Player Matchup

Chiron
Chiron
IrukaSenseii
Chiron
Level 29
God Stats
20W - 6L
1,806 SR
Queue Stats
176W - 114L
1,682 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaaberma
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,779 Elo+
Party 2
Ra
Ra
Neoprovex
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,650 Elo+
Party 1
Izanami
Izanami
ReadyChuck
Izanami
Level 85
God Stats
131W - 88L
1,652 SR
Queue Stats
608W - 533L
1,593 Elo+
Party 2
Geb
Geb
hhhsiruolF
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,649 Elo+
Party 1
Team Averages
Level 28
1,592 SR
1,671 Elo+

VS

Team Averages
Level 13
1,582 SR
1,636 Elo+
Apollo
Apollo
BackIsBroken
Apollo
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,682 Elo+
Party 3
Ra
Ra
Cloon7362
Ra
Level 27
God Stats
5W - 4L
1,451 SR
Queue Stats
7W - 6L
1,541 Elo+
Solo
Sol
Sol
FarmMeHarderDdy
Sol
Level 5
God Stats
7W - 4L
1,652 SR
Queue Stats
16W - 10L
1,695 Elo+
Party 3
Odin
Odin
Gastar205
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,565 Elo+
Solo
Ne Zha
Ne Zha
casualfeeding
Ne Zha
Level 5
God Stats
3W - 2L
1,805 SR
Queue Stats
6W - 4L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
5 / 1 / 2
7,067
785
6,234
6,814
2,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Kaaberma
Tsukuyomi
10
2 / 0 / 4
5,842
649
2,382
4,281
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 2 / 4
5,724
636
3,809
3,714
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
ReadyChuck
Izanami
11
1 / 0 / 1
6,076
675
2,569
4,153
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 5
5,566
618
5,410
4,995
2,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 4 / 0
5,353
595
2,996
7,540
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 2
4,551
506
2,007
5,845
1,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
4,848
539
3,447
4,243
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
1
0 / 1 / 0
3,356
373
245
737
204
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
4,910
546
1,600
9,056
2,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
0
0.5
L
0
6
2
0.17
L
0
1
0
0
L
Odin
0
1
0
0
W
Chiron
5
1
2
6
W
Tsukuyomi
Kaaberma
Tsukuyomi
2
0
4
4
W
4
2
4
3
W
Izanami
ReadyChuck
Izanami
1
0
1
1.5
L
1
4
0
0.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
10,295
23,957
Taken
27,421
8,011
Mitigated
7,742
9,474
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,996
1,223
0
1,965
7,540
2,064
0
2,229
5,138
0
24,399
L
2,007
88
90
816
5,845
1,707
0
3,268
2,199
20,991
0
L
3,447
704
0
2,652
4,243
963
0
636
3,607
24,435
3,810
L
Odin
245
94
0
0
737
204
0
0
737
0
1,510
W
Chiron
6,234
3,038
85
2,139
6,814
2,178
837
372
6,442
0
43,042
W
Tsukuyomi
Kaaberma
Tsukuyomi
2,382
927
0
2,927
4,281
1,130
0
348
3,933
0
28,972
W
3,809
1,051
136
770
3,714
1,105
306
1,441
2,273
26,674
0
W
Izanami
ReadyChuck
Izanami
2,569
1,586
0
1,736
4,153
1,073
773
1,511
2,642
0
43,421
L
1,600
117
13
1,443
9,056
2,804
0
2,221
6,521
0
15,803
W
5,410
817
0
1,681
4,995
2,525
41
1,490
3,505
13,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
23,018
334
Minions Killed
195
0
Camps Cleared
0
930,275
Distance Traveled
734,989
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,353
595
63
7
0
182,400
3
L
Ra
4,551
506
36
4
0
171,868
0
L
Sol
4,848
539
66
7
0
166,459
1
L
Odin
3,356
373
6
1
0
18,763
0
W
Chiron
7,067
785
101
11
0
173,999
2
W
Tsukuyomi
5,842
649
59
7
0
219,364
2
W
Ra
5,724
636
62
7
0
173,541
0
W
Izanami
6,076
675
96
11
0
175,285
1
L
Ne Zha
4,910
546
24
3
0
195,499
0
W
Geb
5,566
618
16
2
0
188,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role