Player Matchup

Ganesha
Ganesha
ImPandamonia
Ganesha
Level 114
God Stats
4W - 2L
1,469 SR
Queue Stats
38W - 25L
1,590 Elo+
Party 3
Vamana
Vamana
ItsPelley
Vamana
Level 143
God Stats
2W - 1L
1,788 SR
Queue Stats
114W - 101L
1,623 Elo+
Party 3
Izanami
Izanami
LastEdwards
Izanami
Level 140
God Stats
13W - 11L
1,656 SR
Queue Stats
253W - 236L
1,569 Elo+
Party 1
Thoth
Thoth
LordChongus2406
Thoth
Level 119
God Stats
2W - 3L
1,300 SR
Queue Stats
272W - 269L
1,522 Elo+
Party 1
Bakasura
Bakasura
tretre871
Bakasura
Level 79
God Stats
12W - 6L
1,512 SR
Queue Stats
61W - 52L
1,507 Elo+
Solo
Team Averages
Level 119
1,545 SR
1,562 Elo+

VS

Team Averages
Level 102
1,578 SR
1,435 Elo+
Jormungandr
Jormungandr
JesuisChrist
Jormungandr
Level 160
God Stats
0W - 1L
1,596 SR
Queue Stats
62W - 59L
1,608 Elo+
Party 2
Erlang Shen
Erlang Shen
Kveta
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Neith
Neith
RasecGus
Neith
Level 108
God Stats
11W - 13L
1,388 SR
Queue Stats
243W - 235L
1,374 Elo+
Solo
Cliodhna
Cliodhna
Renegade22
Cliodhna
Level 127
God Stats
0W - 1L
1,913 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
Xxnstanz109xX
Vulcan
Level 67
God Stats
0W - 2L
1,494 SR
Queue Stats
29W - 34L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ImPandamonia
Ganesha
10
1 / 0 / 8
6,467
647
1,265
4,912
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
ItsPelley
Vamana
11
1 / 1 / 0
6,064
606
4,602
8,777
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LastEdwards
Izanami
11
9 / 2 / 4
7,416
742
7,849
7,326
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
8 / 1 / 2
7,067
707
5,137
3,915
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
tretre871
Bakasura
12
0 / 0 / 2
6,530
653
1,492
6,504
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JesuisChrist
Jormungandr
11
0 / 1 / 1
6,089
609
7,945
8,055
4,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Kveta
Erlang Shen
8
0 / 5 / 1
4,815
482
3,219
6,494
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
RasecGus
Neith
10
2 / 6 / 0
6,073
607
3,780
6,049
1,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Renegade22
Cliodhna
9
1 / 2 / 1
5,599
560
3,054
5,048
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 5 / 0
5,145
515
616
5,252
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
4
4
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ImPandamonia
Ganesha
1
0
8
5
W
Vamana
ItsPelley
Vamana
1
1
0
1
L
Jormungandr
JesuisChrist
Jormungandr
0
1
1
0.5
L
Erlang Shen
Kveta
Erlang Shen
0
5
1
0.1
W
Izanami
LastEdwards
Izanami
9
2
4
5.5
W
8
1
2
9
L
Neith
RasecGus
Neith
2
6
0
0.33
L
Cliodhna
Renegade22
Cliodhna
1
2
1
0.75
L
1
5
0
0.2
W
Bakasura
tretre871
Bakasura
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
18,614
31,434
Taken
30,898
14,909
Mitigated
12,105
11,453
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ImPandamonia
Ganesha
1,265
193
233
2,653
4,912
3,786
0
104
4,808
11,429
0
W
Vamana
ItsPelley
Vamana
4,602
1,687
0
4,023
8,777
5,718
0
6,403
2,374
0
30,381
L
Jormungandr
JesuisChrist
Jormungandr
7,945
3,123
0
2,573
8,055
4,895
0
0
7,252
44,306
0
L
Erlang Shen
Kveta
Erlang Shen
3,219
1,277
0
433
6,494
3,005
0
1,326
5,168
0
21,088
W
Izanami
LastEdwards
Izanami
7,849
4,171
0
1,618
7,326
2,112
3,208
146
7,180
0
44,686
W
5,137
77
0
750
3,915
1,165
738
462
3,453
40,563
0
L
Neith
RasecGus
Neith
3,780
1,235
0
631
6,049
1,162
0
1,392
4,587
0
26,772
L
Cliodhna
Renegade22
Cliodhna
3,054
617
0
578
5,048
1,599
0
228
4,795
0
23,675
L
616
165
0
527
5,252
1,444
0
3,553
1,669
17,684
0
W
Bakasura
tretre871
Bakasura
1,492
1,114
0
2,176
6,504
2,128
0
1,542
4,962
0
39,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
27,721
354
Minions Killed
267
0
Camps Cleared
0
1,046,946
Distance Traveled
943,196
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,467
647
7
1
0
217,366
7
W
Vamana
6,064
606
78
8
0
190,887
3
L
Jormungandr
6,089
609
93
9
0
175,226
0
L
Erlang Shen
4,815
482
38
4
0
196,530
2
W
Izanami
7,416
742
98
10
0
196,122
4
W
Thoth
7,067
707
71
7
0
211,650
0
L
Neith
6,073
607
52
5
0
184,861
1
L
Cliodhna
5,599
560
49
5
0
213,389
0
L
Vulcan
5,145
515
35
4
0
173,190
2
W
Bakasura
6,530
653
100
10
0
230,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role