Player Matchup

Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
PiccoloSlayss
Artio
Masters
Level 126
God Stats
3W - 3L
1,762 SR
Queue Stats
152W - 136L
2,630 MMR
Party 2
Ne Zha
Ne Zha
Masters
UGS Tipz
Ne Zha
Masters
Level 160
God Stats
3W - 2L
1,612 SR
Queue Stats
801W - 794L
2,460 MMR
Solo
Serqet
Serqet
Masters
Warigod
Serqet
Masters
Level 159
God Stats
4W - 3L
1,728 SR
Queue Stats
135W - 120L
2,721 MMR
Party 2
Olorun
Olorun
Masters
l ZORPOX l
Olorun
Masters
Level 159
God Stats
3W - 3L
1,839 SR
Queue Stats
415W - 399L
2,664 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,688 SR
2,395 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,668 SR
2,632 MMR
Fafnir
Fafnir
Diamond III
McGoobed
Fafnir
Diamond III
Level 126
God Stats
15W - 11L
1,695 SR
Queue Stats
302W - 288L
2,635 MMR
Solo
Ratatoskr
Ratatoskr
Masters
NoGutsNoWin
Ratatoskr
Masters
Level 133
God Stats
24W - 22L
1,677 SR
Queue Stats
723W - 712L
2,734 MMR
Party 1
Chaac
Chaac
Diamond II
VixVapo-Rub
Chaac
Diamond II
Level 156
God Stats
6W - 5L
1,613 SR
Queue Stats
132W - 107L
2,432 MMR
Solo
Sol
Sol
Masters
nicebootyguh
Sol
Masters
Level 160
God Stats
6W - 11L
1,734 SR
Queue Stats
486W - 501L
2,687 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
yFyre
Morgan Le Fay
Masters
Level 155
God Stats
2W - 5L
1,623 SR
Queue Stats
229W - 209L
2,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
9 / 0 / 3
10,151
725
12,486
5,219
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 4
8,359
597
6,011
5,627
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
UGS Tipz
Ne Zha
12
2 / 0 / 7
7,822
559
4,705
9,412
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Warigod
Serqet
14
5 / 1 / 3
8,582
613
3,497
8,101
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
l ZORPOX l
Olorun
16
4 / 0 / 3
9,559
683
3,966
7,429
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
GilgameshGebLokiOdinTiamat

VS

Bans
UllrFenrirGaneshaKaliAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
McGoobed
Fafnir
10
0 / 1 / 0
6,192
442
1,314
8,494
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
NoGutsNoWin
Ratatoskr
8
0 / 3 / 0
5,577
398
1,508
7,890
2,162
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
7,116
508
2,213
10,167
8,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 0
6,965
498
3,888
8,508
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
yFyre
Morgan Le Fay
9
0 / 9 / 0
5,743
410
996
9,162
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
20
Kills
1
1
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
0
3
10.5
L
Fafnir
McGoobed
Fafnir
0
1
0
0
L
Ratatoskr
NoGutsNoWin
Ratatoskr
0
3
0
0
W
0
0
4
2
W
Ne Zha
UGS Tipz
Ne Zha
2
0
7
5.5
L
0
1
0
0
W
Serqet
Warigod
Serqet
5
1
3
6.5
W
Olorun
l ZORPOX l
Olorun
4
0
3
5.5
L
1
7
0
0.14
L
Morgan Le Fay
yFyre
Morgan Le Fay
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
9,919
35,788
Taken
44,221
20,206
Mitigated
21,372
19,714
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,486
128
0
1,539
5,219
1,744
0
2,045
3,174
74,779
0
L
Fafnir
McGoobed
Fafnir
1,314
194
0
1,256
8,494
7,017
0
4,891
3,301
17,587
0
L
Ratatoskr
NoGutsNoWin
Ratatoskr
1,508
327
0
1,183
7,890
2,162
0
2,871
4,298
0
24,828
W
6,011
416
482
3,972
5,627
6,599
280
666
4,961
53,247
0
W
Ne Zha
UGS Tipz
Ne Zha
4,705
1,151
0
4,201
9,412
5,580
565
1,234
8,178
147
33,205
L
2,213
149
0
5,501
10,167
8,104
205
2,582
6,530
2,756
41,019
W
Serqet
Warigod
Serqet
3,497
343
0
3,826
8,101
3,353
40
1,386
6,715
0
53,754
W
Olorun
l ZORPOX l
Olorun
3,966
1,812
124
5,570
7,429
2,930
231
1,712
5,717
76,629
0
L
3,888
417
0
1,872
8,508
2,044
0
4,122
4,263
35,317
3,241
L
Morgan Le Fay
yFyre
Morgan Le Fay
996
127
0
596
9,162
2,045
0
6,452
2,382
29,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,473
Gold Earned
31,593
579
Minions Killed
338
0
Camps Cleared
0
1,573,058
Distance Traveled
1,107,249
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,151
725
170
12
0
321,459
3
L
Fafnir
6,192
442
28
2
0
225,197
2
L
Ratatoskr
5,577
398
51
4
0
255,714
2
W
Artio
8,359
597
120
9
0
311,599
7
W
Ne Zha
7,822
559
46
3
0
331,119
6
L
Chaac
7,116
508
113
8
0
204,301
1
W
Serqet
8,582
613
103
7
0
335,151
5
W
Olorun
9,559
683
140
10
0
273,730
1
L
Sol
6,965
498
81
6
0
230,490
2
L
Morgan Le Fay
5,743
410
65
5
0
191,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role