Player Matchup

Gilgamesh
Gilgamesh
Chaseyy
Gilgamesh
Level 28
God Stats
7W - 1L
1,864 SR
Queue Stats
84W - 27L
1,793 Elo+
Party 1
Chernobog
Chernobog
Stasabi
Chernobog
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
TheSenseiTy
Danzaburou
Level 33
God Stats
2W - 2L
1,520 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 1
Ares
Ares
iTzAmply
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 7L
1,750 Elo+
Party 1
Kukulkan
Kukulkan
iTzQuimby
Kukulkan
Level 4
God Stats
7W - 2L
1,734 SR
Queue Stats
14W - 3L
1,719 Elo+
Party 1
Team Averages
Level 14
1,624 SR
1,672 Elo+

VS

Team Averages
Level 14
1,550 SR
1,449 Elo+
Charybdis
Charybdis
ForbiddenSvmurvi
Charybdis
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 78L
1,539 Elo+
Solo
Cthulhu
Cthulhu
RavagedStory
Cthulhu
Level 27
God Stats
1W - 5L
1,317 SR
Queue Stats
67W - 75L
1,264 Elo+
Party 2
Sol
Sol
ScyllaQueen
Sol
Level 29
God Stats
1W - 2L
1,733 SR
Queue Stats
8W - 7L
1,576 Elo+
Solo
Nemesis
Nemesis
SupahNovah
Nemesis
Level 4
God Stats
1W - 1L
1,700 SR
Queue Stats
72W - 77L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
Verdin01
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaseyy
Gilgamesh
20
5 / 3 / 30
12,878
1,073
17,989
22,262
22,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Stasabi
Chernobog
20
5 / 5 / 22
13,072
1,089
15,655
13,246
5,692
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
TheSenseiTy
Danzaburou
20
7 / 3 / 24
13,377
1,115
17,016
16,531
6,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
20
9 / 1 / 26
14,094
1,175
18,046
18,920
21,522
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
iTzQuimby
Kukulkan
20
15 / 4 / 19
14,672
1,223
36,152
11,162
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
19
5 / 7 / 8
13,232
1,103
20,352
26,045
8,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
RavagedStory
Cthulhu
18
4 / 7 / 6
12,018
1,002
9,570
26,606
30,413
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 7 / 7
12,224
1,019
13,943
15,874
5,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
SupahNovah
Nemesis
18
0 / 9 / 10
11,270
939
6,970
22,797
8,577
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Verdin01
Kukulkan
18
4 / 11 / 6
12,118
1,010
20,077
17,748
6,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
53
41
Kills
16
16
Deaths
41
121
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chaseyy
Gilgamesh
5
3
30
6.67
L
Charybdis
5
7
8
1.29
L
Cthulhu
RavagedStory
Cthulhu
4
7
6
1
L
3
7
7
0.93
W
Chernobog
Stasabi
Chernobog
5
5
22
3.2
L
Nemesis
SupahNovah
Nemesis
0
9
10
0.56
W
Danzaburou
TheSenseiTy
Danzaburou
7
3
24
6.33
L
Kukulkan
Verdin01
Kukulkan
4
11
6
0.64
W
Ares
9
1
26
22
W
Kukulkan
iTzQuimby
Kukulkan
15
4
19
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,858
Damage
70,912
82,121
Taken
109,070
60,492
Mitigated
58,880
10,012
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chaseyy
Gilgamesh
17,989
3,378
0
1,916
22,262
22,196
0
10,002
11,481
5,148
28,896
L
Charybdis
20,352
11,810
0
1,860
26,045
8,344
0
10,544
15,219
0
52,687
L
Cthulhu
RavagedStory
Cthulhu
9,570
416
0
0
26,606
30,413
0
15,049
11,310
27,937
0
L
13,943
2,552
0
3,196
15,874
5,432
0
6,548
9,137
36,456
0
W
Chernobog
Stasabi
Chernobog
15,655
8,052
0
667
13,246
5,692
0
6,783
6,463
0
38,774
L
Nemesis
SupahNovah
Nemesis
6,970
2,162
0
1,124
22,797
8,577
0
12,414
9,990
0
11,187
W
Danzaburou
TheSenseiTy
Danzaburou
17,016
9,759
0
3,798
16,531
6,794
0
7,887
8,644
0
37,709
L
Kukulkan
Verdin01
Kukulkan
20,077
2,202
0
235
17,748
6,114
0
11,507
6,106
39,458
0
W
Ares
18,046
1,041
421
1,720
18,920
21,522
0
10,878
8,042
27,001
0
W
Kukulkan
iTzQuimby
Kukulkan
36,152
5,858
0
1,490
11,162
4,288
0
8,040
3,122
57,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,093
Gold Earned
60,862
216
Minions Killed
210
4
Camps Cleared
10
1,139,369
Distance Traveled
1,070,833
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,878
1,073
31
3
1
254,266
0
L
Charybdis
13,232
1,103
78
7
7
205,530
0
L
Cthulhu
12,018
1,002
21
2
0
225,452
1
L
Sol
12,224
1,019
50
4
0
211,519
1
W
Chernobog
13,072
1,089
59
5
0
202,960
4
L
Nemesis
11,270
939
6
1
2
211,878
0
W
Danzaburou
13,377
1,115
56
5
1
206,909
0
L
Kukulkan
12,118
1,010
55
5
1
216,454
0
W
Ares
14,094
1,175
10
1
0
259,087
0
W
Kukulkan
14,672
1,223
60
5
2
216,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role