Player Matchup

Vamana
Vamana
Boprino
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,339 Elo+
Party 1
Zeus
Zeus
DonkeyDrunk
Zeus
Level 17
God Stats
17W - 10L
1,529 SR
Queue Stats
24W - 31L
1,411 Elo+
Party 1
Ganesha
Ganesha
Onepauly
Ganesha
Level 26
God Stats
2W - 1L
1,688 SR
Queue Stats
18W - 18L
1,322 Elo+
Party 1
Nemesis
Nemesis
TNTOGmandalore
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,530 Elo+
Solo
Neith
Neith
xPerseobestx
Neith
Level 24
God Stats
3W - 2L
1,676 SR
Queue Stats
40W - 44L
1,459 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,412 Elo+

VS

Team Averages
Level 18
1,598 SR
1,460 Elo+
Eset
Eset
Assaultmebrotha
Eset
Level 8
God Stats
1W - 1L
1,793 SR
Queue Stats
15W - 7L
1,520 Elo+
Solo
Chiron
Chiron
Brady_Johnson34
Chiron
Level 29
God Stats
10W - 5L
1,456 SR
Queue Stats
65W - 71L
1,454 Elo+
Party 2
Ares
Ares
BrimstoneTheOld
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,482 Elo+
Solo
Ullr
Ullr
Sensamanti
Ullr
Level 29
God Stats
25W - 13L
1,741 SR
Queue Stats
167W - 151L
1,520 Elo+
Solo
Fenrir
Fenrir
lunarzapp
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Boprino
Vamana
13
1 / 7 / 2
8,177
372
7,843
20,776
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 9 / 3
10,804
491
18,174
16,797
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Onepauly
Ganesha
13
1 / 5 / 9
8,659
394
6,650
21,523
25,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 9 / 7
8,905
405
6,138
16,143
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 11 / 1
9,734
442
7,778
16,485
5,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 5
14,932
679
23,863
11,780
5,284
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 3 / 4
10,334
470
9,281
11,337
4,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 13
11,488
522
9,314
19,981
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
14 / 3 / 5
12,279
558
22,634
14,679
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
lunarzapp
Fenrir
14
3 / 3 / 10
9,960
453
7,698
12,838
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
14
Kills
41
41
Deaths
15
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
18
2
5
10.25
L
Vamana
Boprino
Vamana
1
7
2
0.29
W
2
3
4
1.33
W
4
4
13
2.63
L
7
9
3
0.94
L
Ganesha
Onepauly
Ganesha
1
5
9
1.1
W
14
3
5
5.5
L
1
9
7
0.5
W
Fenrir
lunarzapp
Fenrir
3
3
10
2.67
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,583
Damage
72,790
91,724
Taken
70,615
55,698
Mitigated
44,727
15,185
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,863
2,535
0
5,194
11,780
5,284
3,523
2,839
8,621
123,663
0
L
Vamana
Boprino
Vamana
7,843
4,016
0
5,728
20,776
11,442
405
9,189
11,291
0
35,853
W
9,281
5,409
282
4,044
11,337
4,344
2,680
5,334
5,794
0
52,694
W
9,314
847
0
4,890
19,981
21,746
365
7,549
12,085
39,845
0
L
18,174
4,557
0
2,040
16,797
6,614
930
6,936
9,761
58,780
0
L
Ganesha
Onepauly
Ganesha
6,650
1,351
937
3,059
21,523
25,095
495
6,017
15,464
24,504
0
W
22,634
7,588
0
1,555
14,679
5,696
2,886
4,635
9,960
0
90,664
L
6,138
2,454
0
1,014
16,143
6,563
0
5,347
10,584
0
50,418
W
Fenrir
lunarzapp
Fenrir
7,698
2,228
0
1,876
12,838
7,657
0
4,467
8,280
160
38,351
L
7,778
2,973
0
2,407
16,485
5,984
1,567
5,247
11,108
0
53,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
58,993
361
Minions Killed
572
0
Camps Cleared
0
1,863,998
Distance Traveled
1,910,888
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,932
679
238
11
0
411,787
1
L
Vamana
8,177
372
64
3
0
424,569
2
W
Chiron
10,334
470
110
5
0
300,644
0
W
Ares
11,488
522
51
2
0
403,579
4
L
Zeus
10,804
491
99
5
0
323,985
3
L
Ganesha
8,659
394
10
0
0
372,413
4
W
Ullr
12,279
558
122
6
0
378,054
7
L
Nemesis
8,905
405
78
4
0
414,192
2
W
Fenrir
9,960
453
51
2
0
416,824
0
L
Neith
9,734
442
110
5
0
328,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role