Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lukeron
Morgan Le Fay
Level 103
God Stats
1W - 1L
1,400 SR
Queue Stats
33W - 29L
1,511 Elo+
Party 1
Tiamat
Tiamat
SkyTheFennec
Tiamat
Level 99
God Stats
0W - 2L
1,241 SR
Queue Stats
23W - 25L
1,483 Elo+
Party 1
Awilix
Awilix
TIKI-TiKi92
Awilix
Level 124
God Stats
3W - 4L
1,616 SR
Queue Stats
313W - 326L
1,529 Elo+
Solo
Danzaburou
Danzaburou
swadopp1
Danzaburou
Level 128
God Stats
1W - 1L
1,702 SR
Queue Stats
103W - 112L
1,512 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,507 Elo+

VS

Team Averages
Level 123
1,504 SR
1,498 Elo+
Tyr
Tyr
ChronenbergRick
Tyr
Level 108
God Stats
18W - 13L
1,560 SR
Queue Stats
70W - 70L
1,510 Elo+
Solo
Cliodhna
Cliodhna
Dixuz
Cliodhna
Level 157
God Stats
3W - 2L
1,636 SR
Queue Stats
247W - 275L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
The-Reads-Tho
Baron Samedi
Level 89
God Stats
7W - 4L
1,573 SR
Queue Stats
54W - 56L
1,443 Elo+
Solo
Artio
Artio
batpower2001
Artio
Level 121
God Stats
2W - 2L
1,464 SR
Queue Stats
120W - 101L
1,488 Elo+
Solo
Jing Wei
Jing Wei
kenshimasaki
Jing Wei
Level 139
God Stats
3W - 1L
1,287 SR
Queue Stats
75W - 62L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 1
4,072
814
500
4,869
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Lukeron
Morgan Le Fay
9
1 / 1 / 1
4,313
863
4,747
2,961
1,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
9
0 / 1 / 1
3,992
798
1,906
3,208
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
9
1 / 2 / 1
4,199
840
2,207
3,965
1,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
swadopp1
Danzaburou
4
0 / 0 / 0
1,908
382
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,191
1,038
2,164
4,061
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
Dixuz
Cliodhna
8
1 / 1 / 5
4,553
911
3,077
3,328
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
The-Reads-Tho
Baron Samedi
10
2 / 0 / 4
5,149
1,030
3,219
2,412
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
4,293
859
1,241
5,282
3,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
kenshimasaki
Jing Wei
11
1 / 0 / 4
4,989
998
1,210
4,697
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
6
6
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
2
0
2
3
W
Cliodhna
Dixuz
Cliodhna
1
1
5
3.5
L
Morgan Le Fay
Lukeron
Morgan Le Fay
1
1
1
1.5
L
Tiamat
0
1
1
0.5
L
Awilix
1
2
1
0.75
W
Baron Samedi
The-Reads-Tho
Baron Samedi
2
0
4
4
W
0
1
2
1
W
Jing Wei
kenshimasaki
Jing Wei
1
0
4
3
L
Danzaburou
swadopp1
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,360
Damage
10,911
15,003
Taken
19,780
6,465
Mitigated
9,349
3,508
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
500
39
0
1,251
4,869
2,275
0
1,085
3,738
10,162
0
W
2,164
178
0
604
4,061
2,674
75
1,477
2,524
0
4,073
W
Cliodhna
Dixuz
Cliodhna
3,077
315
0
1,142
3,328
1,090
0
1,297
1,995
0
6,457
L
Morgan Le Fay
Lukeron
Morgan Le Fay
4,747
571
0
1,335
2,961
1,086
0
703
2,218
14,240
0
L
Tiamat
1,906
263
0
742
3,208
1,830
0
1,296
1,884
9,152
0
L
Awilix
2,207
633
0
180
3,965
1,274
0
1,458
2,425
0
6,074
W
Baron Samedi
The-Reads-Tho
Baron Samedi
3,219
257
653
1,160
2,412
963
576
1,266
1,098
13,909
0
W
1,241
0
423
2,164
5,282
3,058
0
2,183
3,021
12,525
0
W
Jing Wei
kenshimasaki
Jing Wei
1,210
543
0
2,331
4,697
1,564
646
948
3,679
0
16,786
L
Danzaburou
swadopp1
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,484
Gold Earned
24,175
75
Minions Killed
117
2
Camps Cleared
6
383,881
Distance Traveled
493,345
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,072
814
28
6
0
91,442
0
W
Tyr
5,191
1,038
4
1
0
106,859
2
W
Cliodhna
4,553
911
13
3
0
70,709
2
L
Morgan Le Fay
4,313
863
20
4
0
100,877
2
L
Tiamat
3,992
798
16
3
2
84,506
1
L
Awilix
4,199
840
11
2
0
107,056
2
W
Baron Samedi
5,149
1,030
29
6
1
104,326
3
W
Artio
4,293
859
27
5
1
108,114
1
W
Jing Wei
4,989
998
44
9
4
103,337
0
L
Danzaburou
1,908
382
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role