Player Matchup

Cabrakan
Cabrakan
BowdownBischero
Cabrakan
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 32L
1,559 Elo+
Solo
Janus
Janus
ChigiVaro
Janus
Level 140
God Stats
10W - 17L
1,433 SR
Queue Stats
467W - 458L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PepeCloudStrife
Tsukuyomi
Level 80
God Stats
17W - 21L
1,560 SR
Queue Stats
132W - 121L
1,573 Elo+
Solo
Geb
Geb
lllaJluH
Geb
Level 110
God Stats
2W - 4L
1,853 SR
Queue Stats
281W - 252L
1,492 Elo+
Party 1
Skadi
Skadi
sosatpisun22
Skadi
Level 108
God Stats
18W - 15L
1,537 SR
Queue Stats
612W - 620L
1,532 Elo+
Party 1
Team Averages
Level 101
1,577 SR
1,539 Elo+

VS

Team Averages
Level 112
1,533 SR
1,493 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DarksikerWarCRS
Scylla
Level 109
God Stats
162W - 110L
1,563 SR
Queue Stats
297W - 291L
1,464 Elo+
Solo
Kali
Kali
ZarathustraX
Kali
Level 160
God Stats
5W - 2L
1,603 SR
Queue Stats
628W - 655L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
kafaua1
Kumbhakarna
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 8 / 1
6,706
479
5,305
14,985
14,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
ChigiVaro
Janus
11
1 / 2 / 2
6,618
473
7,700
6,620
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
PepeCloudStrife
Tsukuyomi
11
1 / 3 / 2
6,761
483
3,649
9,427
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 2 / 2
6,324
452
4,194
9,472
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
6,931
495
3,456
6,842
2,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 0 / 4
9,239
660
9,450
11,666
6,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
 
Sol
12
3 / 0 / 1
7,091
507
7,424
6,333
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 5
7,367
526
6,699
7,982
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 3
8,441
603
3,334
9,545
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
kafaua1
Kumbhakarna
11
2 / 0 / 1
6,728
481
2,474
8,990
6,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
17
17
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
4
8
W
Sol
 
Sol
3
0
1
3.5
L
Cabrakan
1
8
1
0.19
L
Janus
ChigiVaro
Janus
1
2
2
1
W
1
3
5
1.17
L
Tsukuyomi
PepeCloudStrife
Tsukuyomi
1
3
2
0.67
W
5
2
3
3.25
W
Kumbhakarna
kafaua1
Kumbhakarna
2
0
1
2.5
L
0
2
2
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
29,381
47,346
Taken
44,516
28,518
Mitigated
22,549
9,057
Healing
21,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,450
1,732
0
7,426
11,666
6,030
5
3,933
7,157
0
57,240
W
Sol
 
Sol
7,424
2,297
0
1,912
6,333
2,355
1,992
2,433
3,762
38,988
6,566
L
Cabrakan
5,305
540
0
3,129
14,985
14,396
0
2,409
12,505
31,981
0
L
Janus
ChigiVaro
Janus
7,700
379
0
732
6,620
1,870
0
2,395
4,049
34,616
0
W
6,699
975
0
3,617
7,982
2,559
426
4,694
2,897
41,298
0
L
Tsukuyomi
PepeCloudStrife
Tsukuyomi
3,649
1,267
0
1,992
9,427
3,773
19
3,643
5,676
0
40,134
W
3,334
1,338
0
5,377
9,545
4,775
0
979
8,488
0
60,879
W
Kumbhakarna
kafaua1
Kumbhakarna
2,474
350
425
2,499
8,990
6,830
89
3,766
5,013
19,128
0
L
4,194
189
0
2,424
9,472
6,288
0
4,928
4,458
17,479
0
L
3,456
981
0
780
6,842
2,191
1,701
2,248
4,592
0
49,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
38,866
328
Minions Killed
416
0
Camps Cleared
0
1,296,046
Distance Traveled
1,448,687
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,239
660
107
8
0
314,432
0
W
Sol
7,091
507
87
6
0
277,221
3
L
Cabrakan
6,706
479
62
4
0
210,977
8
L
Janus
6,618
473
73
5
0
285,294
3
W
Scylla
7,367
526
89
6
0
275,565
3
L
Tsukuyomi
6,761
483
74
5
0
258,961
1
W
Kali
8,441
603
107
8
0
293,970
5
W
Kumbhakarna
6,728
481
26
2
0
287,499
7
L
Geb
6,324
452
25
2
0
275,029
1
L
Skadi
6,931
495
94
7
0
265,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role