Player Matchup

Fenrir
Fenrir
CorgiNational
Fenrir
Level 106
God Stats
0W - 1L
2,009 SR
Queue Stats
93W - 67L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
Mdotskiii
Aphrodite
Level 27
God Stats
5W - 4L
1,788 SR
Queue Stats
277W - 243L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
Miroqle
Kuzenbo
Level 20
God Stats
16W - 12L
1,615 SR
Queue Stats
31W - 30L
1,481 Elo+
Party 1
Artemis
Artemis
miggurs
Artemis
Level 55
God Stats
5W - 2L
2,141 SR
Queue Stats
194W - 162L
1,552 Elo+
Party 1
Pele
Pele
recelect
Pele
Level 26
God Stats
3W - 2L
1,699 SR
Queue Stats
33W - 32L
1,545 Elo+
Party 1
Team Averages
Level 47
1,850 SR
1,540 Elo+

VS

Team Averages
Level 72
1,517 SR
1,521 Elo+
Ullr
Ullr
HomieJ54
Ullr
Level 80
God Stats
44W - 32L
1,720 SR
Queue Stats
611W - 529L
1,618 Elo+
Party 3
Ymir
Ymir
LikableDeath666
Ymir
Level 42
God Stats
14W - 10L
1,545 SR
Queue Stats
160W - 165L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
LuvcraftCat
Ao Kuang
Level 28
God Stats
1W - 1L
1,269 SR
Queue Stats
111W - 66L
1,612 Elo+
Party 2
Hercules
Hercules
linkrocks86
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 212L
1,382 Elo+
Solo
Izanami
Izanami
me_thbaby
Izanami
Level 127
God Stats
81W - 70L
1,550 SR
Queue Stats
164W - 160L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
11,616
505
15,332
21,909
18,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Mdotskiii
Aphrodite
16
3 / 10 / 9
10,529
458
5,841
16,652
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Miroqle
Kuzenbo
16
3 / 6 / 9
10,548
459
11,866
21,133
31,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
miggurs
Artemis
17
4 / 8 / 6
10,672
464
12,988
21,057
7,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
4 / 11 / 7
11,276
490
13,574
19,280
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
5 / 5 / 6
12,079
525
13,853
13,371
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
2 / 3 / 14
11,116
483
6,795
19,609
23,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
LuvcraftCat
Ao Kuang
20
24 / 2 / 5
14,972
651
29,570
31,459
13,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
linkrocks86
Hercules
18
4 / 2 / 12
11,934
519
11,650
20,183
21,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
me_thbaby
Izanami
18
7 / 6 / 8
12,732
554
17,172
16,519
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
18
Kills
42
42
Deaths
18
34
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Ullr
5
5
6
1.6
W
2
3
14
3
W
Ao Kuang
LuvcraftCat
Ao Kuang
24
2
5
13.25
L
Aphrodite
Mdotskiii
Aphrodite
3
10
9
0.75
L
Kuzenbo
Miroqle
Kuzenbo
3
6
9
1.25
W
Hercules
linkrocks86
Hercules
4
2
12
5
W
Izanami
me_thbaby
Izanami
7
6
8
1.83
L
Artemis
miggurs
Artemis
4
8
6
0.88
L
Pele
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,601
Damage
79,040
100,031
Taken
101,141
71,012
Mitigated
72,244
24,542
Healing
37,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,332
5,699
0
2,587
21,909
18,641
0
7,849
14,060
14,053
46,607
W
Ullr
13,853
5,790
0
2,427
13,371
5,810
2,601
2,699
10,672
0
102,449
W
6,795
741
892
2,806
19,609
23,467
235
5,140
14,469
40,152
0
W
Ao Kuang
LuvcraftCat
Ao Kuang
29,570
9,764
0
21,462
31,459
13,341
1,900
5,728
25,731
99,635
0
L
Aphrodite
Mdotskiii
Aphrodite
5,841
1,321
4,289
5,374
16,652
6,643
0
6,130
10,522
41,613
0
L
Kuzenbo
Miroqle
Kuzenbo
11,866
2,883
565
1,130
21,133
31,601
392
7,678
13,455
35,203
0
W
Hercules
linkrocks86
Hercules
11,650
3,642
0
6,378
20,183
21,605
297
3,470
16,713
16,550
53,938
W
Izanami
me_thbaby
Izanami
17,172
9,731
0
4,033
16,519
8,021
5,257
3,795
12,724
0
102,654
L
Artemis
miggurs
Artemis
12,988
7,849
0
7,018
21,057
7,415
1,119
4,559
16,498
0
64,402
L
Pele
13,574
2,886
0
3,579
19,280
6,712
0
13,271
6,009
0
75,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,641
Gold Earned
62,833
431
Minions Killed
598
0
Camps Cleared
0
2,007,371
Distance Traveled
1,970,069
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,616
505
111
5
0
404,628
0
W
Ullr
12,079
525
142
6
0
371,147
1
W
Ymir
11,116
483
50
2
0
394,147
1
W
Ao Kuang
14,972
651
119
5
0
452,234
1
L
Aphrodite
10,529
458
76
3
0
383,411
4
L
Kuzenbo
10,548
459
37
2
0
430,281
0
W
Hercules
11,934
519
108
5
0
392,561
1
W
Izanami
12,732
554
179
8
0
359,980
2
L
Artemis
10,672
464
102
4
0
357,804
0
L
Pele
11,276
490
105
5
0
431,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role