Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Armangedon
Tiamat
Level 160
God Stats
11W - 24L
1,579 SR
Queue Stats
538W - 559L
1,534 Elo+
Party 1
Neith
Neith
GurglerBurglar
Neith
Level 105
God Stats
2W - 2L
1,587 SR
Queue Stats
270W - 275L
1,581 Elo+
Party 1
Awilix
Awilix
ThuggPugg
Awilix
Level 104
God Stats
32W - 36L
1,510 SR
Queue Stats
363W - 385L
1,482 Elo+
Party 1
Chaac
Chaac
X6xfdhx6X
Chaac
Level 102
God Stats
4W - 6L
1,412 SR
Queue Stats
143W - 126L
1,567 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,533 Elo+

VS

Team Averages
Level 119
1,586 SR
1,543 Elo+
Artio
Artio
A Pair of Pears
Artio
Level 109
God Stats
10W - 5L
1,711 SR
Queue Stats
244W - 228L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ratatoskrrrt
Morgan Le Fay
Level 69
God Stats
1W - 4L
1,386 SR
Queue Stats
52W - 54L
1,534 Elo+
Party 2
Vamana
Vamana
Starbender89
Vamana
Level 160
God Stats
4W - 10L
1,439 SR
Queue Stats
188W - 189L
1,587 Elo+
Party 3
Bakasura
Bakasura
dragonh2000
Bakasura
Level 149
God Stats
0W - 1L
1,750 SR
Queue Stats
118W - 119L
1,594 Elo+
Party 3
Ullr
Ullr
gitthebomb
Ullr
Level 106
God Stats
0W - 3L
1,643 SR
Queue Stats
210W - 188L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 0 / 6
7,374
492
6,511
8,798
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Armangedon
Tiamat
14
3 / 4 / 9
8,452
563
8,941
12,800
6,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 5
8,896
593
6,226
10,286
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
ThuggPugg
Awilix
14
6 / 3 / 4
8,529
569
7,108
10,015
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
X6xfdhx6X
Chaac
15
3 / 0 / 4
8,514
568
7,152
8,947
9,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,762
384
2,465
9,582
4,457
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Ratatoskrrrt
Morgan Le Fay
14
4 / 5 / 2
8,358
557
7,740
10,118
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
1 / 4 / 1
7,072
471
9,440
13,014
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
dragonh2000
Bakasura
13
3 / 8 / 2
8,136
542
9,505
14,769
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 2
6,687
446
6,026
7,089
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
8
8
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
6
6
L
0
2
1
0.25
W
Tiamat
Armangedon
Tiamat
3
4
9
1.88
W
7
1
5
9.5
L
Morgan Le Fay
Ratatoskrrrt
Morgan Le Fay
4
5
2
1
L
Vamana
1
4
1
0.38
W
Awilix
ThuggPugg
Awilix
6
3
4
2.67
W
Chaac
X6xfdhx6X
Chaac
3
0
4
5
L
Bakasura
dragonh2000
Bakasura
3
8
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
35,176
50,846
Taken
54,572
28,530
Mitigated
26,583
18,564
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,511
2,266
2,690
2,799
8,798
6,287
99
1,199
7,319
24,735
6,057
L
2,465
289
67
3,646
9,582
4,457
156
3,915
5,607
21,615
0
W
Tiamat
Armangedon
Tiamat
8,941
1,091
37
3,275
12,800
6,111
432
5,057
6,996
43,169
0
W
6,226
3,323
0
3,576
10,286
3,681
175
997
8,888
0
56,828
L
Morgan Le Fay
Ratatoskrrrt
Morgan Le Fay
7,740
982
78
2,159
10,118
2,944
0
3,090
6,740
48,477
0
L
Vamana
9,440
3,179
0
4,881
13,014
11,079
738
3,707
9,227
0
36,484
W
Awilix
ThuggPugg
Awilix
7,108
2,795
0
2,874
10,015
3,363
268
2,828
6,823
0
46,431
W
Chaac
X6xfdhx6X
Chaac
7,152
1,075
0
3,313
8,947
9,088
0
124
7,318
6,499
41,606
L
Bakasura
dragonh2000
Bakasura
9,505
5,943
0
3,980
14,769
6,401
0
4,098
10,479
0
54,547
L
6,026
1,679
0
860
7,089
1,702
120
1,247
5,784
0
42,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
36,015
438
Minions Killed
401
0
Camps Cleared
0
1,494,413
Distance Traveled
1,369,304
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,374
492
49
3
0
285,596
2
L
Artio
5,762
384
47
3
0
299,596
0
W
Tiamat
8,452
563
87
6
0
290,258
5
W
Neith
8,896
593
115
8
0
278,258
3
L
Morgan Le Fay
8,358
557
99
7
0
268,621
3
L
Vamana
7,072
471
63
4
0
245,426
0
W
Awilix
8,529
569
82
5
0
338,158
1
W
Chaac
8,514
568
105
7
0
302,143
2
L
Bakasura
8,136
542
110
7
0
277,436
0
L
Ullr
6,687
446
82
5
0
278,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role