Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Bluxing
Ganesha
Level 147
God Stats
9W - 4L
1,723 SR
Queue Stats
242W - 110L
1,661 Elo+
Party 1
Cernunnos
Cernunnos
EviISaga
Cernunnos
Level 160
God Stats
2W - 1L
1,684 SR
Queue Stats
295W - 145L
1,699 Elo+
Party 1
Ne Zha
Ne Zha
Inuzouka
Ne Zha
Level 160
God Stats
4W - 1L
1,737 SR
Queue Stats
169W - 66L
1,736 Elo+
Party 1
Bastet
Bastet
javi_bala
Bastet
Level 88
God Stats
6W - 9L
1,429 SR
Queue Stats
30W - 29L
1,237 Elo+
Solo
Team Averages
Level 143
1,614 SR
1,566 Elo+

VS

Team Averages
Level 85
1,544 SR
1,469 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BektashAMG
Fenrir
Level 62
God Stats
86W - 95L
1,460 SR
Queue Stats
194W - 228L
1,425 Elo+
Party 2
Ymir
Ymir
TheGunArtOnline
Ymir
Level 67
God Stats
36W - 42L
1,546 SR
Queue Stats
170W - 231L
1,405 Elo+
Party 2
Vulcan
Vulcan
bronze-1077
Vulcan
Level 105
God Stats
1W - 4L
1,476 SR
Queue Stats
456W - 484L
1,510 Elo+
Solo
Cliodhna
Cliodhna
itsmrniceguy17
Cliodhna
Level 61
God Stats
1W - 1L
1,738 SR
Queue Stats
10W - 16L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
17 / 0 / 11
12,687
1,269
26,380
7,216
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Bluxing
Ganesha
17
0 / 0 / 26
10,933
1,093
9,363
6,395
8,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
EviISaga
Cernunnos
18
11 / 1 / 18
11,890
1,189
17,186
10,200
4,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Inuzouka
Ne Zha
17
4 / 1 / 22
10,800
1,080
17,686
12,543
15,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
javi_bala
Bastet
16
3 / 2 / 5
9,305
931
6,614
6,096
2,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 11 / 3
8,713
871
7,053
20,516
4,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
BektashAMG
Fenrir
14
0 / 6 / 4
8,483
848
4,233
17,548
4,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 3
8,252
825
2,778
13,846
5,809
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
15
0 / 11 / 3
9,028
903
14,241
17,936
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
14
3 / 5 / 0
9,322
932
2,220
11,553
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
17
35
Kills
4
4
Deaths
35
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
17
0
11
22.5
L
Skadi
 
Skadi
1
11
3
0.23
L
Fenrir
BektashAMG
Fenrir
0
6
4
0.33
W
Ganesha
Bluxing
Ganesha
0
0
26
13
W
Cernunnos
EviISaga
Cernunnos
11
1
18
20
W
Ne Zha
Inuzouka
Ne Zha
4
1
22
15
L
0
2
3
0.75
L
Vulcan
0
11
3
0.14
L
Cliodhna
3
5
0
0.6
W
Bastet
javi_bala
Bastet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,229
Damage
30,525
42,450
Taken
81,399
34,408
Mitigated
24,579
16,656
Healing
1,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
26,380
1,381
4,798
4,259
7,216
2,941
0
4,592
2,624
58,219
0
L
Skadi
 
Skadi
7,053
3,126
25
382
20,516
4,918
0
8,642
11,643
0
16,785
L
Fenrir
BektashAMG
Fenrir
4,233
219
0
152
17,548
4,959
0
8,388
8,858
0
8,219
W
Ganesha
Bluxing
Ganesha
9,363
173
2,497
1,061
6,395
8,680
0
2,469
3,926
16,129
0
W
Cernunnos
EviISaga
Cernunnos
17,186
7,370
0
2,351
10,200
4,849
0
4,787
5,307
0
34,565
W
Ne Zha
Inuzouka
Ne Zha
17,686
3,350
0
1,680
12,543
15,734
0
4,570
7,973
633
28,025
L
2,778
201
66
385
13,846
5,809
0
5,670
7,984
6,703
0
L
Vulcan
14,241
2,166
0
230
17,936
5,509
0
8,404
9,158
50,995
0
L
Cliodhna
2,220
0
198
336
11,553
3,384
0
5,272
6,139
0
6,584
W
Bastet
javi_bala
Bastet
6,614
1,520
0
10
6,096
2,204
0
601
4,769
0
25,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
43,798
224
Minions Killed
120
9
Camps Cleared
4
1,018,920
Distance Traveled
796,901
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,687
1,269
93
9
1
224,581
1
L
Skadi
8,713
871
24
2
1
141,297
0
L
Fenrir
8,483
848
10
1
1
166,462
0
W
Ganesha
10,933
1,093
0
0
0
194,851
0
W
Cernunnos
11,890
1,189
48
5
1
186,475
1
W
Ne Zha
10,800
1,080
33
3
4
205,162
0
L
Ymir
8,252
825
6
1
0
144,892
0
L
Vulcan
9,028
903
67
7
2
180,316
1
L
Cliodhna
9,322
932
13
1
0
163,934
0
W
Bastet
9,305
931
50
5
3
207,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role