Player Matchup

Ullr
Ullr
CitzenREKT
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,449 Elo+
Party 1
Nox
Nox
StealthM23
Nox
Level 107
God Stats
4W - 2L
1,568 SR
Queue Stats
22W - 29L
1,455 Elo+
Party 1
Geb
Geb
Viscarius
Geb
Level 118
God Stats
6W - 5L
1,521 SR
Queue Stats
37W - 38L
1,431 Elo+
Party 1
Team Averages
Level 104
1,530 SR
1,445 Elo+

VS

Team Averages
Level 51
1,416 SR
1,504 Elo+
Anubis
Anubis
KolTrain
Anubis
Level 38
God Stats
9W - 8L
1,531 SR
Queue Stats
85W - 91L
1,512 Elo+
Party 2
Fenrir
Fenrir
la23victima
Fenrir
Level 60
God Stats
3W - 0L
1,521 SR
Queue Stats
200W - 228L
1,485 Elo+
Solo
Cerberus
Cerberus
stanchy
Cerberus
Level 55
God Stats
2W - 4L
1,196 SR
Queue Stats
90W - 88L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
9,353
585
8,148
13,731
5,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 8 / 4
8,833
552
8,276
11,050
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
4 / 3 / 3
9,961
623
8,995
17,494
20,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KolTrain
Anubis
16
8 / 3 / 10
11,733
733
14,162
9,427
5,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
7 / 3 / 12
11,548
722
11,042
16,412
14,225
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
stanchy
Cerberus
15
4 / 1 / 14
10,586
662
10,166
15,219
14,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
19
19
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Anubis
KolTrain
Anubis
8
3
10
4.33
L
1
8
4
0.38
L
4
3
3
1.83
W
Fenrir
7
3
12
4.33
W
Cerberus
stanchy
Cerberus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
35,370
42,275
Taken
41,058
29,763
Mitigated
34,213
3,221
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,148
1,929
0
929
13,731
5,062
0
8,160
5,571
0
28,266
W
Anubis
KolTrain
Anubis
14,162
677
0
4,224
9,427
5,113
1,434
3,817
5,610
51,818
0
L
8,276
1,109
0
0
11,050
3,906
0
7,645
3,405
27,231
0
L
8,995
1,700
848
1,444
17,494
20,795
0
8,850
8,644
23,344
0
W
Fenrir
11,042
2,108
0
2,702
16,412
14,225
23
7,611
8,503
0
41,449
W
Cerberus
stanchy
Cerberus
10,166
660
0
3,109
15,219
14,875
270
6,741
8,478
21,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,147
Gold Earned
33,867
114
Minions Killed
165
7
Camps Cleared
7
781,456
Distance Traveled
847,161
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,353
585
37
2
4
254,363
2
W
Anubis
11,733
733
92
6
2
263,040
3
L
Nox
8,833
552
53
3
1
239,508
4
L
Geb
9,961
623
24
2
2
287,585
2
W
Fenrir
11,548
722
45
3
4
305,730
2
W
Cerberus
10,586
662
28
2
1
278,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role