Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
Genesses
Susano
Diamond V
Level 160
God Stats
5W - 2L
1,887 SR
Queue Stats
55W - 36L
2,475 MMR
Party 1
Hercules
Hercules
Platinum I
HaKumbhaMatata
Hercules
Platinum I
Level 157
God Stats
7W - 4L
1,654 SR
Queue Stats
158W - 143L
2,094 MMR
Solo
Sol
Sol
Platinum I
Sle3pZ
Sol
Platinum I
Level 95
God Stats
9W - 3L
1,922 SR
Queue Stats
101W - 87L
2,055 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,693 SR
1,925 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,733 SR
2,265 MMR
Horus
Horus
Platinum V
ArmGrand
Horus
Platinum V
Level 126
God Stats
2W - 2L
1,620 SR
Queue Stats
166W - 159L
1,688 MMR
Solo
Chernobog
Chernobog
Masters
Armorwolf
Chernobog
Masters
Level 120
God Stats
9W - 2L
1,896 SR
Queue Stats
98W - 53L
2,833 MMR
Solo
Artio
Artio
Masters
BetterWecci
Artio
Masters
Level 101
God Stats
2W - 1L
1,979 SR
Queue Stats
237W - 209L
2,295 MMR
Solo
Awilix
Awilix
Platinum II
RUSTYBOSS
Awilix
Platinum II
Level 118
God Stats
5W - 3L
1,577 SR
Queue Stats
438W - 435L
1,935 MMR
Solo
Scylla
Scylla
Masters
Wecci
Scylla
Masters
Level 160
God Stats
7W - 5L
1,591 SR
Queue Stats
974W - 947L
2,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 2 / 1
5,633
512
2,951
7,583
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
8
0 / 4 / 0
4,882
444
2,642
8,703
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Genesses
Susano
10
2 / 6 / 0
6,125
557
3,794
7,865
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
10
0 / 3 / 1
5,910
537
1,299
8,797
4,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
Sle3pZ
Sol
9
0 / 4 / 0
4,983
453
3,004
6,556
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CharybdisOdinHou YiLokiUllr

VS

Bans
GebNikeAchillesKhepriTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArmGrand
Horus
10
1 / 0 / 8
6,240
567
2,064
5,548
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Armorwolf
Chernobog
13
6 / 0 / 4
7,780
707
7,903
8,505
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 1 / 3
6,641
604
5,906
4,862
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
RUSTYBOSS
Awilix
12
5 / 0 / 3
6,920
629
4,248
4,544
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Wecci
Scylla
10
4 / 1 / 3
6,372
579
5,559
4,495
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
19
19
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
1
0.25
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Horus
ArmGrand
Horus
1
0
8
5
W
Chernobog
Armorwolf
Chernobog
6
0
4
8
W
3
1
3
4.5
L
Susano
Genesses
Susano
2
6
0
0.33
L
Hercules
0
3
1
0.17
W
Awilix
RUSTYBOSS
Awilix
5
0
3
6.5
L
Sol
Sle3pZ
Sol
0
4
0
0
W
Scylla
Wecci
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
25,680
39,504
Taken
27,954
12,825
Mitigated
12,852
10,501
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,951
1,091
0
1,159
7,583
2,015
0
2,336
5,037
34,429
0
L
Erlang Shen
 
Erlang Shen
2,642
1,297
0
2,099
8,703
2,559
0
900
7,709
0
21,427
W
Horus
ArmGrand
Horus
2,064
1,010
482
2,689
5,548
2,921
0
915
4,633
0
10,380
W
Chernobog
Armorwolf
Chernobog
7,903
5,307
0
6,211
8,505
2,997
234
2,152
6,353
0
59,214
W
5,906
928
73
2,893
4,862
4,116
11
112
4,750
34,343
0
L
Susano
Genesses
Susano
3,794
1,022
0
1,528
7,865
2,913
0
1,841
5,868
0
35,760
L
Hercules
1,299
628
0
2,924
8,797
4,205
0
5,161
2,869
0
31,011
W
Awilix
RUSTYBOSS
Awilix
4,248
1,905
0
2,848
4,544
1,496
0
768
3,776
0
38,664
L
Sol
Sle3pZ
Sol
3,004
1,294
0
2,791
6,556
1,133
0
0
6,556
28,807
0
W
Scylla
Wecci
Scylla
5,559
1,196
0
962
4,495
1,322
473
2,071
2,424
34,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
33,953
302
Minions Killed
352
0
Camps Cleared
0
1,078,888
Distance Traveled
1,123,482
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,633
512
68
6
0
224,093
3
L
Erlang Shen
4,882
444
47
4
0
215,351
4
W
Horus
6,240
567
7
1
0
228,497
4
W
Chernobog
7,780
707
114
10
0
198,253
3
W
Artio
6,641
604
89
8
0
247,042
1
L
Susano
6,125
557
71
6
0
211,678
1
L
Hercules
5,910
537
69
6
0
221,275
4
W
Awilix
6,920
629
74
7
0
247,407
4
L
Sol
4,983
453
47
4
0
206,491
3
W
Scylla
6,372
579
68
6
0
202,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role