Player Matchup

Danzaburou
Danzaburou
DarkBlood1-2-3
Danzaburou
Level 16
God Stats
5W - 1L
1,806 SR
Queue Stats
111W - 115L
1,525 Elo+
Solo
Ravana
Ravana
Kict
Ravana
Level 67
God Stats
4W - 9L
1,231 SR
Queue Stats
109W - 111L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
V_Callista
Guan Yu
Level 5
God Stats
5W - 1L
1,852 SR
Queue Stats
5W - 5L
1,582 Elo+
Party 1
Ares
Ares
sHRIMPeCHOsHOP
Ares
Level 6
God Stats
7W - 11L
1,604 SR
Queue Stats
10W - 15L
1,522 Elo+
Party 1
Janus
Janus
zeuzjuice
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,577 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,522 Elo+

VS

Team Averages
Level 15
1,421 SR
1,530 Elo+
Guan Yu
Guan Yu
AlexElGuapo1
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,606 Elo+
Solo
Ra
Ra
DontBeToxicxx
Ra
Level 17
God Stats
1W - 2L
1,476 SR
Queue Stats
14W - 13L
1,519 Elo+
Solo
Nemesis
Nemesis
ProbablyScared
Nemesis
Level 21
God Stats
18W - 14L
1,469 SR
Queue Stats
172W - 167L
1,460 Elo+
Solo
Nox
Nox
XxspinettaxX
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,614 Elo+
Solo
Merlin
Merlin
beam-me-up-420
Merlin
Level 7
God Stats
0W - 7L
1,161 SR
Queue Stats
3W - 10L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkBlood1-2-3
Danzaburou
17
4 / 4 / 2
11,106
529
9,835
14,106
4,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Kict
Ravana
20
12 / 0 / 6
12,624
601
10,254
7,446
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
V_Callista
Guan Yu
18
7 / 0 / 10
11,531
549
10,942
11,982
13,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 3 / 10
10,318
491
9,951
14,572
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
zeuzjuice
Janus
19
10 / 2 / 7
12,355
588
15,308
10,923
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexElGuapo1
Guan Yu
12
1 / 10 / 1
7,725
368
4,750
18,092
11,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 4
8,479
404
7,724
13,968
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 3 / 0
9,000
429
7,033
10,463
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 2
8,369
399
4,535
13,157
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 12 / 2
7,570
360
3,232
15,199
4,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
38
Kills
8
9
Deaths
38
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AlexElGuapo1
Guan Yu
1
10
1
0.15
W
Danzaburou
DarkBlood1-2-3
Danzaburou
4
4
2
1.25
L
0
7
4
0.29
W
Ravana
Kict
Ravana
12
0
6
15
L
6
3
0
2
W
Guan Yu
V_Callista
Guan Yu
7
0
10
12
L
1
6
2
0.33
L
0
12
2
0.08
W
5
3
10
3.33
W
Janus
zeuzjuice
Janus
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,290
Damage
27,274
59,029
Taken
70,879
39,021
Mitigated
28,807
24,021
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AlexElGuapo1
Guan Yu
4,750
759
604
2,146
18,092
11,639
518
7,635
10,457
0
28,198
W
Danzaburou
DarkBlood1-2-3
Danzaburou
9,835
4,865
0
6,066
14,106
4,951
5,544
5,567
8,247
0
69,776
L
7,724
1,132
507
4,185
13,968
4,220
0
3,020
10,948
54,004
0
W
Ravana
Kict
Ravana
10,254
2,426
0
4,914
7,446
3,192
781
998
6,362
0
93,499
L
7,033
2,912
146
3,396
10,463
4,367
0
3,287
7,176
0
32,657
W
Guan Yu
V_Callista
Guan Yu
10,942
1,870
520
5,746
11,982
13,149
114
1,971
9,981
0
66,369
L
4,535
492
64
1,002
13,157
4,219
0
3,729
9,428
45,556
0
L
3,232
729
0
881
15,199
4,362
156
7,588
7,611
23,454
0
W
9,951
861
0
1,833
14,572
14,504
890
3,925
10,193
28,112
0
W
Janus
zeuzjuice
Janus
15,308
676
0
4,942
10,923
3,225
1,724
2,056
8,755
102,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,934
Gold Earned
41,143
581
Minions Killed
325
0
Camps Cleared
0
2,036,258
Distance Traveled
1,670,794
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,725
368
33
2
0
397,358
0
W
Danzaburou
11,106
529
120
6
0
321,508
2
L
Ra
8,479
404
103
5
0
304,255
0
W
Ravana
12,624
601
155
7
0
444,609
4
L
Nemesis
9,000
429
70
3
0
332,364
0
W
Guan Yu
11,531
549
117
6
0
430,492
1
L
Nox
8,369
399
85
4
0
341,812
1
L
Merlin
7,570
360
34
2
0
295,005
0
W
Ares
10,318
491
28
1
0
443,937
3
W
Janus
12,355
588
161
8
0
395,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role