Player Matchup

Zeus
Zeus
BlindChicksDigMe
Zeus
Level 27
God Stats
3W - 6L
1,306 SR
Queue Stats
56W - 103L
1,207 Elo+
Party 1
Fenrir
Fenrir
Hasudoragon
Fenrir
Level 18
God Stats
7W - 4L
1,446 SR
Queue Stats
45W - 78L
1,130 Elo+
Party 1
Cernunnos
Cernunnos
TheFalloutJesus
Cernunnos
Level 57
God Stats
10W - 8L
1,586 SR
Queue Stats
234W - 316L
1,274 Elo+
Party 1
Team Averages
Level 34
1,446 SR
1,204 Elo+

VS

Team Averages
Level 31
1,548 SR
1,276 Elo+
Ymir
Ymir
MelloIAAI
Ymir
Level 28
God Stats
5W - 4L
1,550 SR
Queue Stats
47W - 48L
1,307 Elo+
Solo
Neith
Neith
fbgvbgyy541qw
Neith
Level 46
God Stats
48W - 66L
1,483 SR
Queue Stats
232W - 340L
1,307 Elo+
Solo
Jormungandr
Jormungandr
x3LisaAnn93
Jormungandr
Level 18
God Stats
0W - 3L
1,611 SR
Queue Stats
16W - 34L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
9,619
687
6,537
5,014
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
1 / 2 / 12
9,837
703
3,167
9,607
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
TheFalloutJesus
Cernunnos
14
9 / 6 / 4
10,777
770
16,196
12,856
5,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 7 / 3
8,866
633
7,149
15,077
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 6 / 5
8,662
619
7,690
9,416
3,392
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
x3LisaAnn93
Jormungandr
14
4 / 2 / 4
9,246
660
3,380
8,588
8,083
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
10
10
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Fenrir
1
2
12
3.5
L
Ymir
4
7
3
0.79
W
Cernunnos
TheFalloutJesus
Cernunnos
9
6
4
1.83
L
2
6
5
0.75
L
Jormungandr
x3LisaAnn93
Jormungandr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
18,219
27,477
Taken
33,081
16,373
Mitigated
19,847
4,293
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,537
553
0
62
5,014
1,738
281
2,252
2,762
23,500
0
W
Fenrir
3,167
497
0
1,092
9,607
9,616
274
2,831
6,776
0
6,612
L
Ymir
7,149
813
252
1,574
15,077
8,372
0
3,579
11,356
29,841
834
W
Cernunnos
TheFalloutJesus
Cernunnos
16,196
7,854
0
3,139
12,856
5,019
2,190
5,378
7,478
0
41,693
L
7,690
3,770
0
586
9,416
3,392
793
1,042
8,374
0
23,916
L
Jormungandr
x3LisaAnn93
Jormungandr
3,380
885
0
0
8,588
8,083
286
2,078
6,510
13,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
26,774
121
Minions Killed
102
2
Camps Cleared
5
682,783
Distance Traveled
656,325
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,619
687
50
4
1
231,188
0
W
Fenrir
9,837
703
7
1
0
235,579
0
L
Ymir
8,866
633
53
4
3
215,399
0
W
Cernunnos
10,777
770
64
5
1
216,016
2
L
Neith
8,662
619
30
2
2
200,206
2
L
Jormungandr
9,246
660
19
1
0
240,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role