Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold III
DosiL MrDragon
Ah Puch
Gold III
Level 125
God Stats
12W - 5L
1,740 SR
Queue Stats
158W - 154L
1,429 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
ShadowLotus7272
Sun Wukong
Gold IV
Level 139
God Stats
2W - 1L
1,897 SR
Queue Stats
96W - 97L
1,340 MMR
Party 3
Heimdallr
Heimdallr
Gold II
SilenceTheKiII
Heimdallr
Gold II
Level 160
God Stats
5W - 8L
1,493 SR
Queue Stats
720W - 695L
1,377 MMR
Solo
Bacchus
Bacchus
Gold IV
SuperSniperProx
Bacchus
Gold IV
Level 145
God Stats
56W - 64L
1,551 SR
Queue Stats
533W - 537L
1,369 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,636 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,539 SR
1,376 MMR
Charybdis
Charybdis
Silver I
Murrlen
Charybdis
Silver I
Level 86
God Stats
4W - 4L
1,601 SR
Queue Stats
250W - 260L
1,277 MMR
Party 1
Sylvanus
Sylvanus
Gold V
OPG PERSEVERE
Sylvanus
Gold V
Level 101
God Stats
8W - 11L
1,591 SR
Queue Stats
319W - 321L
1,431 MMR
Party 1
Tiamat
Tiamat
Gold V
VernonMcDade
Tiamat
Gold V
Level 149
God Stats
0W - 2L
1,317 SR
Queue Stats
84W - 91L
1,354 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
leonelcaterbon
Cu Chulainn
Gold V
Level 73
God Stats
3W - 4L
1,677 SR
Queue Stats
91W - 98L
1,345 MMR
Solo
Ravana
Ravana
Gold IV
yougonnaquit153
Ravana
Gold IV
Level 108
God Stats
3W - 4L
1,509 SR
Queue Stats
48W - 50L
1,475 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 2 / 8
13,527
564
16,962
19,327
12,208
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 11
13,390
558
19,742
14,466
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ShadowLotus7272
Sun Wukong
20
5 / 0 / 12
12,691
529
12,667
23,125
25,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SilenceTheKiII
Heimdallr
20
8 / 1 / 6
13,271
553
18,813
16,395
7,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
4 / 0 / 15
11,882
495
14,226
16,104
15,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
AthenaArtioGilgameshOdinArtemis

VS

Bans
Morgan Le FayGebJanusFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Murrlen
Charybdis
16
0 / 5 / 1
9,927
414
7,773
19,002
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
OPG PERSEVERE
Sylvanus
13
1 / 11 / 1
8,774
366
6,997
24,169
23,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
1 / 6 / 2
9,610
400
9,345
14,571
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
leonelcaterbon
Cu Chulainn
17
1 / 7 / 2
11,674
486
17,258
27,205
24,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 4 / 2
10,648
444
10,065
16,757
10,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
33
Kills
5
5
Deaths
33
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
2
8
6.5
W
7
2
11
6.25
L
Charybdis
Murrlen
Charybdis
0
5
1
0.1
L
Sylvanus
OPG PERSEVERE
Sylvanus
1
11
1
0.14
W
Sun Wukong
ShadowLotus7272
Sun Wukong
5
0
12
11
W
Heimdallr
SilenceTheKiII
Heimdallr
8
1
6
11
W
4
0
15
11.5
L
Tiamat
1
6
2
0.33
L
Cu Chulainn
leonelcaterbon
Cu Chulainn
1
7
2
0.29
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,410
Damage
51,438
89,417
Taken
101,704
65,804
Mitigated
69,643
37,819
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,962
3,659
0
8,572
19,327
12,208
414
3,518
15,349
0
121,205
W
19,742
1,414
0
6,445
14,466
5,778
1,101
6,004
7,968
110,766
0
L
Charybdis
Murrlen
Charybdis
7,773
3,468
0
6,076
19,002
5,061
796
4,348
14,654
0
73,993
L
Sylvanus
OPG PERSEVERE
Sylvanus
6,997
1,849
666
2,743
24,169
23,118
228
11,550
12,616
23,842
6,817
W
Sun Wukong
ShadowLotus7272
Sun Wukong
12,667
2,288
0
11,096
23,125
25,065
602
4,876
18,149
0
70,930
W
Heimdallr
SilenceTheKiII
Heimdallr
18,813
5,198
0
5,686
16,395
7,320
4,773
3,013
13,226
0
111,462
W
14,226
1,552
476
5,544
16,104
15,433
947
3,213
12,752
63,142
0
L
Tiamat
9,345
668
0
3,701
14,571
6,695
0
7,051
7,520
47,266
0
L
Cu Chulainn
leonelcaterbon
Cu Chulainn
17,258
1,653
0
4,407
27,205
24,174
532
5,141
22,064
15,890
69,894
L
10,065
2,531
0
3,018
16,757
10,595
0
5,948
10,809
0
70,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,761
Gold Earned
50,633
711
Minions Killed
594
0
Camps Cleared
0
2,506,550
Distance Traveled
2,302,455
41
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,527
564
169
7
0
509,985
5
W
Ah Puch
13,390
558
176
7
0
477,737
3
L
Charybdis
9,927
414
142
6
0
489,169
3
L
Sylvanus
8,774
366
51
2
0
481,468
2
W
Sun Wukong
12,691
529
130
5
0
535,917
10
W
Heimdallr
13,271
553
151
6
0
472,110
8
W
Bacchus
11,882
495
85
4
0
510,801
15
L
Tiamat
9,610
400
108
5
0
416,247
4
L
Cu Chulainn
11,674
486
162
7
0
433,285
4
L
Ravana
10,648
444
131
5
0
482,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role