Player Matchup

Jing Wei
Jing Wei
Azninja03
Jing Wei
Level 26
God Stats
8W - 7L
1,696 SR
Queue Stats
98W - 61L
1,723 Elo+
Solo
Bakasura
Bakasura
Dylphino
Bakasura
Level 17
God Stats
1W - 2L
1,511 SR
Queue Stats
2W - 4L
1,452 Elo+
Solo
Agni
Agni
RIYCHU25
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TakeAPoop13
Bellona
Level 11
God Stats
1W - 3L
1,461 SR
Queue Stats
9W - 10L
1,488 Elo+
Solo
Ares
Ares
esjuan77
Ares
Level 27
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 5L
1,567 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,546 Elo+

VS

Team Averages
Level 26
1,513 SR
1,560 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
GrandaddySmurffy
Camazotz
Level 27
God Stats
2W - 2L
1,394 SR
Queue Stats
68W - 43L
1,705 Elo+
Solo
Yemoja
Yemoja
Kinsleigh
Yemoja
Level 27
God Stats
31W - 12L
1,671 SR
Queue Stats
64W - 42L
1,551 Elo+
Party 1
Vamana
Vamana
TopChedz
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 57L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azninja03
Jing Wei
5
0 / 1 / 0
3,243
541
2,833
3,348
868
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Dylphino
Bakasura
4
0 / 3 / 0
3,126
521
1,032
3,478
800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
1
0 / 0 / 0
2,616
436
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TakeAPoop13
Bellona
5
0 / 1 / 0
3,368
561
1,358
3,691
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
4
0 / 1 / 0
3,036
506
588
3,955
1,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 2
3,992
665
1,418
626
147
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
6
1 / 0 / 0
3,747
625
1,744
2,990
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
4 / 0 / 0
4,770
795
2,170
3,683
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Kinsleigh
Yemoja
6
0 / 0 / 1
3,734
622
2,014
3,940
1,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
TopChedz
Vamana
8
1 / 0 / 0
4,519
753
1,922
2,665
1,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
W
Izanami
 
Izanami
1
0
0
1
L
Jing Wei
Azninja03
Jing Wei
0
1
0
0
L
Bakasura
Dylphino
Bakasura
0
3
0
0
W
4
0
0
4
W
Yemoja
Kinsleigh
Yemoja
0
0
1
0.5
L
Agni
0
0
0
0
L
Bellona
TakeAPoop13
Bellona
0
1
0
0
W
Vamana
TopChedz
Vamana
1
0
0
1
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,811
Damage
9,268
14,472
Taken
13,904
6,015
Mitigated
4,104
2,950
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,418
240
0
105
626
147
501
0
626
13,316
0
W
Izanami
 
Izanami
1,744
1,277
0
1,155
2,990
587
532
32
2,958
0
19,259
L
Jing Wei
Azninja03
Jing Wei
2,833
1,803
0
826
3,348
868
0
1,002
2,302
0
16,869
L
Bakasura
Dylphino
Bakasura
1,032
972
0
934
3,478
800
0
313
3,165
0
7,337
W
2,170
1,373
0
3,144
3,683
848
0
120
3,523
0
17,431
W
Yemoja
Kinsleigh
Yemoja
2,014
704
683
1,302
3,940
1,115
235
436
3,484
4,888
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
TakeAPoop13
Bellona
1,358
412
0
707
3,691
2,513
0
0
3,691
0
9,911
W
Vamana
TopChedz
Vamana
1,922
698
0
1,156
2,665
1,407
245
0
2,665
0
22,478
L
Ares
588
63
136
347
3,955
1,834
0
2,005
1,882
2,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,389
Gold Earned
20,762
93
Minions Killed
163
0
Camps Cleared
0
448,575
Distance Traveled
594,802
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,992
665
31
5
0
118,325
1
W
Izanami
3,747
625
36
6
0
100,288
2
L
Jing Wei
3,243
541
32
5
0
98,796
0
L
Bakasura
3,126
521
25
4
0
101,136
0
W
Camazotz
4,770
795
41
7
0
138,940
0
W
Yemoja
3,734
622
5
1
0
116,234
1
L
Agni
2,616
436
0
0
0
18,347
0
L
Bellona
3,368
561
29
5
0
124,207
0
W
Vamana
4,519
753
50
8
0
121,015
1
L
Ares
3,036
506
7
1
0
106,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role