Player Matchup

Erlang Shen
Erlang Shen
Juicepusher
Erlang Shen
Level 144
God Stats
1W - 0L
1,256 SR
Queue Stats
475W - 477L
1,457 Elo+
Solo
Hades
Hades
Just_lnstincts
Hades
Level 122
God Stats
20W - 15L
1,561 SR
Queue Stats
454W - 412L
1,485 Elo+
Solo
Apollo
Apollo
MUROT-T
Apollo
Level 99
God Stats
12W - 10L
1,539 SR
Queue Stats
170W - 141L
1,461 Elo+
Solo
Geb
Geb
Steel46
Geb
Level 105
God Stats
5W - 3L
1,530 SR
Queue Stats
430W - 407L
1,428 Elo+
Solo
Bastet
Bastet
Zombie_KittyN
Bastet
Level 129
God Stats
6W - 2L
1,739 SR
Queue Stats
105W - 123L
1,442 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,455 Elo+

VS

Team Averages
Level 90
1,442 SR
1,382 Elo+
Chang'e
Chang'e
Blitz-Stronghoof
Chang'e
Level 105
God Stats
0W - 1L
1,317 SR
Queue Stats
39W - 50L
1,399 Elo+
Party 1
Erlang Shen
Erlang Shen
Forest_Golem
Erlang Shen
Level 65
God Stats
7W - 8L
1,476 SR
Queue Stats
24W - 40L
1,378 Elo+
Party 1
Merlin
Merlin
King Trimba
Merlin
Level 104
God Stats
32W - 39L
1,531 SR
Queue Stats
605W - 550L
1,474 Elo+
Solo
Mercury
Mercury
MegaAbsolGamer
Mercury
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 186L
1,393 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Whyme231
Kumbhakarna
Level 88
God Stats
5W - 4L
1,389 SR
Queue Stats
14W - 28L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Juicepusher
Erlang Shen
20
9 / 4 / 9
14,241
593
16,476
22,341
17,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 3 / 17
14,184
591
22,658
20,444
11,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
MUROT-T
Apollo
20
26 / 4 / 5
15,004
625
30,920
19,067
8,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
18
6 / 1 / 28
13,170
549
13,720
19,846
23,525
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 0 / 17
13,472
561
12,729
11,778
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 3
9,622
401
9,275
24,456
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Forest_Golem
Erlang Shen
15
3 / 10 / 3
10,202
425
14,098
28,117
26,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
1 / 11 / 2
10,253
427
10,548
16,638
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 10 / 1
9,880
412
7,293
21,863
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Whyme231
Kumbhakarna
12
2 / 14 / 2
8,037
335
7,745
28,146
4,583
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
22
58
Kills
11
12
Deaths
58
76
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
13
3
0.35
L
Erlang Shen
Forest_Golem
Erlang Shen
3
10
3
0.45
W
Erlang Shen
Juicepusher
Erlang Shen
9
4
9
3.38
W
10
3
17
6.17
L
Merlin
1
11
2
0.18
W
Apollo
MUROT-T
Apollo
26
4
5
7.13
L
2
10
1
0.25
W
Geb
6
1
28
20
L
Kumbhakarna
Whyme231
Kumbhakarna
2
14
2
0.21
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,503
Damage
48,959
93,476
Taken
119,220
65,662
Mitigated
51,822
39,691
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,275
765
2,287
4,777
24,456
6,535
117
8,824
15,632
50,792
0
L
Erlang Shen
Forest_Golem
Erlang Shen
14,098
8,422
375
6,009
28,117
26,866
828
8,402
19,715
0
51,512
W
Erlang Shen
Juicepusher
Erlang Shen
16,476
9,558
0
7,366
22,341
17,489
4,423
3,584
18,649
7,777
93,422
W
22,658
1,670
705
12,163
20,444
11,055
706
7,453
12,606
102,189
0
L
Merlin
10,548
306
0
1,852
16,638
6,102
0
9,057
7,581
69,039
0
W
Apollo
MUROT-T
Apollo
30,920
22,187
0
8,805
19,067
8,808
4,464
9,881
9,186
0
125,729
L
7,293
4,099
0
3,768
21,863
7,736
1,069
6,288
15,575
0
59,971
W
Geb
13,720
1,383
0
5,081
19,846
23,525
233
4,628
14,986
47,968
0
L
Kumbhakarna
Whyme231
Kumbhakarna
7,745
534
283
1,483
28,146
4,583
466
5,465
22,681
33,394
0
W
12,729
3,018
0
5,571
11,778
4,785
1,055
1,362
10,336
0
97,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,071
Gold Earned
47,994
685
Minions Killed
466
0
Camps Cleared
0
2,294,145
Distance Traveled
1,932,040
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,622
401
98
4
0
348,771
2
L
Erlang Shen
10,202
425
83
3
0
381,549
5
W
Erlang Shen
14,241
593
152
6
0
374,924
0
W
Hades
14,184
591
182
8
0
485,662
3
L
Merlin
10,253
427
134
6
0
372,677
8
W
Apollo
15,004
625
156
7
0
440,151
2
L
Mercury
9,880
412
112
5
0
457,548
0
W
Geb
13,170
549
56
2
0
444,373
0
L
Kumbhakarna
8,037
335
39
2
0
371,495
0
W
Bastet
13,472
561
139
6
0
549,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role