Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeathReanimated
Danzaburou
Level 87
God Stats
15W - 13L
1,487 SR
Queue Stats
121W - 122L
1,381 Elo+
Party 2
Horus
Horus
Jiniss
Horus
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 94L
1,545 Elo+
Solo
Anhur
Anhur
Posyaa
Anhur
Level 29
God Stats
6W - 9L
1,439 SR
Queue Stats
61W - 85L
1,374 Elo+
Solo
Ymir
Ymir
Rerpes
Ymir
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 32
1,485 SR
1,460 Elo+

VS

Team Averages
Level 6
1,419 SR
1,432 Elo+
Yemoja
Yemoja
Cythrous
Yemoja
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 46L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
CzuCzu6
Baron Samedi
Level 6
God Stats
3W - 5L
1,518 SR
Queue Stats
5W - 10L
1,556 Elo+
Solo
Fenrir
Fenrir
Gr0R
Fenrir
Level 4
God Stats
4W - 4L
1,298 SR
Queue Stats
42W - 39L
1,318 Elo+
Party 1
Chernobog
Chernobog
NICCONICCO
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SmoothKrimz
Guan Yu
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 6L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 2 / 6
7,608
543
8,643
7,913
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DeathReanimated
Danzaburou
12
9 / 2 / 7
7,822
559
9,930
10,002
3,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Jiniss
Horus
12
1 / 3 / 4
6,904
493
4,757
10,046
8,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Posyaa
Anhur
11
3 / 1 / 8
6,993
500
5,012
7,608
2,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Rerpes
Ymir
11
4 / 0 / 12
7,349
525
5,117
9,501
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cythrous
Yemoja
9
0 / 6 / 1
5,989
428
5,703
10,345
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
CzuCzu6
Baron Samedi
10
0 / 4 / 2
6,334
452
6,395
10,363
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Gr0R
Fenrir
9
4 / 5 / 0
6,847
489
4,517
9,231
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
NICCONICCO
Chernobog
8
2 / 6 / 0
5,883
420
6,489
6,794
1,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SmoothKrimz
Guan Yu
13
2 / 2 / 2
7,762
554
5,091
9,777
9,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
22
Kills
8
8
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
6
4
L
Yemoja
Cythrous
Yemoja
0
6
1
0.08
L
Baron Samedi
CzuCzu6
Baron Samedi
0
4
2
0.25
W
Danzaburou
DeathReanimated
Danzaburou
9
2
7
6.25
L
Fenrir
Gr0R
Fenrir
4
5
0
0.8
W
Horus
Jiniss
Horus
1
3
4
1
L
Chernobog
NICCONICCO
Chernobog
2
6
0
0.33
W
Anhur
Posyaa
Anhur
3
1
8
7
W
Ymir
Rerpes
Ymir
4
0
12
10
L
Guan Yu
SmoothKrimz
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
28,195
45,070
Taken
46,510
25,418
Mitigated
26,586
14,474
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,643
474
1,115
3,730
7,913
2,340
215
2,742
4,848
45,788
0
L
Yemoja
Cythrous
Yemoja
5,703
1,649
468
974
10,345
6,383
110
3,310
7,035
19,700
0
L
Baron Samedi
CzuCzu6
Baron Samedi
6,395
112
252
4,150
10,363
3,607
0
5,444
4,919
31,599
0
W
Danzaburou
DeathReanimated
Danzaburou
9,930
5,032
0
2,401
10,002
3,495
745
3,436
6,538
0
39,952
L
Fenrir
Gr0R
Fenrir
4,517
697
0
1,385
9,231
5,646
0
2,858
6,373
169
30,824
W
Horus
Jiniss
Horus
4,757
1,710
417
3,010
10,046
8,726
0
699
9,285
9,002
22,756
L
Chernobog
NICCONICCO
Chernobog
6,489
2,753
0
10
6,794
1,868
85
1,769
5,025
0
21,365
W
Anhur
Posyaa
Anhur
5,012
2,889
0
1,100
7,608
2,388
0
1,927
5,521
0
35,166
W
Ymir
Rerpes
Ymir
5,117
787
0
2,701
9,501
8,469
50
2,897
6,546
11,803
0
L
Guan Yu
SmoothKrimz
Guan Yu
5,091
1,140
83
2,890
9,777
9,082
367
2,008
7,769
0
44,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
32,815
279
Minions Killed
281
0
Camps Cleared
0
1,259,846
Distance Traveled
1,213,715
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,608
543
76
5
0
296,941
2
L
Yemoja
5,989
428
21
2
0
221,606
1
L
Baron Samedi
6,334
452
67
5
0
258,785
5
W
Danzaburou
7,822
559
63
5
0
241,222
0
L
Fenrir
6,847
489
50
4
0
276,984
1
W
Horus
6,904
493
58
4
0
217,154
5
L
Chernobog
5,883
420
49
4
0
210,106
2
W
Anhur
6,993
500
65
5
0
263,715
0
W
Ymir
7,349
525
17
1
0
240,814
1
L
Guan Yu
7,762
554
94
7
0
246,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role