Player Matchup

Thor
Thor
Ainz0oalGhoul
Thor
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 42L
1,210 Elo+
Solo
Bellona
Bellona
Caim187
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
RawbDawg562
Baron Samedi
Level 19
God Stats
38W - 29L
1,575 SR
Queue Stats
46W - 39L
1,502 Elo+
Party 2
Hun Batz
Hun Batz
SuPonjiBob2
Hun Batz
Level 25
God Stats
2W - 2L
1,617 SR
Queue Stats
91W - 86L
1,554 Elo+
Solo
Kali
Kali
dacoldjuan
Kali
Level 17
God Stats
11W - 13L
1,474 SR
Queue Stats
32W - 39L
1,373 Elo+
Party 2
Team Averages
Level 20
1,533 SR
1,419 Elo+

VS

Team Averages
Level 38
1,423 SR
1,401 Elo+
Danzaburou
Danzaburou
Bitza
Danzaburou
Level 18
God Stats
3W - 4L
1,448 SR
Queue Stats
4W - 7L
1,282 Elo+
Party 3
Tyr
Tyr
Kirby32k
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,507 Elo+
Party 1
Yemoja
Yemoja
Vonzent
Yemoja
Level 4
God Stats
1W - 2L
1,272 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WhoIsrA9
Morgan Le Fay
Level 19
God Stats
2W - 4L
1,249 SR
Queue Stats
40W - 46L
1,424 Elo+
Solo
Fenrir
Fenrir
Zakkuroo
Fenrir
Level 140
God Stats
3W - 2L
1,643 SR
Queue Stats
91W - 88L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 9
13,588
906
12,263
29,414
12,689
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Caim187
Bellona
20
9 / 6 / 7
16,609
1,107
22,774
25,517
30,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
RawbDawg562
Baron Samedi
20
1 / 7 / 11
13,324
888
20,869
20,776
9,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SuPonjiBob2
Hun Batz
20
4 / 9 / 9
14,108
941
18,315
21,698
9,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
0 / 2 / 12
12,775
852
8,389
13,945
6,171
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bitza
Danzaburou
20
6 / 2 / 18
14,860
991
20,367
16,262
11,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 8 / 24
14,569
971
20,837
24,754
31,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Vonzent
Yemoja
20
1 / 2 / 23
15,211
1,014
5,795
10,886
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
WhoIsrA9
Morgan Le Fay
20
3 / 2 / 17
14,204
947
18,644
13,063
6,529
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Zakkuroo
Fenrir
20
24 / 3 / 8
18,556
1,237
39,703
24,741
13,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
127
17
Kills
37
37
Deaths
17
48
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
13
9
0.58
W
Danzaburou
Bitza
Danzaburou
6
2
18
7.5
L
Bellona
Caim187
Bellona
9
6
7
2.08
W
3
8
24
1.88
L
Baron Samedi
RawbDawg562
Baron Samedi
1
7
11
0.93
L
Hun Batz
SuPonjiBob2
Hun Batz
4
9
9
0.94
W
Yemoja
Vonzent
Yemoja
1
2
23
6.25
W
Morgan Le Fay
WhoIsrA9
Morgan Le Fay
3
2
17
5.75
W
Fenrir
Zakkuroo
Fenrir
24
3
8
9.33
L
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,610
Damage
105,346
111,350
Taken
89,706
68,758
Mitigated
80,918
12,106
Healing
26,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,263
3,000
0
0
29,414
12,689
0
7,211
22,203
0
26,347
W
Danzaburou
Bitza
Danzaburou
20,367
12,417
0
3,887
16,262
11,075
0
5,733
10,529
0
58,531
L
Bellona
Caim187
Bellona
22,774
4,875
1,594
3,246
25,517
30,813
0
7,717
16,849
4,822
40,922
W
20,837
2,151
0
4,201
24,754
31,954
0
5,809
18,945
0
39,651
L
Baron Samedi
RawbDawg562
Baron Samedi
20,869
243
2,430
2,325
20,776
9,817
0
1,372
19,404
58,033
0
L
Hun Batz
SuPonjiBob2
Hun Batz
18,315
2,832
0
24
21,698
9,268
0
4,096
17,602
0
60,596
W
Yemoja
Vonzent
Yemoja
5,795
1,714
10,812
3,264
10,886
18,218
0
3,103
7,783
15,593
0
W
Morgan Le Fay
WhoIsrA9
Morgan Le Fay
18,644
1,166
18
1,183
13,063
6,529
0
3,454
9,609
36,569
0
W
Fenrir
Zakkuroo
Fenrir
39,703
16,283
0
3,578
24,741
13,142
0
5,111
19,630
0
68,888
L
8,389
2,552
0
2,487
13,945
6,171
0
4,043
9,902
0
21,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,404
Gold Earned
77,400
293
Minions Killed
274
9
Camps Cleared
7
1,515,132
Distance Traveled
1,281,527
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,588
906
28
2
2
270,241
0
W
Danzaburou
14,860
991
90
6
2
290,558
0
L
Bellona
16,609
1,107
45
3
2
299,752
1
W
Tyr
14,569
971
41
3
0
254,367
1
L
Baron Samedi
13,324
888
95
6
2
272,774
2
L
Hun Batz
14,108
941
98
7
2
309,603
1
W
Yemoja
15,211
1,014
25
2
0
214,202
0
W
Morgan Le Fay
14,204
947
37
2
2
218,418
0
W
Fenrir
18,556
1,237
81
5
3
303,982
0
L
Kali
12,775
852
27
2
1
362,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role