Player Matchup

Gilgamesh
Gilgamesh
FilthyOcean2740
Gilgamesh
Level 48
God Stats
3W - 4L
1,644 SR
Queue Stats
56W - 74L
1,381 Elo+
Solo
Hachiman
Hachiman
KaijuSlayer2004
Hachiman
Level 8
God Stats
4W - 2L
1,446 SR
Queue Stats
7W - 3L
1,683 Elo+
Party 1
Athena
Athena
SeizedDragoon14
Athena
Level 28
God Stats
13W - 5L
1,481 SR
Queue Stats
27W - 29L
1,421 Elo+
Party 1
Bellona
Bellona
X ARIE5 X
Bellona
Level 102
God Stats
12W - 9L
1,598 SR
Queue Stats
39W - 56L
1,431 Elo+
Party 1
Hel
Hel
mfanmedusa
Hel
Level 138
God Stats
1W - 2L
1,448 SR
Queue Stats
96W - 84L
1,505 Elo+
Party 1
Team Averages
Level 65
1,523 SR
1,484 Elo+

VS

Team Averages
Level 88
1,511 SR
1,528 Elo+
Tyr
Tyr
BigAxolotl
Tyr
Level 141
God Stats
2W - 2L
1,246 SR
Queue Stats
114W - 105L
1,530 Elo+
Party 2
Sol
Sol
Elite Merican76
Sol
Level 96
God Stats
9W - 4L
1,444 SR
Queue Stats
136W - 120L
1,557 Elo+
Party 2
Izanami
Izanami
KeeshansBandana
Izanami
Level 48
God Stats
3W - 4L
1,472 SR
Queue Stats
139W - 134L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tactix007
Tsukuyomi
Level 127
God Stats
5W - 5L
1,470 SR
Queue Stats
322W - 293L
1,532 Elo+
Party 2
Cerberus
Cerberus
Weak Prophet
Cerberus
Level 28
God Stats
9W - 2L
1,924 SR
Queue Stats
11W - 6L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FilthyOcean2740
Gilgamesh
17
4 / 8 / 5
10,907
519
11,242
21,009
11,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
15
0 / 7 / 2
9,045
431
4,909
12,149
2,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 7 / 2
9,446
450
5,135
21,280
19,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
X ARIE5 X
Bellona
18
5 / 7 / 3
11,716
558
14,836
22,677
20,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 8 / 8
11,556
550
11,509
25,477
13,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 10
12,822
611
16,859
21,866
20,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 11
11,282
537
11,225
17,155
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 11
11,787
561
16,502
14,340
5,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Tactix007
Tsukuyomi
20
12 / 2 / 10
13,241
631
21,691
15,490
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Weak Prophet
Cerberus
16
8 / 2 / 10
12,048
574
6,397
16,901
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
14
Kills
37
37
Deaths
14
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
3
4
11
2.13
L
Gilgamesh
FilthyOcean2740
Gilgamesh
4
8
5
0.81
L
Hachiman
0
7
2
0.14
W
5
4
11
2.63
L
2
7
2
0.43
W
Tsukuyomi
Tactix007
Tsukuyomi
12
2
10
8.5
W
Cerberus
Weak Prophet
Cerberus
8
2
10
6.5
L
Bellona
X ARIE5 X
Bellona
5
7
3
0.93
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,631
Damage
72,674
102,592
Taken
85,752
67,501
Mitigated
57,125
26,549
Healing
29,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,859
2,756
0
7,975
21,866
20,597
1,565
2,861
19,005
10,841
64,094
W
11,225
3,110
104
7,210
17,155
6,600
2,776
6,117
11,038
74,629
0
L
Gilgamesh
FilthyOcean2740
Gilgamesh
11,242
2,912
0
2,502
21,009
11,255
91
3,864
17,145
0
76,827
L
Hachiman
4,909
2,859
258
246
12,149
2,903
4,372
1,666
10,483
0
57,309
W
16,502
9,868
0
3,142
14,340
5,203
609
4,110
10,230
0
87,503
L
5,135
983
316
1,903
21,280
19,823
702
4,013
17,267
29,211
0
W
Tsukuyomi
Tactix007
Tsukuyomi
21,691
6,219
0
5,681
15,490
7,522
2,194
3,427
12,063
378
101,844
W
Cerberus
Weak Prophet
Cerberus
6,397
570
0
5,629
16,901
17,203
355
3,520
13,381
25,838
0
L
Bellona
X ARIE5 X
Bellona
14,836
8,118
0
4,671
22,677
20,084
2,596
5,067
17,610
0
70,271
L
11,509
297
5,370
11,283
25,477
13,436
264
6,591
18,886
64,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,670
Gold Earned
61,180
460
Minions Killed
538
0
Camps Cleared
0
1,918,735
Distance Traveled
2,083,321
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,822
611
115
5
0
439,811
0
W
Sol
11,282
537
92
4
0
380,699
0
L
Gilgamesh
10,907
519
120
6
0
365,848
2
L
Hachiman
9,045
431
96
5
0
387,487
0
W
Izanami
11,787
561
150
7
0
372,331
4
L
Athena
9,446
450
28
1
0
377,435
6
W
Tsukuyomi
13,241
631
140
7
0
480,370
1
W
Cerberus
12,048
574
41
2
0
410,110
0
L
Bellona
11,716
558
128
6
0
399,610
4
L
Hel
11,556
550
88
4
0
388,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role