Player Matchup

Medusa
Medusa
DarkBlood1-2-3
Medusa
Level 16
God Stats
48W - 41L
1,621 SR
Queue Stats
111W - 115L
1,537 Elo+
Solo
Charybdis
Charybdis
SevenheadedCrab
Charybdis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 115L
1,671 Elo+
Solo
Bellona
Bellona
alpacca_datass
Bellona
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 39L
1,557 Elo+
Solo
Loki
Loki
eatz_dabooty
Loki
Level 7
God Stats
12W - 6L
1,725 SR
Queue Stats
35W - 28L
1,584 Elo+
Solo
Agni
Agni
lvv1cho-
Agni
Level 21
God Stats
1W - 1L
1,304 SR
Queue Stats
33W - 32L
1,519 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,574 Elo+

VS

Team Averages
Level 17
1,573 SR
1,615 Elo+
Guan Yu
Guan Yu
LORDS275
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,539 Elo+
Solo
Neith
Neith
Ponejo3178
Neith
Level 16
God Stats
0W - 3L
1,392 SR
Queue Stats
16W - 8L
1,691 Elo+
Solo
Hun Batz
Hun Batz
XxspinettaxX
Hun Batz
Level 28
God Stats
9W - 5L
2,016 SR
Queue Stats
103W - 100L
1,600 Elo+
Solo
Ymir
Ymir
lola_2757
Ymir
Level 17
God Stats
2W - 2L
1,457 SR
Queue Stats
26W - 19L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
simbanoooooo
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 1
4,052
675
2,893
3,718
807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
SevenheadedCrab
Charybdis
7
1 / 0 / 3
4,343
724
2,577
3,508
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,209
702
545
1,074
778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
4 / 0 / 0
4,749
792
2,473
3,498
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
6
1 / 2 / 2
4,343
724
2,720
2,805
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LORDS275
Guan Yu
3
0 / 3 / 0
3,039
507
475
2,918
1,450
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
6
1 / 2 / 0
3,801
634
2,433
4,171
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
XxspinettaxX
Hun Batz
7
1 / 1 / 1
4,127
688
1,287
3,935
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
4
0 / 2 / 1
3,321
554
1,247
3,819
2,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
simbanoooooo
Ao Kuang
7
1 / 2 / 1
4,129
688
1,571
4,099
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
3
3
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Guan Yu
LORDS275
Guan Yu
0
3
0
0
L
Neith
1
2
0
0.5
W
Charybdis
SevenheadedCrab
Charybdis
1
0
3
2.5
L
Hun Batz
XxspinettaxX
Hun Batz
1
1
1
1.5
W
1
0
0
1
W
4
0
0
4
L
Ymir
0
2
1
0.25
W
Agni
1
2
2
1
L
Ao Kuang
simbanoooooo
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,208
Damage
7,013
14,603
Taken
18,942
3,712
Mitigated
6,294
5,722
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,893
1,397
0
1,228
3,718
807
48
998
2,720
0
11,964
L
Guan Yu
LORDS275
Guan Yu
475
182
35
68
2,918
1,450
0
248
2,626
0
3,079
L
Neith
2,433
982
0
1,477
4,171
844
0
0
4,171
0
14,331
W
Charybdis
SevenheadedCrab
Charybdis
2,577
1,035
0
1,510
3,508
593
0
249
3,259
0
18,606
L
Hun Batz
XxspinettaxX
Hun Batz
1,287
484
0
1,542
3,935
977
0
1,005
2,786
0
16,711
W
545
347
0
61
1,074
778
722
0
1,074
1,153
14,967
W
2,473
854
0
2,048
3,498
901
0
799
2,699
0
18,065
L
Ymir
1,247
233
0
1,069
3,819
2,023
0
0
3,819
7,054
0
W
Agni
2,720
246
0
875
2,805
633
33
772
2,033
16,604
0
L
Ao Kuang
simbanoooooo
Ao Kuang
1,571
370
0
1,665
4,099
1,000
0
1,145
2,820
14,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,696
Gold Earned
18,417
174
Minions Killed
137
0
Camps Cleared
0
624,334
Distance Traveled
575,717
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,052
675
15
3
0
130,917
1
L
Guan Yu
3,039
507
10
2
0
83,062
0
L
Neith
3,801
634
34
6
0
117,437
0
W
Charybdis
4,343
724
40
7
0
115,153
2
L
Hun Batz
4,127
688
40
7
0
143,492
0
W
Bellona
4,209
702
41
7
0
124,211
3
W
Loki
4,749
792
44
7
0
140,902
0
L
Ymir
3,321
554
9
2
0
105,351
3
W
Agni
4,343
724
34
6
0
113,151
2
L
Ao Kuang
4,129
688
44
7
0
126,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role