Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AsternAura34021
Bellona
Level 6
God Stats
3W - 7L
1,472 SR
Queue Stats
6W - 12L
1,539 Elo+
Party 1
Cupid
Cupid
Captainreywoods
Cupid
Level 67
God Stats
1W - 6L
1,177 SR
Queue Stats
26W - 55L
1,331 Elo+
Party 1
Thor
Thor
Elpibe_CABJ
Thor
Level 76
God Stats
3W - 4L
1,521 SR
Queue Stats
153W - 203L
1,416 Elo+
Party 1
Raijin
Raijin
SrDumbo007
Raijin
Level 29
God Stats
3W - 6L
1,371 SR
Queue Stats
175W - 188L
1,437 Elo+
Solo
Team Averages
Level 38
1,408 SR
1,445 Elo+

VS

Team Averages
Level 21
1,457 SR
1,418 Elo+
Merlin
Merlin
Henped
Merlin
Level 26
God Stats
6W - 6L
1,279 SR
Queue Stats
9W - 7L
1,241 Elo+
Solo
Bellona
Bellona
Pitufina1
Bellona
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
20W - 12L
1,512 Elo+
Solo
Khepri
Khepri
XMZ MRFARM RICK
Khepri
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 31L
1,390 Elo+
Party 2
Mulan
Mulan
XMZ Marcelin
Mulan
Level 26
God Stats
10W - 15L
1,279 SR
Queue Stats
34W - 48L
1,362 Elo+
Party 2
Heimdallr
Heimdallr
giSantosOL
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 1
3,953
395
739
5,183
3,412
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

6
0 / 5 / 0
4,250
425
892
5,060
2,883
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 4 / 0
4,081
408
2,587
4,662
846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 1
5,002
500
3,410
7,264
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
SrDumbo007
Raijin
10
2 / 2 / 0
5,660
566
2,630
4,217
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Henped
Merlin
9
1 / 2 / 1
5,254
525
2,227
2,984
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Pitufina1
Bellona
12
4 / 0 / 0
6,521
652
3,404
5,223
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 0 / 8
6,135
614
2,874
4,200
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 0 / 0
6,646
665
2,640
3,348
1,955
Breastplate

Breastplate

+20
Physical Protection

Heimdallr
giSantosOL
Heimdallr
10
5 / 1 / 4
6,179
618
7,623
5,777
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
L
0
5
0
0
L
0
4
0
0
L
1
3
1
0.5
W
Merlin
Henped
Merlin
1
2
1
0.75
W
Bellona
Pitufina1
Bellona
4
0
0
4
L
Raijin
SrDumbo007
Raijin
2
2
0
1
W
2
0
8
6
W
4
0
0
4
W
Heimdallr
giSantosOL
Heimdallr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,258
Damage
18,768
26,386
Taken
21,532
10,098
Mitigated
11,577
4,782
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
739
171
299
1,376
5,183
3,412
72
1,831
3,308
4,859
0
L
892
296
0
269
5,060
2,883
0
0
5,060
0
13,333
L
2,587
1,417
88
500
4,662
846
0
912
3,747
0
12,998
L
3,410
1,052
0
1,750
7,264
1,804
0
1,166
6,044
0
20,325
W
Merlin
Henped
Merlin
2,227
37
0
250
2,984
729
771
1,076
1,764
21,525
0
W
Bellona
Pitufina1
Bellona
3,404
798
0
2,334
5,223
2,984
0
180
5,003
0
46,854
L
Raijin
SrDumbo007
Raijin
2,630
352
0
500
4,217
1,153
166
940
3,123
28,987
0
W
2,874
224
0
1,154
4,200
3,742
30
717
3,413
12,078
0
W
2,640
637
0
833
3,348
1,955
457
0
3,348
0
26,223
W
Heimdallr
giSantosOL
Heimdallr
7,623
4,698
0
680
5,777
2,167
502
1,084
4,635
0
33,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
30,735
172
Minions Killed
267
0
Camps Cleared
0
924,294
Distance Traveled
930,579
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,953
395
4
0
0
156,573
3
L
Bellona
4,250
425
25
3
0
179,147
0
L
Cupid
4,081
408
19
2
0
221,564
3
L
Thor
5,002
500
52
5
0
180,432
0
W
Merlin
5,254
525
42
4
0
162,669
2
W
Bellona
6,521
652
93
9
0
217,788
1
L
Raijin
5,660
566
72
7
0
186,578
4
W
Khepri
6,135
614
12
1
0
199,561
0
W
Mulan
6,646
665
69
7
0
189,752
1
W
Heimdallr
6,179
618
51
5
0
160,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role