Player Matchup

Janus
Janus
Masters
Angelic-_Chaos
Janus
Masters
Level 155
God Stats
1W - 0L
1,492 SR
Queue Stats
41W - 22L
2,590 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,492 SR
2,590 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 43
1,358 SR
1,472 MMR
Danzaburou
Danzaburou
Bronze IV
Sani_On_Quack
Danzaburou
Bronze IV
Level 43
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 6L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,143
1,020
4,332
4,618
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesChernobogAgniDa JiAh Muzen Cab

VS

Bans
EsetAh PuchGuan YuAmaterasuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sani_On_Quack
Danzaburou
8
1 / 4 / 0
4,997
714
2,501
7,655
2,672
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Danzaburou
Sani_On_Quack
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,332
Damage
2,501
4,618
Taken
7,655
1,317
Mitigated
2,672
1,196
Healing
795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,332
376
0
1,196
4,618
1,317
360
420
4,198
34,631
0
L
Danzaburou
Sani_On_Quack
Danzaburou
2,501
630
0
795
7,655
2,672
0
4,721
2,934
0
15,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,143
Gold Earned
4,997
80
Minions Killed
25
6
Camps Cleared
1
140,649
Distance Traveled
125,648
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,143
1,020
80
11
6
140,649
1
L
Danzaburou
4,997
714
25
4
1
125,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role