Player Matchup

Osiris
Osiris
Aanddress-927
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Dratinibros
Khepri
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,416 Elo+
Party 1
Nemesis
Nemesis
ItsNormie
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 1
Bellona
Bellona
Opc_Jacob
Bellona
Level 29
God Stats
7W - 7L
1,483 SR
Queue Stats
149W - 146L
1,439 Elo+
Solo
Olorun
Olorun
Yaboyknives
Olorun
Level 28
God Stats
1W - 5L
1,477 SR
Queue Stats
111W - 142L
1,391 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,395 Elo+

VS

Team Averages
Level 26
1,342 SR
1,380 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Abria-13
Baron Samedi
Level 29
God Stats
30W - 28L
1,203 SR
Queue Stats
280W - 310L
1,313 Elo+
Solo
Erlang Shen
Erlang Shen
SeaKingCoal
Erlang Shen
Level 29
God Stats
2W - 5L
1,244 SR
Queue Stats
50W - 53L
1,418 Elo+
Solo
Bastet
Bastet
josesito7w7
Bastet
Level 27
God Stats
9W - 9L
1,454 SR
Queue Stats
62W - 64L
1,289 Elo+
Solo
Hades
Hades
unforgivingking
Hades
Level 28
God Stats
3W - 2L
1,310 SR
Queue Stats
41W - 36L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,331
433
1,117
5,830
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
8
1 / 3 / 2
4,980
498
3,017
7,462
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ItsNormie
Nemesis
9
2 / 3 / 2
5,675
568
2,424
5,431
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Opc_Jacob
Bellona
10
4 / 1 / 0
5,828
583
3,500
5,684
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
7
0 / 5 / 0
4,688
469
2,871
6,498
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 1 / 2
6,054
605
2,710
3,918
947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Abria-13
Baron Samedi
11
3 / 0 / 4
6,669
667
3,708
3,970
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SeaKingCoal
Erlang Shen
11
5 / 1 / 4
6,797
680
6,033
6,429
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
7
0 / 5 / 1
4,742
474
1,976
4,452
1,024
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 2 / 3
6,193
619
5,409
5,167
1,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
16
17
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
L
0
5
1
0.1
W
Baron Samedi
Abria-13
Baron Samedi
3
0
4
5
L
Khepri
1
3
2
0.67
L
Nemesis
ItsNormie
Nemesis
2
3
2
1
L
Bellona
Opc_Jacob
Bellona
4
1
0
4
W
Erlang Shen
SeaKingCoal
Erlang Shen
5
1
4
7
L
Olorun
0
5
0
0
W
Bastet
0
5
1
0.1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,929
Damage
19,836
30,905
Taken
23,936
15,780
Mitigated
9,605
7,177
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,710
901
0
1,474
3,918
947
1,871
70
3,848
0
21,504
L
1,117
408
0
41
5,830
2,550
0
1,974
3,856
0
9,571
W
Baron Samedi
Abria-13
Baron Samedi
3,708
1,513
124
1,347
3,970
1,413
721
2,483
1,487
29,704
0
L
Khepri
3,017
408
0
1,820
7,462
4,299
0
3,432
4,030
8,873
0
L
Nemesis
ItsNormie
Nemesis
2,424
1,057
0
987
5,431
2,261
214
360
5,071
0
27,679
L
Bellona
Opc_Jacob
Bellona
3,500
888
0
2,420
5,684
4,394
446
0
5,684
0
23,847
W
Erlang Shen
SeaKingCoal
Erlang Shen
6,033
2,984
0
1,529
6,429
4,394
545
1,112
5,317
0
33,014
L
Olorun
2,871
1,155
47
1,862
6,498
2,276
0
3,351
3,147
16,578
2,867
W
Bastet
1,976
1,093
0
0
4,452
1,024
49
0
4,452
0
10,361
W
5,409
958
493
1,743
5,167
1,827
857
1,830
3,337
26,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
30,455
165
Minions Killed
231
0
Camps Cleared
0
901,468
Distance Traveled
933,961
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,054
605
47
5
0
198,361
2
L
Osiris
4,331
433
22
2
0
154,340
0
W
Baron Samedi
6,669
667
59
6
0
175,986
0
L
Khepri
4,980
498
8
1
0
192,629
1
L
Nemesis
5,675
568
53
5
0
199,987
0
L
Bellona
5,828
583
47
5
0
185,047
0
W
Erlang Shen
6,797
680
56
6
0
177,564
1
L
Olorun
4,688
469
35
4
0
169,465
0
W
Bastet
4,742
474
16
2
0
205,079
0
W
Hades
6,193
619
53
5
0
176,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role