Player Matchup

Gilgamesh
Gilgamesh
BigTiddyGothGuy
Gilgamesh
Level 22
God Stats
21W - 11L
1,632 SR
Queue Stats
73W - 44L
1,637 Elo+
Party 2
Guan Yu
Guan Yu
GoldArthur
Guan Yu
Level 28
God Stats
46W - 11L
1,845 SR
Queue Stats
102W - 52L
1,667 Elo+
Party 2
Merlin
Merlin
Harothgar
Merlin
Level 29
God Stats
48W - 13L
1,726 SR
Queue Stats
102W - 45L
1,678 Elo+
Party 2
Izanami
Izanami
kaizeniwnl
Izanami
Level 25
God Stats
17W - 18L
1,727 SR
Queue Stats
29W - 27L
1,612 Elo+
Party 3
Da Ji
Da Ji
woohoo247
Da Ji
Level 5
God Stats
3W - 2L
1,834 SR
Queue Stats
8W - 6L
1,581 Elo+
Party 3
Team Averages
Level 22
1,753 SR
1,635 Elo+

VS

Team Averages
Level 19
1,547 SR
1,546 Elo+
Ymir
Ymir
GoruttaJones
Ymir
Level 20
God Stats
8W - 4L
1,734 SR
Queue Stats
87W - 28L
1,650 Elo+
Party 1
Achilles
Achilles
KREGGGG
Achilles
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,670 Elo+
Solo
Neith
Neith
LA_TINI69
Neith
Level 9
God Stats
1W - 1L
1,383 SR
Queue Stats
37W - 16L
1,439 Elo+
Party 1
Loki
Loki
ZeroSempaiii
Loki
Level 59
God Stats
2W - 6L
1,617 SR
Queue Stats
218W - 170L
1,468 Elo+
Party 1
Ra
Ra
agraph
Ra
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
38W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigTiddyGothGuy
Gilgamesh
20
7 / 3 / 18
14,615
974
25,686
19,847
17,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
GoldArthur
Guan Yu
20
8 / 1 / 16
15,212
1,014
16,692
19,648
20,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Harothgar
Merlin
20
5 / 1 / 21
15,618
1,041
29,999
6,485
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
kaizeniwnl
Izanami
20
7 / 3 / 9
14,885
992
25,234
16,012
6,102
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
woohoo247
Da Ji
20
5 / 10 / 18
14,367
958
12,952
18,912
8,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 14
13,556
904
17,492
37,737
64,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
KREGGGG
Achilles
20
3 / 8 / 11
13,749
917
10,024
24,248
27,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
LA_TINI69
Neith
20
6 / 6 / 9
14,203
947
18,146
19,087
9,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 3 / 10
15,713
1,048
17,775
17,875
8,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
20
1 / 9 / 12
13,235
882
13,367
18,339
9,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
74
32
Kills
18
18
Deaths
32
82
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigTiddyGothGuy
Gilgamesh
7
3
18
5.33
W
Guan Yu
GoldArthur
Guan Yu
8
1
16
16
L
1
6
14
1.33
W
Merlin
Harothgar
Merlin
5
1
21
15.5
L
Achilles
KREGGGG
Achilles
3
8
11
1.06
L
Neith
LA_TINI69
Neith
6
6
9
1.75
L
7
3
10
4
L
Ra
1
9
12
0.78
W
Izanami
kaizeniwnl
Izanami
7
3
9
3.83
W
Da Ji
woohoo247
Da Ji
5
10
18
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,563
Damage
76,804
80,904
Taken
117,286
55,505
Mitigated
120,733
11,184
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigTiddyGothGuy
Gilgamesh
25,686
6,671
47
546
19,847
17,317
0
9,953
9,894
10,261
26,384
W
Guan Yu
GoldArthur
Guan Yu
16,692
5,577
3,683
3,965
19,648
20,087
0
6,482
13,166
0
27,286
L
17,492
1,706
0
3,642
37,737
64,591
0
12,746
24,991
42,418
0
W
Merlin
Harothgar
Merlin
29,999
1,718
0
470
6,485
3,673
0
3,066
3,419
86,695
0
L
Achilles
KREGGGG
Achilles
10,024
2,297
0
342
24,248
27,702
0
8,279
15,969
0
21,596
L
Neith
LA_TINI69
Neith
18,146
9,794
0
2,108
19,087
9,997
0
4,931
14,156
0
50,943
L
17,775
2,262
0
848
17,875
8,486
0
3,794
14,081
0
54,310
L
Ra
13,367
1,380
1,333
168
18,339
9,957
0
6,234
12,105
37,193
0
W
Izanami
kaizeniwnl
Izanami
25,234
12,637
0
2,235
16,012
6,102
0
4,541
11,471
0
71,312
W
Da Ji
woohoo247
Da Ji
12,952
2,285
0
238
18,912
8,326
0
6,817
12,095
0
21,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,697
Gold Earned
70,456
316
Minions Killed
291
10
Camps Cleared
9
1,451,478
Distance Traveled
1,431,567
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,615
974
21
1
1
309,376
0
W
Guan Yu
15,212
1,014
22
1
2
312,926
1
L
Ymir
13,556
904
62
4
0
265,793
0
W
Merlin
15,618
1,041
148
10
3
308,362
3
L
Achilles
13,749
917
37
2
0
271,728
0
L
Neith
14,203
947
64
4
3
254,420
0
L
Loki
15,713
1,048
60
4
5
346,442
0
L
Ra
13,235
882
68
5
1
293,184
0
W
Izanami
14,885
992
108
7
2
266,032
0
W
Da Ji
14,367
958
17
1
2
254,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role