Player Matchup

Charybdis
Charybdis
DedlyReaper6
Charybdis
Level 38
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 4L
1,496 Elo+
Party 2
Janus
Janus
SandyRiv3rs
Janus
Level 104
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 1
Sun Wukong
Sun Wukong
SweetLou003
Sun Wukong
Level 127
God Stats
0W - 1L
1,541 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 1
Jormungandr
Jormungandr
THE6 BlowyFlame
Jormungandr
Level 28
God Stats
0W - 2L
1,813 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 2
Team Averages
Level 74
1,621 SR
1,615 Elo+

VS

Team Averages
Level 94
1,558 SR
1,423 Elo+
Tiamat
Tiamat
GushiXGushi
Tiamat
Level 138
God Stats
3W - 7L
1,490 SR
Queue Stats
95W - 97L
1,489 Elo+
Solo
Neith
Neith
RemyPrimal
Neith
Level 67
God Stats
5W - 10L
1,422 SR
Queue Stats
22W - 60L
1,157 Elo+
Solo
Izanami
Izanami
Tortius
Izanami
Level 142
God Stats
6W - 7L
1,596 SR
Queue Stats
31W - 47L
1,436 Elo+
Solo
Fafnir
Fafnir
jaegrim
Fafnir
Level 28
God Stats
3W - 1L
1,724 SR
Queue Stats
32W - 21L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DedlyReaper6
Charybdis
15
2 / 3 / 0
9,028
903
3,632
6,277
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 1
7,772
777
5,050
8,540
2,550
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SweetLou003
Sun Wukong
14
3 / 4 / 0
8,162
816
5,823
10,718
6,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
THE6 BlowyFlame
Jormungandr
13
0 / 4 / 0
7,367
737
1,863
8,086
5,564
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
6 / 1 / 3
9,263
926
7,640
5,712
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
0 / 4 / 3
7,320
732
3,546
6,630
2,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Tortius
Izanami
15
7 / 0 / 1
9,046
905
8,402
5,170
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
jaegrim
Fafnir
15
5 / 1 / 6
9,132
913
6,210
8,654
9,643
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
6
Kills
18
18
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DedlyReaper6
Charybdis
2
3
0
0.67
W
Tiamat
6
1
3
7.5
W
Neith
0
4
3
0.38
L
1
7
1
0.21
L
Sun Wukong
SweetLou003
Sun Wukong
3
4
0
0.75
L
Jormungandr
THE6 BlowyFlame
Jormungandr
0
4
0
0
W
Izanami
Tortius
Izanami
7
0
1
7.5
W
Fafnir
jaegrim
Fafnir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
25,798
33,621
Taken
26,166
16,951
Mitigated
18,077
4,013
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DedlyReaper6
Charybdis
3,632
2,319
0
1,198
6,277
2,353
2,253
3,093
3,184
0
33,154
W
Tiamat
7,640
697
0
1,520
5,712
3,510
408
316
5,396
35,435
0
W
Neith
3,546
1,327
0
856
6,630
2,624
46
3,157
3,473
0
16,935
L
5,050
66
61
616
8,540
2,550
0
4,924
3,616
22,253
0
L
Sun Wukong
SweetLou003
Sun Wukong
5,823
1,669
0
1,338
10,718
6,484
216
3,453
7,265
0
26,782
L
Jormungandr
THE6 BlowyFlame
Jormungandr
1,863
484
31
769
8,086
5,564
322
2,698
5,388
13,458
0
W
Izanami
Tortius
Izanami
8,402
4,691
0
2,112
5,170
2,300
1,406
1,436
3,734
0
44,372
W
Fafnir
jaegrim
Fafnir
6,210
2,661
0
3,933
8,654
9,643
507
2,527
6,127
20,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
34,761
188
Minions Killed
212
8
Camps Cleared
11
677,213
Distance Traveled
707,082
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,028
903
70
7
4
176,547
0
W
Tiamat
9,263
926
72
7
2
231,733
2
W
Neith
7,320
732
25
3
2
128,427
1
L
Janus
7,772
777
41
4
3
141,151
1
L
Sun Wukong
8,162
816
55
6
0
179,610
3
L
Jormungandr
7,367
737
22
2
1
179,905
0
W
Izanami
9,046
905
82
8
6
176,951
2
W
Fafnir
9,132
913
33
3
1
169,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role