Player Matchup

Cliodhna
Cliodhna
DiddyZonguldak
Cliodhna
Level 59
God Stats
41W - 36L
1,387 SR
Queue Stats
299W - 334L
1,276 Elo+
Party 3
Neith
Neith
GallarLuis6408
Neith
Level 44
God Stats
4W - 7L
1,393 SR
Queue Stats
25W - 47L
1,243 Elo+
Solo
Nemesis
Nemesis
Gylch234
Nemesis
Level 18
God Stats
2W - 10L
1,167 SR
Queue Stats
8W - 27L
1,034 Elo+
Party 1
Hades
Hades
SpectreDiamond1
Hades
Level 98
God Stats
12W - 9L
1,475 SR
Queue Stats
225W - 239L
1,288 Elo+
Party 1
Kuzenbo
Kuzenbo
Umut_36_30
Kuzenbo
Level 29
God Stats
2W - 0L
1,658 SR
Queue Stats
151W - 198L
1,259 Elo+
Party 3
Team Averages
Level 50
1,416 SR
1,220 Elo+

VS

Team Averages
Level 54
1,486 SR
1,319 Elo+
Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
QUEMAX
Loki
Level 63
God Stats
7W - 6L
1,615 SR
Queue Stats
39W - 67L
1,341 Elo+
Party 2
Neith
Neith
Raulelcreador
Neith
Level 44
God Stats
49W - 59L
1,419 SR
Queue Stats
132W - 185L
1,255 Elo+
Solo
Cupid
Cupid
Rodrigonh
Cupid
Level 32
God Stats
12W - 7L
1,579 SR
Queue Stats
93W - 134L
1,203 Elo+
Party 2
Scylla
Scylla
hugondorf
Scylla
Level 63
God Stats
6W - 7L
1,317 SR
Queue Stats
123W - 164L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
3 / 0 / 4
9,608
506
6,014
12,990
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
8,517
448
8,633
9,895
3,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Gylch234
Nemesis
14
0 / 1 / 0
8,208
432
970
7,503
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 0 / 3
10,748
566
19,978
19,142
12,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Umut_36_30
Kuzenbo
14
3 / 2 / 8
9,065
477
4,871
16,801
15,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 4 / 2
7,494
394
8,051
20,059
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
QUEMAX
Loki
12
0 / 5 / 2
7,236
381
6,051
11,755
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 0
8,995
473
5,712
5,866
1,928
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
Rodrigonh
Cupid
12
2 / 5 / 1
7,754
408
10,036
9,394
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
hugondorf
Scylla
13
1 / 5 / 1
7,821
412
6,339
11,188
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
6
6
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
2
0.5
W
Cliodhna
3
0
4
5
W
2
3
2
1
W
Nemesis
Gylch234
Nemesis
0
1
0
0
L
Loki
QUEMAX
Loki
0
5
2
0.2
L
2
0
0
2
L
Cupid
Rodrigonh
Cupid
2
5
1
0.5
W
11
0
3
12.5
W
Kuzenbo
Umut_36_30
Kuzenbo
3
2
8
3.5
L
Scylla
hugondorf
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
36,189
66,331
Taken
58,262
39,412
Mitigated
24,047
28,947
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,051
690
0
2,917
20,059
13,523
0
8,675
11,384
31,276
0
W
Cliodhna
6,014
565
0
4,379
12,990
5,111
457
983
12,003
0
73,286
W
8,633
2,869
584
2,746
9,895
3,453
1,630
4,273
5,536
0
48,931
W
Nemesis
Gylch234
Nemesis
970
68
0
1,024
7,503
3,115
1,147
0
7,503
0
36,886
L
Loki
QUEMAX
Loki
6,051
1,176
0
1,811
11,755
3,035
0
7,252
4,503
0
40,236
L
5,712
2,083
0
2,726
5,866
1,928
0
736
5,130
0
55,365
L
Cupid
Rodrigonh
Cupid
10,036
5,842
1,408
937
9,394
2,443
0
4,504
4,890
0
43,516
W
19,978
870
1,376
15,518
19,142
12,020
1,809
4,051
14,835
78,143
0
W
Kuzenbo
Umut_36_30
Kuzenbo
4,871
1,982
0
3,320
16,801
15,713
105
4,815
11,890
30,891
0
L
Scylla
hugondorf
Scylla
6,339
695
0
1,677
11,188
3,118
0
3,682
7,506
43,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
39,300
459
Minions Killed
391
0
Camps Cleared
0
1,666,895
Distance Traveled
1,616,985
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,494
394
32
2
0
351,493
0
W
Cliodhna
9,608
506
115
6
0
393,916
2
W
Neith
8,517
448
88
5
0
285,136
0
W
Nemesis
8,208
432
86
5
0
339,081
0
L
Loki
7,236
381
71
4
0
356,162
7
L
Neith
8,995
473
99
5
0
292,759
4
L
Cupid
7,754
408
108
6
0
309,655
2
W
Hades
10,748
566
135
7
0
328,064
2
W
Kuzenbo
9,065
477
35
2
0
320,698
5
L
Scylla
7,821
412
81
4
0
306,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role