Player Matchup

Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond IV
UnderwaterAlien
Erlang Shen
Diamond IV
Level 89
God Stats
27W - 19L
1,715 SR
Queue Stats
228W - 218L
2,162 MMR
Party 1
Khepri
Khepri
Platinum I
YodiSenpai
Khepri
Platinum I
Level 103
God Stats
26W - 11L
1,798 SR
Queue Stats
206W - 195L
1,931 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
ZAGREU5
Gilgamesh
Diamond III
Level 107
God Stats
6W - 9L
1,636 SR
Queue Stats
220W - 209L
2,246 MMR
Party 2
Scylla
Scylla
Diamond IV
hiltopper
Scylla
Diamond IV
Level 146
God Stats
8W - 9L
1,724 SR
Queue Stats
118W - 95L
2,092 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,675 SR
1,986 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,723 SR
2,107 MMR
King Arthur
King Arthur
Masters
Flamicken
King Arthur
Masters
Level 158
God Stats
18W - 20L
1,510 SR
Queue Stats
439W - 420L
2,099 MMR
Solo
Tiamat
Tiamat
Platinum IV
JoFoShow
Tiamat
Platinum IV
Level 138
God Stats
1W - 1L
1,946 SR
Queue Stats
75W - 55L
2,139 MMR
Solo
Ares
Ares
Diamond IV
Thycow27
Ares
Diamond IV
Level 125
God Stats
5W - 3L
2,048 SR
Queue Stats
171W - 158L
2,105 MMR
Solo
Hou Yi
Hou Yi
Diamond V
nolan22
Hou Yi
Diamond V
Level 128
God Stats
33W - 14L
1,851 SR
Queue Stats
167W - 165L
2,150 MMR
Solo
Achilles
Achilles
Platinum II
vervvxvvyvvgb
Achilles
Platinum II
Level 61
God Stats
0W - 2L
1,260 SR
Queue Stats
108W - 93L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
10 / 3 / 2
16,196
600
24,043
21,995
8,079
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
UnderwaterAlien
Erlang Shen
20
4 / 1 / 15
14,208
526
17,860
24,710
23,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
YodiSenpai
Khepri
17
0 / 3 / 15
12,160
450
8,545
25,805
39,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
ZAGREU5
Gilgamesh
20
6 / 5 / 8
14,934
553
20,242
36,208
33,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
hiltopper
Scylla
20
5 / 5 / 6
13,849
513
9,222
14,825
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtioOdinGebLokiSol

VS

Bans
SetOlorunKaliChironCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flamicken
King Arthur
20
6 / 7 / 3
14,340
531
23,758
30,775
37,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
JoFoShow
Tiamat
20
1 / 6 / 4
13,493
500
13,313
19,689
10,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
1 / 5 / 6
10,036
372
11,668
20,527
24,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
nolan22
Hou Yi
20
6 / 3 / 4
13,763
510
27,084
20,243
9,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
vervvxvvyvvgb
Achilles
20
3 / 4 / 5
12,198
452
16,340
19,169
10,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
25
Kills
17
17
Deaths
25
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
3
2
3.67
L
King Arthur
Flamicken
King Arthur
6
7
3
1.07
L
Tiamat
JoFoShow
Tiamat
1
6
4
0.5
L
Ares
1
5
6
0.8
W
Erlang Shen
UnderwaterAlien
Erlang Shen
4
1
15
11.5
W
Khepri
YodiSenpai
Khepri
0
3
15
2.5
W
Gilgamesh
ZAGREU5
Gilgamesh
6
5
8
2
W
Scylla
hiltopper
Scylla
5
5
6
1.6
L
Hou Yi
nolan22
Hou Yi
6
3
4
2.67
L
Achilles
vervvxvvyvvgb
Achilles
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,912
Damage
92,163
123,543
Taken
110,403
109,760
Mitigated
93,100
36,765
Healing
29,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
24,043
21,149
0
10,612
21,995
8,079
5,694
4,883
17,070
0
144,165
L
King Arthur
Flamicken
King Arthur
23,758
2,660
0
7,462
30,775
37,283
4
4,920
25,739
17,928
94,194
L
Tiamat
JoFoShow
Tiamat
13,313
737
127
5,472
19,689
10,728
36
5,964
13,547
117,872
0
L
Ares
11,668
283
183
1,237
20,527
24,877
0
3,527
16,892
42,347
0
W
Erlang Shen
UnderwaterAlien
Erlang Shen
17,860
6,927
0
7,825
24,710
23,685
1,849
6,741
17,815
0
128,793
W
Khepri
YodiSenpai
Khepri
8,545
428
952
5,160
25,805
39,063
232
7,812
17,765
23,387
0
W
Gilgamesh
ZAGREU5
Gilgamesh
20,242
4,185
0
8,477
36,208
33,003
673
6,174
29,880
11,143
86,947
W
Scylla
hiltopper
Scylla
9,222
1,179
339
3,400
14,825
5,930
192
4,251
10,385
107,215
0
L
Hou Yi
nolan22
Hou Yi
27,084
16,314
0
8,851
20,243
9,774
632
3,367
16,870
0
116,092
L
Achilles
vervvxvvyvvgb
Achilles
16,340
3,078
0
6,228
19,169
10,438
0
3,119
16,030
0
103,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,347
Gold Earned
63,830
730
Minions Killed
792
0
Camps Cleared
0
2,673,074
Distance Traveled
2,617,749
42
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,196
600
194
7
0
513,292
15
L
King Arthur
14,340
531
186
7
0
484,887
6
L
Tiamat
13,493
500
237
9
0
513,363
8
L
Ares
10,036
372
45
2
0
501,166
10
W
Erlang Shen
14,208
526
157
6
0
580,392
12
W
Khepri
12,160
450
17
1
0
540,372
6
W
Gilgamesh
14,934
553
168
6
0
566,836
2
W
Scylla
13,849
513
194
7
0
472,182
7
L
Hou Yi
13,763
510
174
6
0
518,872
11
L
Achilles
12,198
452
150
6
0
599,461
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role