Player Matchup

Jormungandr
Jormungandr
DistendedZNR
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,434 Elo+
Party 1
Bakasura
Bakasura
ElectricZAW
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,506 Elo+
Party 1
Agni
Agni
KillaWatts98
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,430 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,456 Elo+

VS

Team Averages
Level 50
1,533 SR
1,472 Elo+
Apollo
Apollo
FlamingIndigo
Apollo
Level 21
God Stats
7W - 4L
1,460 SR
Queue Stats
74W - 53L
1,491 Elo+
Solo
Chaac
Chaac
ProHunterX8
Chaac
Level 103
God Stats
36W - 33L
1,625 SR
Queue Stats
606W - 656L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
TheStormofLegend
Baron Samedi
Level 27
God Stats
13W - 16L
1,513 SR
Queue Stats
62W - 82L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DistendedZNR
Jormungandr
15
5 / 12 / 2
11,719
732
11,897
21,888
17,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
ElectricZAW
Bakasura
13
2 / 13 / 2
10,192
637
11,130
21,161
9,611
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 10 / 2
8,632
540
5,883
16,146
7,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 2 / 19
13,234
827
23,095
14,951
5,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
15 / 1 / 12
12,937
809
18,673
17,928
17,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheStormofLegend
Baron Samedi
14
4 / 4 / 22
11,463
716
6,128
10,472
6,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
7
Kills
35
35
Deaths
7
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DistendedZNR
Jormungandr
5
12
2
0.5
L
Bakasura
ElectricZAW
Bakasura
2
13
2
0.23
W
16
2
19
12.75
L
0
10
2
0.1
W
15
1
12
21
W
Baron Samedi
TheStormofLegend
Baron Samedi
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
47,896
59,195
Taken
43,351
35,033
Mitigated
29,640
4,932
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DistendedZNR
Jormungandr
11,897
2,619
0
366
21,888
17,955
0
2,003
19,885
39,058
0
L
Bakasura
ElectricZAW
Bakasura
11,130
7,216
0
3,687
21,161
9,611
0
3,492
17,669
0
24,419
W
23,095
14,210
687
4,163
14,951
5,493
2,286
6,709
7,490
0
48,824
L
5,883
340
0
879
16,146
7,467
0
1,862
14,284
21,155
0
W
18,673
3,821
0
8,570
17,928
17,928
1,092
6,597
10,239
800
56,240
W
Baron Samedi
TheStormofLegend
Baron Samedi
6,128
653
732
2,134
10,472
6,219
259
5,070
4,558
27,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
37,634
125
Minions Killed
179
4
Camps Cleared
8
682,272
Distance Traveled
872,071
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,719
732
47
3
0
227,790
0
L
Bakasura
10,192
637
54
3
4
248,881
3
W
Apollo
13,234
827
53
3
2
283,928
2
L
Agni
8,632
540
24
2
0
205,601
0
W
Chaac
12,937
809
73
5
3
323,659
3
W
Baron Samedi
11,463
716
53
3
3
264,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role