Player Matchup

Amaterasu
Amaterasu
Boissip
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,544 Elo+
Party 1
Tiamat
Tiamat
ChapuGuzman
Tiamat
Level 28
God Stats
5W - 3L
1,483 SR
Queue Stats
99W - 101L
1,444 Elo+
Party 1
Chang'e
Chang'e
HenyckmaL
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 60L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Masacrista
Tsukuyomi
Level 126
God Stats
3W - 8L
1,123 SR
Queue Stats
207W - 175L
1,490 Elo+
Party 1
Apollo
Apollo
XxDarckxX
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,166 Elo+
Party 1
Team Averages
Level 41
1,421 SR
1,434 Elo+

VS

Team Averages
Level 13
1,552 SR
1,549 Elo+
Yemoja
Yemoja
FlancodFerro
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Ivan1201
Kukulkan
Level 8
God Stats
4W - 4L
1,622 SR
Queue Stats
15W - 15L
1,513 Elo+
Solo
Susano
Susano
Maximiantoor2008
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
NIEVA_c9delete_
Nu Wa
Level 24
God Stats
0W - 1L
1,428 SR
Queue Stats
4W - 6L
1,351 Elo+
Party 2
Artemis
Artemis
Negao77
Artemis
Level 8
God Stats
1W - 1L
1,710 SR
Queue Stats
12W - 3L
1,900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Boissip
Amaterasu
15
9 / 4 / 8
10,260
513
14,049
13,949
10,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
17
3 / 5 / 6
10,680
534
8,441
15,071
7,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
HenyckmaL
Chang'e
16
5 / 3 / 9
9,927
496
9,793
13,181
5,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Masacrista
Tsukuyomi
18
12 / 4 / 4
12,254
613
13,873
15,664
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
XxDarckxX
Apollo
15
2 / 6 / 2
9,461
473
5,714
14,714
5,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 4 / 1
8,704
435
3,922
10,450
6,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Ivan1201
Kukulkan
15
5 / 7 / 4
10,107
505
10,379
11,145
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 10 / 1
7,076
354
1,993
11,694
5,430
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 6 / 3
7,724
386
4,275
8,477
1,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Negao77
Artemis
20
13 / 5 / 5
13,828
691
26,234
22,033
10,673
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
31
Kills
21
22
Deaths
32
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Boissip
Amaterasu
9
4
8
3.25
W
Tiamat
3
5
6
1.2
L
Yemoja
3
4
1
0.88
W
Chang'e
HenyckmaL
Chang'e
5
3
9
3.17
L
Kukulkan
Ivan1201
Kukulkan
5
7
4
1
W
Tsukuyomi
Masacrista
Tsukuyomi
12
4
4
3.5
L
0
10
1
0.05
L
0
6
3
0.25
L
Artemis
Negao77
Artemis
13
5
5
3.1
W
Apollo
XxDarckxX
Apollo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,870
Damage
46,803
72,579
Taken
63,799
34,545
Mitigated
28,696
21,582
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Boissip
Amaterasu
14,049
4,706
0
1,339
13,949
10,549
375
2,104
11,825
104
49,445
W
Tiamat
8,441
511
0
3,848
15,071
7,292
938
6,471
8,354
53,659
0
L
Yemoja
3,922
923
1,372
581
10,450
6,950
0
4,536
5,754
21,990
0
W
Chang'e
HenyckmaL
Chang'e
9,793
434
2,089
5,013
13,181
5,573
904
3,652
9,377
48,066
0
L
Kukulkan
Ivan1201
Kukulkan
10,379
942
0
528
11,145
4,022
561
5,041
5,908
58,310
0
W
Tsukuyomi
Masacrista
Tsukuyomi
13,873
2,660
0
4,870
15,664
5,653
281
2,743
12,795
0
76,045
L
1,993
186
0
1,251
11,694
5,430
203
1,977
9,677
0
15,323
L
4,275
1,695
0
0
8,477
1,621
448
1,467
6,930
31,671
0
L
Artemis
Negao77
Artemis
26,234
16,608
0
9,527
22,033
10,673
2,336
4,715
17,192
0
125,271
W
Apollo
XxDarckxX
Apollo
5,714
4,265
0
4,423
14,714
5,478
2,215
3,062
11,652
0
71,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
47,439
505
Minions Killed
392
0
Camps Cleared
0
1,900,469
Distance Traveled
1,643,471
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,260
513
86
4
0
378,901
2
W
Tiamat
10,680
534
121
6
0
388,669
3
L
Yemoja
8,704
435
31
2
0
339,901
2
W
Chang'e
9,927
496
56
3
0
362,658
1
L
Kukulkan
10,107
505
120
6
0
342,941
8
W
Tsukuyomi
12,254
613
122
6
0
429,700
0
L
Susano
7,076
354
26
1
0
324,692
2
L
Nu Wa
7,724
386
59
3
0
310,744
1
L
Artemis
13,828
691
156
8
0
325,193
0
W
Apollo
9,461
473
120
6
0
340,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role