Player Matchup

Ymir
Ymir
IIEPICII
Ymir
Level 48
God Stats
3W - 3L
1,647 SR
Queue Stats
14W - 28L
1,330 Elo+
Party 2
Izanami
Izanami
OGTriscuit
Izanami
Level 100
God Stats
1W - 2L
1,672 SR
Queue Stats
20W - 21L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
Waaspek
Ah Puch
Level 77
God Stats
5W - 2L
1,877 SR
Queue Stats
46W - 72L
1,392 Elo+
Party 2
Team Averages
Level 75
1,732 SR
1,412 Elo+

VS

Team Averages
Level 62
1,634 SR
1,516 Elo+
Cernunnos
Cernunnos
CreditedClown2
Cernunnos
Level 140
God Stats
5W - 4L
1,507 SR
Queue Stats
51W - 51L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EXTRACRISPYY
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,894 SR
Queue Stats
29W - 29L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TakeOutPow
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 1 / 9
7,809
781
2,867
10,227
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
OGTriscuit
Izanami
12
8 / 5 / 4
9,019
902
8,728
6,602
2,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Waaspek
Ah Puch
13
4 / 2 / 7
8,281
828
10,972
7,716
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CreditedClown2
Cernunnos
11
2 / 4 / 6
7,321
732
8,059
8,078
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
EXTRACRISPYY
Morgan Le Fay
11
2 / 4 / 4
7,452
745
4,561
7,819
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TakeOutPow
Cu Chulainn
11
4 / 6 / 4
8,042
804
7,143
14,430
9,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
13
Kills
8
8
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CreditedClown2
Cernunnos
2
4
6
1.25
L
Morgan Le Fay
EXTRACRISPYY
Morgan Le Fay
2
4
4
1
W
Ymir
1
1
9
5.5
W
Izanami
OGTriscuit
Izanami
8
5
4
2
L
Cu Chulainn
TakeOutPow
Cu Chulainn
4
6
4
1
W
Ah Puch
Waaspek
Ah Puch
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
19,763
24,545
Taken
30,327
15,100
Mitigated
14,954
4,800
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CreditedClown2
Cernunnos
8,059
2,376
0
1,639
8,078
3,071
0
4,324
3,633
0
20,111
L
Morgan Le Fay
EXTRACRISPYY
Morgan Le Fay
4,561
170
0
1,430
7,819
2,643
385
3,605
4,214
21,526
0
W
Ymir
2,867
893
0
1,150
10,227
9,861
219
2,067
8,160
8,616
0
W
Izanami
OGTriscuit
Izanami
8,728
6,478
0
778
6,602
2,342
1,189
2,110
4,492
0
23,334
L
Cu Chulainn
TakeOutPow
Cu Chulainn
7,143
1,499
0
0
14,430
9,240
875
6,387
8,002
2,833
14,602
W
Ah Puch
Waaspek
Ah Puch
10,972
727
0
2,872
7,716
2,897
38
1,476
6,240
35,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
22,815
111
Minions Killed
110
4
Camps Cleared
4
561,732
Distance Traveled
529,809
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,321
732
51
5
2
159,488
4
L
Morgan Le Fay
7,452
745
42
4
2
174,447
3
W
Ymir
7,809
781
18
2
0
206,760
3
W
Izanami
9,019
902
37
4
2
157,164
2
L
Cu Chulainn
8,042
804
17
2
0
195,874
4
W
Ah Puch
8,281
828
56
6
2
197,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role