Player Matchup

Gilgamesh
Gilgamesh
CatalonSoldier
Gilgamesh
Level 26
God Stats
38W - 27L
1,603 SR
Queue Stats
89W - 77L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
Level 27
God Stats
9W - 15L
1,431 SR
Queue Stats
131W - 171L
1,363 Elo+
Party 3
Ymir
Ymir
KingSloth22
Ymir
Level 26
God Stats
46W - 45L
1,540 SR
Queue Stats
50W - 62L
1,400 Elo+
Solo
Arachne
Arachne
Medlovin
Arachne
Level 24
God Stats
12W - 12L
1,455 SR
Queue Stats
98W - 124L
1,402 Elo+
Party 3
Artemis
Artemis
Naesam
Artemis
Level 14
God Stats
4W - 6L
1,289 SR
Queue Stats
95W - 122L
1,430 Elo+
Party 3
Team Averages
Level 23
1,464 SR
1,416 Elo+

VS

Team Averages
Level 14
1,531 SR
1,308 Elo+
Danzaburou
Danzaburou
Boprino
Danzaburou
Level 17
God Stats
6W - 3L
1,616 SR
Queue Stats
20W - 23L
1,382 Elo+
Party 2
Zeus
Zeus
DonkeyDrunk
Zeus
Level 17
God Stats
17W - 10L
1,564 SR
Queue Stats
24W - 31L
1,450 Elo+
Party 2
Skadi
Skadi
Onepauly
Skadi
Level 26
God Stats
2W - 4L
1,477 SR
Queue Stats
18W - 18L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
TXK Balam
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Cthulhu
Cthulhu
ZKshon
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CatalonSoldier
Gilgamesh
18
3 / 3 / 6
11,639
554
7,595
13,899
10,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
DanTheMan1603
Morgan Le Fay
17
11 / 6 / 16
12,437
592
17,183
17,816
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 15
11,545
550
7,382
22,544
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Medlovin
Arachne
20
21 / 4 / 11
13,893
662
21,867
22,814
9,839
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Naesam
Artemis
18
12 / 4 / 10
12,202
581
17,133
12,599
5,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boprino
Danzaburou
19
9 / 8 / 4
12,718
606
15,333
21,114
7,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 9 / 3
12,352
588
19,367
14,322
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Onepauly
Skadi
14
3 / 6 / 4
9,528
454
11,711
15,180
4,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TXK Balam
Kukulkan
11
1 / 16 / 3
7,910
377
3,180
14,765
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ZKshon
Cthulhu
15
0 / 14 / 6
9,254
441
7,300
29,196
22,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
39
51
Kills
19
21
Deaths
53
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Boprino
Danzaburou
9
8
4
1.38
W
Gilgamesh
CatalonSoldier
Gilgamesh
3
3
6
2
W
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
11
6
16
3.17
L
6
9
3
0.83
W
4
4
15
2.88
W
Arachne
Medlovin
Arachne
21
4
11
6.63
W
Artemis
Naesam
Artemis
12
4
10
4.25
L
Skadi
Onepauly
Skadi
3
6
4
0.83
L
Kukulkan
TXK Balam
Kukulkan
1
16
3
0.16
L
Cthulhu
ZKshon
Cthulhu
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,160
Damage
56,891
89,672
Taken
94,577
58,576
Mitigated
43,689
22,048
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Boprino
Danzaburou
15,333
5,903
0
5,004
21,114
7,412
114
4,524
16,382
0
87,685
W
Gilgamesh
CatalonSoldier
Gilgamesh
7,595
1,663
0
1,428
13,899
10,330
769
7,187
6,671
542
60,884
W
Morgan Le Fay
DanTheMan1603
Morgan Le Fay
17,183
1,505
99
4,721
17,816
7,795
1,247
6,035
11,208
48,235
0
L
19,367
3,421
0
2,579
14,322
4,722
2,802
1,567
12,641
91,571
0
W
7,382
1,023
1,255
6,391
22,544
25,132
1,190
5,365
17,007
39,322
0
W
Arachne
Medlovin
Arachne
21,867
17,509
0
5,953
22,814
9,839
2,771
6,506
15,736
0
123,477
W
Artemis
Naesam
Artemis
17,133
8,317
0
2,201
12,599
5,480
5,350
3,284
9,203
0
66,113
L
Skadi
Onepauly
Skadi
11,711
3,709
0
947
15,180
4,546
0
6,135
8,979
0
43,429
L
Kukulkan
TXK Balam
Kukulkan
3,180
935
0
0
14,765
4,375
543
5,251
9,124
22,645
0
L
Cthulhu
ZKshon
Cthulhu
7,300
1,169
0
3,082
29,196
22,634
320
6,144
22,656
40,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,716
Gold Earned
51,762
489
Minions Killed
432
0
Camps Cleared
0
1,923,062
Distance Traveled
1,592,317
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,718
606
117
6
0
363,891
0
W
Gilgamesh
11,639
554
112
5
0
437,484
0
W
Morgan Le Fay
12,437
592
75
4
0
354,812
3
L
Zeus
12,352
588
151
7
0
312,493
3
W
Ymir
11,545
550
51
2
0
366,617
5
W
Arachne
13,893
662
144
7
0
439,536
1
W
Artemis
12,202
581
107
5
0
324,613
1
L
Skadi
9,528
454
65
3
0
290,815
1
L
Kukulkan
7,910
377
43
2
0
296,942
6
L
Cthulhu
9,254
441
56
3
0
328,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role