Player Matchup

Fenrir
Fenrir
Deilighted
Fenrir
Level 109
God Stats
4W - 4L
1,597 SR
Queue Stats
170W - 128L
1,543 Elo+
Party 1
Eset
Eset
Genesisxo
Eset
Level 118
God Stats
5W - 1L
1,751 SR
Queue Stats
310W - 283L
1,512 Elo+
Party 2
Medusa
Medusa
NerdyAJ
Medusa
Level 94
God Stats
133W - 118L
1,545 SR
Queue Stats
377W - 345L
1,538 Elo+
Party 2
Athena
Athena
babyblueoshawott
Athena
Level 89
God Stats
80W - 55L
1,550 SR
Queue Stats
215W - 193L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cheapshot127
Tsukuyomi
Level 117
God Stats
8W - 4L
1,731 SR
Queue Stats
264W - 254L
1,557 Elo+
Party 1
Team Averages
Level 105
1,635 SR
1,530 Elo+

VS

Team Averages
Level 117
1,517 SR
1,466 Elo+
Ymir
Ymir
ItsFitz
Ymir
Level 140
God Stats
6W - 13L
1,375 SR
Queue Stats
380W - 413L
1,440 Elo+
Party 3
Izanami
Izanami
ItsLidh
Izanami
Level 124
God Stats
28W - 16L
1,692 SR
Queue Stats
237W - 256L
1,433 Elo+
Party 3
Nike
Nike
KnightressOne
Nike
Level 99
God Stats
28W - 30L
1,547 SR
Queue Stats
234W - 233L
1,530 Elo+
Party 3
Cliodhna
Cliodhna
Pariah95
Cliodhna
Level 89
God Stats
0W - 5L
1,329 SR
Queue Stats
59W - 62L
1,533 Elo+
Solo
Nu Wa
Nu Wa
The Leachador
Nu Wa
Level 132
God Stats
22W - 19L
1,640 SR
Queue Stats
374W - 403L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deilighted
Fenrir
10
4 / 3 / 4
6,616
509
4,365
10,202
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
12
0 / 1 / 8
7,238
557
4,429
5,477
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
NerdyAJ
Medusa
11
3 / 2 / 0
6,889
530
4,388
7,954
1,877
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 1
7,022
540
3,072
6,429
5,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
cheapshot127
Tsukuyomi
15
7 / 0 / 3
8,441
649
6,515
7,010
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ItsFitz
Ymir
9
1 / 4 / 2
5,772
444
1,836
9,933
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ItsLidh
Izanami
11
4 / 3 / 1
7,005
539
6,187
7,086
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 1
7,271
559
2,311
6,581
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Pariah95
Cliodhna
11
2 / 5 / 0
6,550
504
3,857
9,340
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 1 / 3
6,265
482
5,281
3,260
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
7
7
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Deilighted
Fenrir
4
3
4
2
W
Eset
0
1
8
4
L
Ymir
ItsFitz
Ymir
1
4
2
0.5
L
Izanami
ItsLidh
Izanami
4
3
1
1.5
L
0
1
1
0.5
W
Medusa
NerdyAJ
Medusa
3
2
0
1.5
L
Cliodhna
Pariah95
Cliodhna
2
5
0
0.4
L
0
1
3
1.5
W
0
1
1
0.5
W
Tsukuyomi
cheapshot127
Tsukuyomi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,769
Damage
19,472
37,072
Taken
36,200
15,734
Mitigated
14,160
12,698
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Deilighted
Fenrir
4,365
1,255
0
2,453
10,202
4,702
0
2,077
7,967
0
17,884
W
Eset
4,429
383
181
2,624
5,477
1,472
583
2,089
3,274
49,266
0
L
Ymir
ItsFitz
Ymir
1,836
187
0
849
9,933
5,613
0
2,600
7,333
18,722
0
L
Izanami
ItsLidh
Izanami
6,187
3,603
0
1,131
7,086
1,394
52
433
6,653
0
43,188
L
2,311
116
0
2,051
6,581
3,847
0
2,773
3,808
3,825
38,124
W
Medusa
NerdyAJ
Medusa
4,388
2,169
0
2,618
7,954
1,877
383
1,138
6,694
0
43,477
L
Cliodhna
Pariah95
Cliodhna
3,857
354
0
3,168
9,340
2,558
0
821
8,519
0
37,210
L
5,281
427
0
11
3,260
748
0
874
2,386
32,833
0
W
3,072
1,027
0
1,195
6,429
5,504
0
1,135
4,483
36,103
0
W
Tsukuyomi
cheapshot127
Tsukuyomi
6,515
2,818
0
3,627
7,010
2,179
0
580
6,324
0
54,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
32,863
397
Minions Killed
386
0
Camps Cleared
0
1,318,904
Distance Traveled
1,155,041
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,616
509
32
2
0
254,221
8
W
Eset
7,238
557
98
8
0
242,439
4
L
Ymir
5,772
444
35
3
0
202,200
2
L
Izanami
7,005
539
82
6
0
228,497
4
L
Nike
7,271
559
118
9
0
250,843
3
W
Medusa
6,889
530
76
6
0
255,248
1
L
Cliodhna
6,550
504
80
6
0
256,104
2
L
Nu Wa
6,265
482
71
5
0
217,397
9
W
Athena
7,022
540
101
8
0
253,851
5
W
Tsukuyomi
8,441
649
90
7
0
313,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role