Player Matchup

Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Kardygg
Olorun
Level 144
God Stats
5W - 0L
1,820 SR
Queue Stats
199W - 121L
1,640 Elo+
Party 1
Achilles
Achilles
Marking
Achilles
Level 108
God Stats
43W - 10L
1,709 SR
Queue Stats
522W - 200L
1,675 Elo+
Party 1
Chronos
Chronos
Snοwii
Chronos
Level 74
God Stats
19W - 14L
1,570 SR
Queue Stats
170W - 202L
1,559 Elo+
Solo
Izanami
Izanami
divane
Izanami
Level 157
God Stats
24W - 19L
1,646 SR
Queue Stats
204W - 207L
1,553 Elo+
Party 1
Team Averages
Level 125
1,649 SR
1,585 Elo+

VS

Team Averages
Level 137
1,541 SR
1,488 Elo+
Chiron
Chiron
HarHarPewPew
Chiron
Level 138
God Stats
6W - 10L
1,528 SR
Queue Stats
858W - 979L
1,448 Elo+
Solo
Amaterasu
Amaterasu
Insig
Amaterasu
Level 149
God Stats
1W - 1L
1,452 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Loki
Loki
Madrat2003
Loki
Level 89
God Stats
6W - 6L
1,580 SR
Queue Stats
339W - 447L
1,471 Elo+
Solo
Bakasura
Bakasura
OzoneNZ
Bakasura
Level 147
God Stats
5W - 12L
1,445 SR
Queue Stats
557W - 563L
1,505 Elo+
Solo
Agni
Agni
Skillet37
Agni
Level 160
God Stats
26W - 13L
1,698 SR
Queue Stats
787W - 610L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 0 / 1
7,625
587
2,132
8,647
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Kardygg
Olorun
14
1 / 0 / 3
8,289
638
4,353
6,120
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Marking
Achilles
12
10 / 5 / 0
8,408
647
9,399
13,256
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Snοwii
Chronos
15
3 / 0 / 2
8,897
684
8,531
8,645
6,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
divane
Izanami
14
0 / 1 / 3
8,373
644
1,675
7,299
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 3 / 1
7,027
541
5,722
7,204
2,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Insig
Amaterasu
12
0 / 3 / 0
6,711
516
4,054
10,476
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 6 / 2
5,949
458
2,906
8,402
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
OzoneNZ
Bakasura
12
1 / 1 / 3
6,983
537
3,998
7,249
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
10
3 / 3 / 0
6,526
502
5,563
4,778
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
6
6
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
1
2.5
L
Chiron
1
3
1
0.5
L
Amaterasu
Insig
Amaterasu
0
3
0
0
W
Olorun
Kardygg
Olorun
1
0
3
2.5
L
1
6
2
0.33
W
Achilles
Marking
Achilles
10
5
0
2
L
Bakasura
OzoneNZ
Bakasura
1
1
3
2.5
L
Agni
3
3
0
1
W
Chronos
Snοwii
Chronos
3
0
2
4
W
Izanami
divane
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
22,243
43,967
Taken
38,109
18,743
Mitigated
18,917
18,470
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,132
332
0
4,372
8,647
2,928
0
1,531
6,941
0
42,997
L
Chiron
5,722
1,140
66
1,657
7,204
2,078
0
0
7,103
0
48,841
L
Amaterasu
Insig
Amaterasu
4,054
1,196
0
3,658
10,476
7,206
0
5,986
4,410
0
46,061
W
Olorun
Kardygg
Olorun
4,353
2,495
296
4,099
6,120
3,149
360
1,782
4,152
56,022
6,763
L
2,906
447
225
1,369
8,402
5,994
0
2,392
6,010
0
26,342
W
Achilles
Marking
Achilles
9,399
3,465
1,015
2,186
13,256
4,236
0
2,250
10,331
0
31,239
L
Bakasura
OzoneNZ
Bakasura
3,998
2,861
0
4,172
7,249
2,459
0
2,291
4,958
0
28,297
L
Agni
5,563
459
0
500
4,778
1,180
0
1,526
2,874
26,303
0
W
Chronos
Snοwii
Chronos
8,531
3,019
0
3,814
8,645
6,535
773
0
8,342
63,531
0
W
Izanami
divane
Izanami
1,675
1,261
0
2,688
7,299
1,895
840
68
7,194
0
70,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
33,196
543
Minions Killed
385
0
Camps Cleared
0
1,365,963
Distance Traveled
1,308,871
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,625
587
86
7
0
329,919
2
L
Chiron
7,027
541
102
8
0
236,565
3
L
Amaterasu
6,711
516
91
7
0
281,565
7
W
Olorun
8,289
638
135
10
0
259,973
2
L
Loki
5,949
458
44
3
0
274,841
5
W
Achilles
8,408
647
38
3
0
260,710
9
L
Bakasura
6,983
537
98
8
0
291,978
3
L
Agni
6,526
502
50
4
0
223,922
1
W
Chronos
8,897
684
145
11
0
266,315
0
W
Izanami
8,373
644
139
11
0
249,046
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role