Player Matchup

Ra
Ra
AMRlIT
Ra
Level 107
God Stats
2W - 0L
1,661 SR
Queue Stats
14W - 15L
1,504 Elo+
Party 2
Geb
Geb
KB-TO-GOOD-FOR-U
Geb
Level 34
God Stats
4W - 0L
1,784 SR
Queue Stats
8W - 5L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
TheGreatOne50104
Hou Yi
Level 15
God Stats
3W - 1L
1,724 SR
Queue Stats
7W - 6L
1,452 Elo+
Party 2
Team Averages
Level 52
1,723 SR
1,487 Elo+

VS

Team Averages
Level 63
1,588 SR
1,638 Elo+
Fenrir
Fenrir
Apollo11Sun
Fenrir
Level 21
God Stats
2W - 1L
1,734 SR
Queue Stats
113W - 42L
1,597 Elo+
Party 1
Fafnir
Fafnir
chaosme5
Fafnir
Level 80
God Stats
1W - 3L
1,417 SR
Queue Stats
219W - 93L
1,662 Elo+
Party 1
Agni
Agni
jomboguy
Agni
Level 87
God Stats
5W - 5L
1,615 SR
Queue Stats
215W - 91L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
8 / 1 / 7
8,821
882
8,650
5,421
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 12
7,370
737
6,239
8,198
7,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 1 / 9
8,312
831
7,320
7,535
2,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 5 / 1
6,154
615
3,076
7,777
2,898
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
chaosme5
Fafnir
9
0 / 5 / 1
6,329
633
4,949
14,148
7,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
11
3 / 5 / 0
7,507
751
9,837
6,487
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
3
3
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
8
1
7
11.5
L
Fenrir
0
5
1
0.1
W
1
1
12
7
W
6
1
9
10.5
L
Fafnir
chaosme5
Fafnir
0
5
1
0.1
L
Agni
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
17,862
21,154
Taken
28,412
13,105
Mitigated
12,253
6,471
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,650
1,699
2,105
2,787
5,421
2,632
1,036
3,892
1,529
43,827
0
L
Fenrir
3,076
622
0
0
7,777
2,898
0
5,281
2,366
0
8,654
W
6,239
956
0
963
8,198
7,523
77
4,634
3,564
14,243
0
W
7,320
3,771
0
616
7,535
2,950
1,739
6,470
1,065
0
13,072
L
Fafnir
chaosme5
Fafnir
4,949
1,719
0
2,980
14,148
7,535
162
7,357
6,621
14,201
0
L
Agni
9,837
744
0
0
6,487
1,820
272
2,359
4,042
35,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
19,990
122
Minions Killed
109
6
Camps Cleared
4
576,482
Distance Traveled
557,234
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,821
882
98
10
3
194,994
4
L
Fenrir
6,154
615
23
2
1
196,377
4
W
Geb
7,370
737
7
1
1
199,957
3
W
Hou Yi
8,312
831
17
2
2
181,531
0
L
Fafnir
6,329
633
19
2
3
177,613
3
L
Agni
7,507
751
67
7
0
183,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role