Player Matchup

Loki
Loki
Aequitas82
Loki
Level 68
God Stats
0W - 5L
1,135 SR
Queue Stats
240W - 279L
1,482 Elo+
Party 4
Geb
Geb
Carnage113
Geb
Level 70
God Stats
12W - 8L
1,581 SR
Queue Stats
273W - 329L
1,506 Elo+
Party 4
Bellona
Bellona
Highlandarorn
Bellona
Level 103
God Stats
18W - 16L
1,567 SR
Queue Stats
182W - 154L
1,493 Elo+
Party 1
Hera
Hera
MAST3RLUKE
Hera
Level 106
God Stats
0W - 2L
1,145 SR
Queue Stats
164W - 146L
1,525 Elo+
Party 1
Ullr
Ullr
rantecursor
Ullr
Level 122
God Stats
318W - 305L
1,498 SR
Queue Stats
380W - 366L
1,489 Elo+
Solo
Team Averages
Level 94
1,385 SR
1,499 Elo+

VS

Team Averages
Level 86
1,576 SR
1,490 Elo+
Da Ji
Da Ji
Alaskan169
Da Ji
Level 64
God Stats
35W - 27L
1,578 SR
Queue Stats
272W - 254L
1,500 Elo+
Party 3
Bellona
Bellona
DanyEOM
Bellona
Level 68
God Stats
58W - 59L
1,457 SR
Queue Stats
355W - 356L
1,520 Elo+
Party 3
Terra
Terra
Doge98
Terra
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 212L
1,464 Elo+
Party 3
Discordia
Discordia
JeffCudardi
Discordia
Level 89
God Stats
3W - 1L
1,841 SR
Queue Stats
33W - 34L
1,481 Elo+
Party 2
Neith
Neith
chase777100
Neith
Level 108
God Stats
11W - 12L
1,503 SR
Queue Stats
32W - 33L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
9,773
543
4,223
12,755
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 2
8,510
473
7,223
14,773
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
13
2 / 5 / 1
8,808
489
9,869
13,876
11,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 7 / 3
7,861
437
7,519
10,353
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 2
8,770
487
9,215
13,888
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
15 / 0 / 3
11,570
643
16,526
14,812
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DanyEOM
Bellona
16
2 / 3 / 4
9,838
547
5,362
12,597
12,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
Doge98
Terra
14
2 / 1 / 7
8,885
494
4,646
12,955
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
JeffCudardi
Discordia
16
2 / 2 / 9
9,869
548
10,073
9,168
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 1
9,048
503
8,476
13,566
4,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
24
24
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Da Ji
15
0
3
16.5
L
2
3
2
1
W
Bellona
DanyEOM
Bellona
2
3
4
1.33
W
Terra
Doge98
Terra
2
1
7
5.5
L
Bellona
2
5
1
0.5
W
Discordia
JeffCudardi
Discordia
2
2
9
3.25
L
0
7
3
0.21
W
3
3
1
1.17
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
45,083
65,645
Taken
63,098
37,804
Mitigated
42,762
17,916
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,223
1,028
0
5,356
12,755
4,179
0
493
12,196
0
73,111
W
Da Ji
16,526
5,491
0
5,252
14,812
7,440
197
4,257
10,548
0
79,230
L
7,223
742
0
4,896
14,773
14,655
0
5,414
9,170
24,616
0
W
Bellona
DanyEOM
Bellona
5,362
1,840
0
2,502
12,597
12,872
1,572
769
11,828
0
60,087
W
Terra
Doge98
Terra
4,646
600
2,457
3,996
12,955
13,996
99
5,299
7,524
18,986
0
L
Bellona
9,869
3,077
0
1,991
13,876
11,670
894
1,857
11,878
0
52,029
W
Discordia
JeffCudardi
Discordia
10,073
267
0
2,260
9,168
3,785
534
2,386
6,782
65,072
0
L
7,519
1,850
0
607
10,353
2,784
25
3,690
6,367
49,411
0
W
8,476
4,202
0
5,265
13,566
4,669
486
2,059
11,507
0
74,546
L
9,215
3,159
0
5,066
13,888
4,516
2,012
2,715
11,093
0
64,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,722
Gold Earned
49,210
489
Minions Killed
515
0
Camps Cleared
0
1,661,413
Distance Traveled
1,767,139
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,773
543
151
8
0
388,393
2
W
Da Ji
11,570
643
107
6
0
367,843
1
L
Geb
8,510
473
18
1
0
352,551
4
W
Bellona
9,838
547
144
8
0
369,182
5
W
Terra
8,885
494
31
2
0
379,556
6
L
Bellona
8,808
489
123
7
0
340,987
0
W
Discordia
9,869
548
119
7
0
365,369
3
L
Hera
7,861
437
88
5
0
320,456
8
W
Neith
9,048
503
114
6
0
285,189
3
L
Ullr
8,770
487
109
6
0
259,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role