Player Matchup

Fenrir
Fenrir
Khulil
Fenrir
Level 88
God Stats
4W - 6L
1,371 SR
Queue Stats
148W - 161L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
Kxeja
Heimdallr
Level 103
God Stats
2W - 1L
1,292 SR
Queue Stats
139W - 148L
1,499 Elo+
Party 2
Zeus
Zeus
Sensei Trill
Zeus
Level 117
God Stats
63W - 51L
1,628 SR
Queue Stats
437W - 416L
1,524 Elo+
Party 2
Mulan
Mulan
Wtue
Mulan
Level 102
God Stats
17W - 12L
1,579 SR
Queue Stats
171W - 187L
1,509 Elo+
Party 2
Geb
Geb
xITZxDEVONxMANx
Geb
Level 43
God Stats
4W - 6L
1,453 SR
Queue Stats
13W - 23L
1,299 Elo+
Party 2
Team Averages
Level 91
1,465 SR
1,463 Elo+

VS

Team Averages
Level 58
1,456 SR
1,423 Elo+
Artio
Artio
DollsRevenge
Artio
Level 25
God Stats
0W - 2L
1,303 SR
Queue Stats
18W - 20L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
HIJIAA
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 123L
1,358 Elo+
Party 3
Nu Wa
Nu Wa
JessaKitty
Nu Wa
Level 107
God Stats
75W - 52L
1,540 SR
Queue Stats
658W - 703L
1,409 Elo+
Party 1
Camazotz
Camazotz
JoshDReZ
Camazotz
Level 63
God Stats
3W - 6L
1,420 SR
Queue Stats
98W - 118L
1,375 Elo+
Party 3
Neith
Neith
MagicBussy
Neith
Level 65
God Stats
264W - 225L
1,518 SR
Queue Stats
459W - 434L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Khulil
Fenrir
20
8 / 3 / 9
12,861
559
11,411
21,008
8,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Kxeja
Heimdallr
19
5 / 3 / 8
12,332
536
12,361
14,176
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 8
13,763
598
28,408
16,291
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Wtue
Mulan
20
11 / 1 / 10
13,282
577
23,028
25,620
28,543
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 11
9,798
426
8,633
19,130
21,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 2
10,824
471
13,555
29,920
15,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
HIJIAA
Gilgamesh
14
2 / 4 / 4
9,546
415
9,337
24,829
25,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
16
1 / 6 / 3
10,469
455
18,635
16,784
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
JoshDReZ
Camazotz
15
1 / 8 / 1
9,717
422
12,082
24,041
21,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
4 / 5 / 5
10,641
463
13,096
14,903
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
32
Kills
14
14
Deaths
32
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
9
2
0.78
L
Gilgamesh
HIJIAA
Gilgamesh
2
4
4
1
L
Nu Wa
1
6
3
0.42
L
Camazotz
JoshDReZ
Camazotz
1
8
1
0.19
W
Fenrir
Khulil
Fenrir
8
3
9
4.17
W
Heimdallr
Kxeja
Heimdallr
5
3
8
3
L
Neith
4
5
5
1.3
W
8
4
8
3
W
Mulan
Wtue
Mulan
11
1
10
16
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,841
Damage
66,705
96,225
Taken
110,477
69,759
Mitigated
76,971
40,146
Healing
34,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,555
1,400
1,902
11,395
29,920
15,805
0
11,935
17,985
77,566
0
L
Gilgamesh
HIJIAA
Gilgamesh
9,337
1,150
0
5,164
24,829
25,745
0
8,853
15,976
0
38,667
L
Nu Wa
18,635
2,051
89
2,816
16,784
7,084
268
10,090
6,694
74,952
0
L
Camazotz
JoshDReZ
Camazotz
12,082
4,411
0
9,551
24,041
21,023
718
3,312
20,729
0
57,085
W
Fenrir
Khulil
Fenrir
11,411
2,696
0
12,368
21,008
8,516
826
7,486
13,277
0
85,036
W
Heimdallr
Kxeja
Heimdallr
12,361
4,291
0
3,774
14,176
5,737
4,147
3,084
10,917
0
94,237
L
Neith
13,096
4,168
0
3,633
14,903
7,314
591
2,851
12,052
0
73,757
W
28,408
935
0
8,731
16,291
5,067
0
11,182
4,682
128,888
0
W
Mulan
Wtue
Mulan
23,028
3,653
0
10,941
25,620
28,543
535
5,378
19,607
0
87,913
W
8,633
879
624
3,708
19,130
21,896
60
3,844
14,971
23,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,036
Gold Earned
51,197
656
Minions Killed
551
0
Camps Cleared
0
2,206,007
Distance Traveled
2,149,837
36
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,824
471
115
5
0
426,898
0
L
Gilgamesh
9,546
415
42
2
0
509,816
1
L
Nu Wa
10,469
455
152
7
0
394,991
3
L
Camazotz
9,717
422
115
5
0
412,256
4
W
Fenrir
12,861
559
128
6
0
511,207
8
W
Heimdallr
12,332
536
144
6
0
436,847
8
L
Neith
10,641
463
127
6
0
405,876
5
W
Zeus
13,763
598
205
9
0
387,952
12
W
Mulan
13,282
577
147
6
0
426,202
5
W
Geb
9,798
426
32
1
0
443,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role