Player Matchup

Merlin
Merlin
MoonAstral79
Merlin
Level 16
God Stats
22W - 17L
1,344 SR
Queue Stats
27W - 20L
1,242 Elo+
Solo
Ganesha
Ganesha
Paragon DuSean
Ganesha
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,724 Elo+
Solo
Vulcan
Vulcan
SuBruFry
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
WUT Looney
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,379 Elo+
Solo
Pele
Pele
Xx_UniqueKim_xX
Pele
Level 27
God Stats
10W - 17L
1,373 SR
Queue Stats
40W - 73L
1,271 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,423 Elo+

VS

Team Averages
Level 63
1,595 SR
1,549 Elo+
Artio
Artio
II23FL3XII
Artio
Level 157
God Stats
3W - 2L
1,486 SR
Queue Stats
53W - 63L
1,490 Elo+
Party 1
Cupid
Cupid
MarioBrosB4Hose
Cupid
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 148L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
TroLLzoRR666
Sun Wukong
Level 7
God Stats
14W - 15L
1,761 SR
Queue Stats
117W - 143L
1,608 Elo+
Party 1
Janus
Janus
XX_MacAttack_99
Janus
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
115W - 135L
1,523 Elo+
Party 1
Awilix
Awilix
phoeniex10
Awilix
Level 109
God Stats
7W - 2L
1,726 SR
Queue Stats
325W - 328L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 7 / 1
5,042
420
2,003
5,260
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 2
5,674
473
1,721
9,392
4,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vulcan
SuBruFry
Vulcan
7
0 / 4 / 0
5,013
418
568
6,273
1,674
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
WUT Looney
Apollo
7
0 / 1 / 2
5,005
417
2,812
3,541
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 2 / 0
6,155
513
4,526
5,851
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 1 / 4
6,558
547
2,818
9,236
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,196
516
1,673
5,497
1,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TroLLzoRR666
Sun Wukong
11
2 / 0 / 2
6,686
557
2,948
3,575
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
8 / 1 / 1
7,944
662
5,316
4,752
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
phoeniex10
Awilix
12
6 / 3 / 4
7,324
610
5,081
6,839
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
18
18
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
1
1
4
3
W
1
2
0
0.5
L
Merlin
1
7
1
0.21
L
1
4
2
0.5
L
Vulcan
SuBruFry
Vulcan
0
4
0
0
W
Sun Wukong
TroLLzoRR666
Sun Wukong
2
0
2
3
L
Apollo
WUT Looney
Apollo
0
1
2
1
W
8
1
1
8.5
L
4
2
0
2
W
Awilix
phoeniex10
Awilix
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,630
Damage
17,836
30,317
Taken
29,899
10,315
Mitigated
13,982
4,104
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,818
658
282
1,858
9,236
6,722
711
679
8,409
16,641
0
W
1,673
593
69
900
5,497
1,476
2,587
406
5,049
0
33,867
L
Merlin
2,003
249
0
72
5,260
1,254
0
2,194
2,890
11,092
0
L
1,721
675
0
1,241
9,392
4,570
536
559
8,430
16,026
0
L
Vulcan
SuBruFry
Vulcan
568
109
0
976
6,273
1,674
0
1,754
4,415
16,284
0
W
Sun Wukong
TroLLzoRR666
Sun Wukong
2,948
1,160
0
428
3,575
2,636
376
1,218
2,357
0
26,174
L
Apollo
WUT Looney
Apollo
2,812
1,894
0
1,125
3,541
943
0
1,506
2,033
0
12,701
W
5,316
223
0
493
4,752
1,181
0
1,163
3,401
35,557
0
L
4,526
933
0
690
5,851
1,874
0
1,691
3,996
0
22,303
W
Awilix
phoeniex10
Awilix
5,081
2,072
0
1,422
6,839
1,967
0
408
6,391
0
31,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
34,708
135
Minions Killed
297
0
Camps Cleared
0
952,600
Distance Traveled
1,194,891
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,558
547
20
2
0
228,269
0
W
Cupid
6,196
516
75
6
0
248,252
0
L
Merlin
5,042
420
25
2
0
194,836
0
L
Ganesha
5,674
473
14
1
0
169,114
0
L
Vulcan
5,013
418
31
3
0
185,696
3
W
Sun Wukong
6,686
557
55
5
0
257,215
0
L
Apollo
5,005
417
23
2
0
145,118
0
W
Janus
7,944
662
81
7
0
221,799
0
L
Pele
6,155
513
42
4
0
257,836
2
W
Awilix
7,324
610
66
6
0
239,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role