Player Matchup

Osiris
Osiris
Aincrad_God
Osiris
Level 154
God Stats
1W - 1L
1,408 SR
Queue Stats
6W - 6L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
CarriedByOthers
Danzaburou
Level 10
God Stats
2W - 0L
1,770 SR
Queue Stats
3W - 1L
1,456 Elo+
Party 2
Athena
Athena
OmgLumie
Athena
Level 147
God Stats
3W - 4L
1,522 SR
Queue Stats
43W - 44L
1,525 Elo+
Party 2
Vulcan
Vulcan
RollThatCritical
Vulcan
Level 146
God Stats
1W - 3L
1,407 SR
Queue Stats
10W - 17L
1,387 Elo+
Party 2
Da Ji
Da Ji
VillaInHD3
Da Ji
Level 42
God Stats
7W - 1L
1,978 SR
Queue Stats
148W - 149L
1,557 Elo+
Solo
Team Averages
Level 100
1,617 SR
1,471 Elo+

VS

Team Averages
Level 86
1,485 SR
1,532 Elo+
Hera
Hera
AQUILES-VA_ESA1
Hera
Level 146
God Stats
4W - 4L
1,596 SR
Queue Stats
445W - 388L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
LPEPILLO88
Nu Wa
Level 103
God Stats
24W - 19L
1,554 SR
Queue Stats
319W - 273L
1,614 Elo+
Party 1
Ra
Ra
ThunderClap4451
Ra
Level 126
God Stats
0W - 1L
1,272 SR
Queue Stats
67W - 77L
1,463 Elo+
Party 3
Pele
Pele
armando29302
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 62L
1,596 Elo+
Party 1
Izanami
Izanami
murtha224
Izanami
Level 28
God Stats
15W - 15L
1,506 SR
Queue Stats
17W - 21L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
9 / 3 / 3
10,729
596
7,882
15,925
12,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
CarriedByOthers
Danzaburou
15
8 / 3 / 3
10,407
578
11,378
13,022
5,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
OmgLumie
Athena
14
3 / 2 / 13
8,720
484
6,353
14,847
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 4
9,107
506
7,392
12,057
4,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
16
10 / 3 / 7
10,629
591
12,986
14,122
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
10,436
580
11,971
9,995
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
15
1 / 6 / 2
9,590
533
5,989
10,292
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 5
8,624
479
8,328
16,150
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 6 / 3
9,786
544
9,075
14,645
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
murtha224
Izanami
14
3 / 8 / 1
9,231
513
7,451
11,813
3,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
32
Kills
14
14
Deaths
32
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Osiris
9
3
3
3.5
W
Danzaburou
CarriedByOthers
Danzaburou
8
3
3
3.17
L
Nu Wa
1
6
2
0.33
W
Athena
OmgLumie
Athena
3
2
13
4.75
W
2
3
4
1.33
L
1
8
5
0.44
W
Da Ji
10
3
7
4.5
L
4
6
3
0.92
L
Izanami
murtha224
Izanami
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,991
Damage
42,814
69,973
Taken
62,895
44,238
Mitigated
24,257
14,167
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,971
3,139
581
1,431
9,995
2,846
639
4,623
5,230
69,985
0
W
Osiris
7,882
2,329
0
6,139
15,925
12,154
974
6,012
9,913
0
53,616
W
Danzaburou
CarriedByOthers
Danzaburou
11,378
3,637
0
1,180
13,022
5,112
0
5,167
7,855
0
77,559
L
Nu Wa
5,989
1,467
0
500
10,292
3,114
2,537
724
9,527
58,442
0
W
Athena
OmgLumie
Athena
6,353
1,889
0
1,428
14,847
16,159
0
5,562
9,285
25,351
0
W
7,392
2,612
0
1,925
12,057
4,885
152
6,217
5,840
60,006
0
L
8,328
1,273
820
3,391
16,150
9,575
0
2,876
12,820
44,009
0
W
Da Ji
12,986
1,952
0
3,495
14,122
5,928
480
3,720
10,402
0
50,518
L
9,075
2,473
0
3,302
14,645
5,550
94
3,280
11,319
0
75,091
L
Izanami
murtha224
Izanami
7,451
6,465
396
517
11,813
3,172
810
1,432
10,254
0
42,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
47,667
459
Minions Killed
531
0
Camps Cleared
0
1,694,963
Distance Traveled
1,529,473
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,436
580
125
7
0
341,056
3
W
Osiris
10,729
596
115
6
0
338,470
4
W
Danzaburou
10,407
578
119
7
0
306,711
1
L
Nu Wa
9,590
533
115
6
0
256,727
5
W
Athena
8,720
484
33
2
0
359,827
2
W
Vulcan
9,107
506
104
6
0
348,492
2
L
Ra
8,624
479
69
4
0
299,491
2
W
Da Ji
10,629
591
88
5
0
341,463
2
L
Pele
9,786
544
117
7
0
340,764
4
L
Izanami
9,231
513
105
6
0
291,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role