Player Matchup

Ares
Ares
Coobs
Ares
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,254 Elo+
Solo
Freya
Freya
Funkadelia
Freya
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 135L
1,373 Elo+
Party 1
Ra
Ra
Hynboi13
Ra
Level 5
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 2L
1,480 Elo+
Solo
King Arthur
King Arthur
Koooosh
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo
Bellona
Bellona
greending
Bellona
Level 8
God Stats
16W - 21L
1,534 SR
Queue Stats
57W - 80L
1,424 Elo+
Party 1
Team Averages
Level 27
1,457 SR
1,357 Elo+

VS

Team Averages
Level 14
1,421 SR
1,240 Elo+
Ratatoskr
Ratatoskr
Abacadoo
Ratatoskr
Level 8
God Stats
1W - 6L
1,277 SR
Queue Stats
2W - 7L
1,099 Elo+
Party 2
Danzaburou
Danzaburou
Hwasong7
Danzaburou
Level 20
God Stats
20W - 13L
1,639 SR
Queue Stats
38W - 45L
1,531 Elo+
Party 2
King Arthur
King Arthur
ScientificRael
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
996 Elo+
Party 2
Fenrir
Fenrir
fathertime1992
Fenrir
Level 27
God Stats
1W - 3L
1,258 SR
Queue Stats
59W - 55L
1,475 Elo+
Solo
Chang'e
Chang'e
wh4tth3puck
Chang'e
Level 8
God Stats
1W - 1L
1,430 SR
Queue Stats
2W - 7L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Coobs
Ares
19
5 / 3 / 14
14,243
528
17,133
24,337
26,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
20
24 / 4 / 7
17,048
631
35,544
27,322
11,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
12 / 10 / 10
14,401
533
12,608
18,701
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Koooosh
King Arthur
14
0 / 5 / 3
10,623
393
1,065
14,737
8,461
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
greending
Bellona
19
3 / 4 / 14
12,942
479
9,769
18,158
19,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Abacadoo
Ratatoskr
18
0 / 6 / 6
12,401
459
3,830
15,423
6,638
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Hwasong7
Danzaburou
19
5 / 10 / 4
14,781
547
19,610
27,745
10,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ScientificRael
King Arthur
12
0 / 13 / 3
9,616
356
3,133
26,616
17,153
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
17 / 7 / 4
16,358
606
27,716
28,121
14,079
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
wh4tth3puck
Chang'e
15
1 / 10 / 1
10,674
395
4,729
18,108
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
44
Kills
23
26
Deaths
46
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Abacadoo
Ratatoskr
0
6
6
0.5
W
Ares
Coobs
Ares
5
3
14
4
W
Freya
24
4
7
6.88
L
Danzaburou
Hwasong7
Danzaburou
5
10
4
0.7
W
12
10
10
1.7
W
King Arthur
Koooosh
King Arthur
0
5
3
0.3
L
King Arthur
ScientificRael
King Arthur
0
13
3
0.12
L
17
7
4
2.71
W
Bellona
greending
Bellona
3
4
14
2.5
L
Chang'e
wh4tth3puck
Chang'e
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,119
Damage
59,018
103,255
Taken
116,013
72,769
Mitigated
54,727
36,150
Healing
24,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Abacadoo
Ratatoskr
3,830
1,682
0
1,908
15,423
6,638
3,642
6,736
8,581
0
68,684
W
Ares
Coobs
Ares
17,133
1,262
0
4,184
24,337
26,513
1,335
1,358
22,979
67,911
0
W
Freya
35,544
12,091
0
18,413
27,322
11,399
5,034
3,063
24,259
110,480
0
L
Danzaburou
Hwasong7
Danzaburou
19,610
10,669
0
10,455
27,745
10,776
4,721
18,194
9,395
0
78,327
W
12,608
1,633
2,002
5,709
18,701
6,834
2,924
2,478
16,223
65,204
0
W
King Arthur
Koooosh
King Arthur
1,065
106
0
3,845
14,737
8,461
120
380
14,357
41
48,048
L
King Arthur
ScientificRael
King Arthur
3,133
788
0
2,470
26,616
17,153
129
13,642
12,884
0
35,804
L
27,716
6,136
367
5,636
28,121
14,079
212
17,521
10,424
0
130,890
W
Bellona
greending
Bellona
9,769
2,559
0
1,997
18,158
19,562
1,650
2,030
16,128
4,712
65,383
L
Chang'e
wh4tth3puck
Chang'e
4,729
823
956
2,298
18,108
6,081
1,737
10,446
7,578
51,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,257
Gold Earned
63,830
493
Minions Killed
506
0
Camps Cleared
0
2,295,804
Distance Traveled
2,112,460
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,401
459
103
4
0
494,082
0
W
Ares
14,243
528
91
3
0
470,408
2
W
Freya
17,048
631
110
4
0
496,761
2
L
Danzaburou
14,781
547
119
4
0
399,302
6
W
Ra
14,401
533
108
4
0
448,209
6
W
King Arthur
10,623
393
67
2
0
346,587
2
L
King Arthur
9,616
356
42
2
0
395,965
0
L
Fenrir
16,358
606
179
7
0
482,413
5
W
Bellona
12,942
479
117
4
0
533,839
3
L
Chang'e
10,674
395
63
2
0
340,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role