Player Matchup

Kukulkan
Kukulkan
Garrgoyhle
Kukulkan
Level 27
God Stats
5W - 3L
1,533 SR
Queue Stats
103W - 95L
1,489 Elo+
Solo
Scylla
Scylla
ImNotAPanda
Scylla
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 1
Ymir
Ymir
LordOfSandwiches
Ymir
Level 18
God Stats
1W - 1L
1,327 SR
Queue Stats
115W - 115L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Watzitoyah
Heimdallr
Level 22
God Stats
13W - 10L
1,594 SR
Queue Stats
81W - 62L
1,467 Elo+
Solo
Fenrir
Fenrir
WrekVoid
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 1
Team Averages
Level 20
1,491 SR
1,412 Elo+

VS

Team Averages
Level 19
1,540 SR
1,459 Elo+
Cthulhu
Cthulhu
CobDoEn
Cthulhu
Level 28
God Stats
60W - 45L
1,615 SR
Queue Stats
156W - 147L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
MentalMentor
Jing Wei
Level 16
God Stats
1W - 1L
1,668 SR
Queue Stats
27W - 33L
1,420 Elo+
Party 3
Artio
Artio
Smiteboat
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,420 Elo+
Party 3
Medusa
Medusa
twinfaun
Medusa
Level 23
God Stats
8W - 7L
1,583 SR
Queue Stats
56W - 44L
1,572 Elo+
Solo
Scylla
Scylla
xiime
Scylla
Level 14
God Stats
4W - 5L
1,335 SR
Queue Stats
19W - 31L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Garrgoyhle
Kukulkan
18
4 / 4 / 15
11,564
1,051
20,997
11,966
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
18
2 / 2 / 15
11,010
1,001
8,280
8,977
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 14
12,053
1,096
8,487
18,441
28,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Watzitoyah
Heimdallr
19
16 / 3 / 6
13,687
1,244
33,796
14,466
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
WrekVoid
Fenrir
18
1 / 2 / 11
10,239
931
5,397
10,807
8,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CobDoEn
Cthulhu
17
2 / 0 / 7
10,952
996
8,275
14,809
20,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
MentalMentor
Jing Wei
17
6 / 4 / 3
12,030
1,094
18,972
15,986
6,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Smiteboat
Artio
16
1 / 6 / 5
10,075
916
7,958
19,157
24,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
twinfaun
Medusa
17
1 / 7 / 6
10,429
948
15,639
15,139
6,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xiime
Scylla
16
1 / 9 / 6
10,047
913
8,468
17,360
7,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
26
Kills
11
11
Deaths
26
61
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CobDoEn
Cthulhu
2
0
7
5.5
W
Kukulkan
Garrgoyhle
Kukulkan
4
4
15
2.88
W
Scylla
2
2
15
4.75
W
3
0
14
10
L
Jing Wei
MentalMentor
Jing Wei
6
4
3
1.88
L
Artio
Smiteboat
Artio
1
6
5
0.58
W
Heimdallr
Watzitoyah
Heimdallr
16
3
6
6.33
W
Fenrir
WrekVoid
Fenrir
1
2
11
3.25
L
Medusa
twinfaun
Medusa
1
7
6
0.57
L
Scylla
xiime
Scylla
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,957
Damage
59,312
64,657
Taken
82,451
51,512
Mitigated
65,878
6,809
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CobDoEn
Cthulhu
8,275
159
1,120
1,187
14,809
20,507
0
6,360
8,449
30,150
0
W
Kukulkan
Garrgoyhle
Kukulkan
20,997
3,091
0
2,559
11,966
5,462
0
5,732
6,234
33,245
0
W
Scylla
8,280
1,306
0
0
8,977
3,228
0
4,159
4,818
16,166
0
W
8,487
1,589
275
2,285
18,441
28,260
0
4,392
14,049
27,672
0
L
Jing Wei
MentalMentor
Jing Wei
18,972
10,809
0
100
15,986
6,842
0
7,807
8,179
0
41,065
L
Artio
Smiteboat
Artio
7,958
1,524
818
1,835
19,157
24,210
0
11,632
7,525
13,149
0
W
Heimdallr
Watzitoyah
Heimdallr
33,796
19,636
0
1,556
14,466
6,253
0
5,744
8,722
0
67,695
W
Fenrir
WrekVoid
Fenrir
5,397
1,748
0
134
10,807
8,309
0
4,674
6,133
0
13,205
L
Medusa
twinfaun
Medusa
15,639
7,435
0
508
15,139
6,749
0
7,395
7,741
0
34,436
L
Scylla
xiime
Scylla
8,468
1,144
86
874
17,360
7,570
0
4,570
12,787
15,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,553
Gold Earned
53,533
201
Minions Killed
168
5
Camps Cleared
4
920,748
Distance Traveled
1,061,214
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,952
996
41
4
0
199,537
0
W
Kukulkan
11,564
1,051
37
3
1
156,291
0
W
Scylla
11,010
1,001
30
3
0
191,944
0
W
Ymir
12,053
1,096
36
3
2
188,752
0
L
Jing Wei
12,030
1,094
60
5
3
209,430
0
L
Artio
10,075
916
9
1
0
174,546
0
W
Heimdallr
13,687
1,244
85
8
2
164,584
1
W
Fenrir
10,239
931
13
1
0
219,177
2
L
Medusa
10,429
948
44
4
0
269,028
1
L
Scylla
10,047
913
14
1
1
208,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role