Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ArgenisBouzas
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,556 SR
Queue Stats
41W - 28L
1,631 Elo+
Party 2
Set
Set
lecronatys
Set
Level 146
God Stats
15W - 16L
1,583 SR
Queue Stats
220W - 214L
1,601 Elo+
Party 2
Team Averages
Level 151
1,546 SR
1,578 Elo+

VS

Team Averages
Level 30
1,500 SR
1,606 Elo+
Thoth
Thoth
Danplayz2244
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,629 Elo+
Solo
Cthulhu
Cthulhu
ImYummerz
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
hcowan
Serqet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 4 / 6
7,879
788
5,491
8,118
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ArgenisBouzas
Ah Muzen Cab
14
5 / 0 / 15
9,451
945
4,969
9,236
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
11 / 3 / 8
9,026
903
8,942
8,248
3,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 0
6,873
687
3,048
7,673
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ImYummerz
Cthulhu
9
0 / 6 / 3
6,046
605
3,311
10,111
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
hcowan
Serqet
9
0 / 7 / 4
6,099
610
3,248
7,305
2,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
3
7
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
4
6
2
W
Ah Muzen Cab
ArgenisBouzas
Ah Muzen Cab
5
0
15
12.5
L
3
8
0
0.38
L
Cthulhu
ImYummerz
Cthulhu
0
6
3
0.25
L
Serqet
hcowan
Serqet
0
7
4
0.29
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
9,607
25,602
Taken
25,089
15,355
Mitigated
11,602
4,705
Healing
1,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,491
94
50
540
8,118
3,488
0
1,660
6,336
18,561
0
W
Ah Muzen Cab
ArgenisBouzas
Ah Muzen Cab
4,969
2,224
0
2,771
9,236
8,603
1,557
2,218
6,317
0
29,531
L
3,048
388
0
470
7,673
1,780
0
2,136
5,233
13,412
0
L
Cthulhu
ImYummerz
Cthulhu
3,311
475
0
775
10,111
7,394
0
2,239
7,650
13,029
0
L
Serqet
hcowan
Serqet
3,248
568
0
470
7,305
2,428
0
1,040
6,177
0
6,124
W
8,942
3,879
0
1,344
8,248
3,264
522
1,985
4,492
0
20,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
19,018
113
Minions Killed
60
5
Camps Cleared
2
490,907
Distance Traveled
406,542
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,879
788
36
4
2
154,179
1
W
Ah Muzen Cab
9,451
945
54
5
1
164,262
1
L
Thoth
6,873
687
19
2
0
139,490
0
L
Cthulhu
6,046
605
30
3
1
138,759
0
L
Serqet
6,099
610
11
1
1
128,293
0
W
Set
9,026
903
23
2
2
172,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role