Player Matchup

Khepri
Khepri
GuardianSol393
Khepri
Level 125
God Stats
1W - 3L
1,617 SR
Queue Stats
74W - 56L
1,632 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NotPraxis
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,799 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saidvrc
Morgan Le Fay
Level 7
God Stats
3W - 8L
1,278 SR
Queue Stats
3W - 12L
1,114 Elo+
Party 2
Team Averages
Level 46
1,465 SR
1,515 Elo+

VS

Team Averages
Level 17
1,432 SR
1,425 Elo+
Danzaburou
Danzaburou
BigMe3ch
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,423 Elo+
Solo
Hades
Hades
JustinEllis
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,388 Elo+
Party 1
Achilles
Achilles
VGNoble
Achilles
Level 7
God Stats
1W - 1L
1,297 SR
Queue Stats
11W - 24L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 17
11,948
629
5,158
18,828
23,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
NotPraxis
Ah Muzen Cab
18
15 / 2 / 6
14,171
746
31,827
11,020
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Saidvrc
Morgan Le Fay
16
4 / 2 / 16
12,421
654
11,182
8,410
3,552
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMe3ch
Danzaburou
17
3 / 3 / 2
12,611
664
10,152
13,602
5,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 7 / 4
10,716
564
13,253
18,557
16,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
VGNoble
Achilles
13
2 / 11 / 2
11,039
581
6,201
22,364
18,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
21
Kills
6
6
Deaths
21
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigMe3ch
Danzaburou
3
3
2
1.33
W
2
2
17
5.25
L
1
7
4
0.43
W
Ah Muzen Cab
NotPraxis
Ah Muzen Cab
15
2
6
9
W
Morgan Le Fay
Saidvrc
Morgan Le Fay
4
2
16
6
L
Achilles
VGNoble
Achilles
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,167
Damage
29,606
38,258
Taken
54,523
32,989
Mitigated
40,605
9,631
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigMe3ch
Danzaburou
10,152
4,678
0
5,228
13,602
5,306
1,133
4,152
9,450
0
71,559
W
5,158
397
0
3,011
18,828
23,150
238
4,851
13,277
26,886
0
L
13,253
321
455
3,410
18,557
16,950
0
6,073
12,484
37,045
0
W
Ah Muzen Cab
NotPraxis
Ah Muzen Cab
31,827
15,716
0
4,323
11,020
6,287
2,254
4,058
6,787
0
95,073
W
Morgan Le Fay
Saidvrc
Morgan Le Fay
11,182
1,633
361
1,936
8,410
3,552
660
4,729
3,597
29,122
0
L
Achilles
VGNoble
Achilles
6,201
542
508
3,043
22,364
18,349
0
6,889
15,475
0
16,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
34,366
221
Minions Killed
213
9
Camps Cleared
7
1,076,913
Distance Traveled
907,415
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,611
664
133
7
1
316,959
3
W
Khepri
11,948
629
27
1
0
353,340
8
L
Hades
10,716
564
59
3
5
277,370
4
W
Ah Muzen Cab
14,171
746
148
8
8
358,179
1
W
Morgan Le Fay
12,421
654
46
2
1
365,394
0
L
Achilles
11,039
581
21
1
1
313,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role