Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AR3S_9419
Ymir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,751 Elo+
Party 1
Skadi
Skadi
TheLeBronEra
Skadi
Level 156
God Stats
15W - 13L
1,618 SR
Queue Stats
346W - 348L
1,572 Elo+
Solo
Olorun
Olorun
XxMcNabb49xX
Olorun
Level 155
God Stats
1W - 2L
1,768 SR
Queue Stats
242W - 184L
1,522 Elo+
Party 4
Gilgamesh
Gilgamesh
raistlin49
Gilgamesh
Level 157
God Stats
38W - 21L
1,672 SR
Queue Stats
406W - 392L
1,528 Elo+
Party 4
Team Averages
Level 143
1,611 SR
1,575 Elo+

VS

Team Averages
Level 93
1,692 SR
1,550 Elo+
Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Eldesthook6072
Hercules
Level 29
God Stats
1W - 1L
1,755 SR
Queue Stats
32W - 23L
1,601 Elo+
Party 3
Hou Yi
Hou Yi
Jk_Lokii
Hou Yi
Level 83
God Stats
2W - 3L
1,948 SR
Queue Stats
114W - 104L
1,529 Elo+
Party 3
Sol
Sol
Rhinoxious
Sol
Level 127
God Stats
15W - 13L
1,642 SR
Queue Stats
138W - 125L
1,571 Elo+
Party 2
Horus
Horus
skippy5953
Horus
Level 104
God Stats
23W - 16L
1,615 SR
Queue Stats
264W - 245L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 7
9,698
746
14,179
11,866
5,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
2 / 4 / 7
9,162
705
2,691
11,145
11,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 9
9,339
718
13,657
10,455
3,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
19
7 / 0 / 7
11,677
898
15,366
11,812
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
raistlin49
Gilgamesh
16
3 / 3 / 10
9,955
766
9,094
15,612
14,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 6 / 7
7,913
609
6,463
18,870
19,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
15
2 / 3 / 8
8,585
660
10,614
14,747
8,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Jk_Lokii
Hou Yi
13
4 / 0 / 4
8,521
655
4,300
2,857
1,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 4 / 7
9,957
766
22,208
14,878
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
15
3 / 4 / 9
9,501
731
8,259
14,543
13,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
17
Kills
13
13
Deaths
17
40
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
7
2.17
L
Artio
 
Artio
0
6
7
0.58
W
Ymir
2
4
7
1.38
L
Hercules
2
3
8
2
L
Hou Yi
Jk_Lokii
Hou Yi
4
0
4
6
L
4
4
7
1.88
W
2
3
9
2.17
W
Olorun
7
0
7
10.5
W
Gilgamesh
raistlin49
Gilgamesh
3
3
10
2.67
L
Horus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,987
Damage
51,844
60,890
Taken
65,895
39,415
Mitigated
50,276
14,924
Healing
23,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,179
530
2,260
2,451
11,866
5,304
156
6,190
5,676
42,027
0
L
Artio
 
Artio
6,463
736
3,146
3,305
18,870
19,466
27
10,467
8,403
24,042
0
W
Ymir
2,691
207
0
10
11,145
11,043
0
5,960
5,185
8,463
0
L
Hercules
10,614
1,431
0
4,965
14,747
8,847
0
7,210
7,537
0
23,862
L
Hou Yi
Jk_Lokii
Hou Yi
4,300
1,370
0
1,174
2,857
1,165
0
1,867
990
0
18,699
L
22,208
8,268
0
6,822
14,878
6,849
1,642
7,405
7,473
55,412
4,799
W
13,657
5,210
0
1,353
10,455
3,395
0
3,400
7,055
0
32,678
W
Olorun
15,366
8,393
739
6,705
11,812
4,767
5,814
4,941
6,871
58,807
0
W
Gilgamesh
raistlin49
Gilgamesh
9,094
1,038
0
1,406
15,612
14,906
125
6,893
8,719
6,030
18,052
L
Horus
8,259
3,412
1,130
3,134
14,543
13,949
0
8,004
6,539
537
17,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,831
Gold Earned
44,477
296
Minions Killed
255
8
Camps Cleared
10
1,157,839
Distance Traveled
1,066,255
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,698
746
63
5
2
239,549
3
L
Artio
7,913
609
40
3
0
219,571
1
W
Ymir
9,162
705
18
1
0
197,530
0
L
Hercules
8,585
660
45
3
1
249,781
3
L
Hou Yi
8,521
655
38
3
3
133,693
1
L
Sol
9,957
766
109
8
5
213,669
5
W
Skadi
9,339
718
54
4
1
222,354
4
W
Olorun
11,677
898
126
10
2
228,144
2
W
Gilgamesh
9,955
766
35
3
3
270,262
1
L
Horus
9,501
731
23
2
1
249,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role