Player Matchup

Ymir
Ymir
HOTYOUNGDAME8
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
959 Elo+
Party 1
Artemis
Artemis
MegaDethRulz75
Artemis
Level 147
God Stats
16W - 31L
1,350 SR
Queue Stats
50W - 103L
1,150 Elo+
Solo
Chernobog
Chernobog
jadisandjalen
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
959 Elo+
Party 1
Team Averages
Level 56
1,450 SR
1,023 Elo+

VS

Team Averages
Level 18
1,397 SR
1,032 Elo+
Khepri
Khepri
KingT2LIT
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 71L
1,035 Elo+
Solo
Loki
Loki
What is a ward
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
922 Elo+
Solo
Heimdallr
Heimdallr
bennydover2321
Heimdallr
Level 18
God Stats
4W - 9L
1,190 SR
Queue Stats
12W - 17L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
12,298
683
10,118
13,978
22,227
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 1 / 13
11,698
650
15,104
9,625
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
jadisandjalen
Chernobog
16
11 / 1 / 8
13,126
729
20,298
13,415
5,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KingT2LIT
Khepri
12
0 / 9 / 2
9,544
530
5,689
21,270
26,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 7 / 2
9,498
528
5,576
16,995
12,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
bennydover2321
Heimdallr
15
3 / 5 / 1
11,323
629
13,000
14,915
6,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
21
Kills
4
4
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Khepri
KingT2LIT
Khepri
0
9
2
0.11
W
3
1
13
9.5
L
1
7
2
0.29
L
Heimdallr
bennydover2321
Heimdallr
3
5
1
0.7
W
Chernobog
jadisandjalen
Chernobog
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
24,265
37,018
Taken
53,180
32,167
Mitigated
45,468
5,912
Healing
1,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,118
2,797
0
0
13,978
22,227
434
4,033
9,945
23,770
0
L
Khepri
KingT2LIT
Khepri
5,689
1,166
0
133
21,270
26,572
0
4,256
17,014
14,586
0
W
15,104
7,146
0
1,874
9,625
4,230
881
949
8,676
0
49,170
L
5,576
844
0
1,090
16,995
12,591
0
4,058
12,937
0
18,717
L
Heimdallr
bennydover2321
Heimdallr
13,000
5,895
0
764
14,915
6,305
0
2,945
11,970
0
64,788
W
Chernobog
jadisandjalen
Chernobog
20,298
12,745
0
4,038
13,415
5,710
1,541
1,414
12,001
0
53,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
30,365
162
Minions Killed
149
6
Camps Cleared
6
1,013,545
Distance Traveled
872,458
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,298
683
24
1
1
379,509
0
L
Khepri
9,544
530
16
1
2
282,994
0
W
Artemis
11,698
650
72
4
4
303,821
0
L
Loki
9,498
528
18
1
2
286,972
4
L
Heimdallr
11,323
629
115
6
2
302,492
1
W
Chernobog
13,126
729
66
4
1
330,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role