Player Matchup

Fenrir
Fenrir
BoostFlik
Fenrir
Level 66
God Stats
0W - 4L
1,495 SR
Queue Stats
56W - 60L
1,595 Elo+
Party 1
Medusa
Medusa
reddy97
Medusa
Level 104
God Stats
2W - 1L
1,602 SR
Queue Stats
7W - 7L
1,518 Elo+
Party 1
Raijin
Raijin
sunchips9799
Raijin
Level 42
God Stats
1W - 1L
1,650 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 1
Team Averages
Level 71
1,582 SR
1,540 Elo+

VS

Team Averages
Level 102
1,523 SR
1,478 Elo+
Anubis
Anubis
Cancermancerr
Anubis
Level 125
God Stats
40W - 21L
1,688 SR
Queue Stats
225W - 238L
1,500 Elo+
Party 2
Persephone
Persephone
DaddysThiccWitch
Persephone
Level 107
God Stats
5W - 7L
1,519 SR
Queue Stats
426W - 458L
1,509 Elo+
Party 2
Ymir
Ymir
fyr3truck
Ymir
Level 74
God Stats
7W - 4L
1,363 SR
Queue Stats
228W - 256L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoostFlik
Fenrir
14
5 / 7 / 3
11,456
764
8,380
20,611
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
reddy97
Medusa
13
2 / 10 / 5
9,638
643
10,488
16,791
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
13
2 / 8 / 4
10,452
697
9,672
14,113
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 9
12,496
833
19,563
16,461
9,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
DaddysThiccWitch
Persephone
15
7 / 3 / 14
11,843
790
19,591
13,091
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
4 / 2 / 15
11,390
759
6,901
14,622
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
25
25
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoostFlik
Fenrir
5
7
3
0.93
W
14
3
9
6.17
W
Persephone
DaddysThiccWitch
Persephone
7
3
14
4.67
W
Ymir
4
2
15
5.75
L
Medusa
reddy97
Medusa
2
10
5
0.45
L
Raijin
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,540
Damage
46,055
51,515
Taken
44,174
34,386
Mitigated
34,005
5,752
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoostFlik
Fenrir
8,380
1,677
0
2,249
20,611
21,653
0
16,921
3,154
0
19,160
W
19,563
1,098
198
8,414
16,461
9,684
1,867
4,287
11,796
52,480
0
W
Persephone
DaddysThiccWitch
Persephone
19,591
1,418
0
3,488
13,091
5,815
567
2,598
10,142
46,193
0
W
Ymir
6,901
1,573
697
2,261
14,622
18,506
136
3,317
10,841
20,988
0
L
Medusa
reddy97
Medusa
10,488
3,721
0
2,202
16,791
6,150
0
15,178
1,105
0
27,887
L
Raijin
9,672
772
108
1,193
14,113
6,583
0
13,139
678
31,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
35,729
110
Minions Killed
156
2
Camps Cleared
9
685,458
Distance Traveled
788,471
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,456
764
30
2
0
254,916
6
W
Anubis
12,496
833
66
4
5
253,404
1
W
Persephone
11,843
790
62
4
2
254,374
1
W
Ymir
11,390
759
28
2
2
280,693
1
L
Medusa
9,638
643
38
3
2
223,152
5
L
Raijin
10,452
697
42
3
0
207,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role