Player Matchup

Arachne
Arachne
Ghostkiller1359
Arachne
Level 69
God Stats
2W - 1L
1,431 SR
Queue Stats
245W - 220L
1,499 Elo+
Party 2
Scylla
Scylla
Kict
Scylla
Level 67
God Stats
4W - 7L
1,185 SR
Queue Stats
109W - 111L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
V_Callista
Guan Yu
Level 5
God Stats
5W - 1L
1,812 SR
Queue Stats
5W - 5L
1,536 Elo+
Party 1
Chernobog
Chernobog
imo_caution
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,606 Elo+
Party 2
Ares
Ares
sHRIMPeCHOsHOP
Ares
Level 6
God Stats
7W - 11L
1,534 SR
Queue Stats
10W - 15L
1,492 Elo+
Party 1
Team Averages
Level 31
1,493 SR
1,504 Elo+

VS

Team Averages
Level 23
1,477 SR
1,428 Elo+
Pele
Pele
ChetooD
Pele
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,357 Elo+
Solo
Hachiman
Hachiman
Dossoboy
Hachiman
Level 28
God Stats
0W - 3L
1,402 SR
Queue Stats
37W - 44L
1,412 Elo+
Solo
Hades
Hades
RELLO293059
Hades
Level 28
God Stats
11W - 11L
1,438 SR
Queue Stats
142W - 170L
1,458 Elo+
Solo
Mulan
Mulan
Spazzy7151
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,457 Elo+
Solo
Fenrir
Fenrir
b0ltie
Fenrir
Level 29
God Stats
2W - 5L
1,546 SR
Queue Stats
45W - 46L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 1
9,114
651
8,346
9,266
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Kict
Scylla
12
3 / 1 / 4
7,297
521
4,905
4,644
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
V_Callista
Guan Yu
12
3 / 0 / 1
7,433
531
4,005
6,818
5,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
imo_caution
Chernobog
14
5 / 1 / 6
8,015
573
5,727
7,714
2,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 11
7,488
535
6,216
8,319
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ChetooD
Pele
9
1 / 6 / 0
5,779
413
3,769
8,827
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Dossoboy
Hachiman
8
0 / 4 / 1
5,347
382
3,314
7,320
1,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,432
459
3,045
8,603
3,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
10
0 / 5 / 1
5,947
425
3,082
9,618
3,714
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
b0ltie
Fenrir
10
1 / 3 / 0
6,172
441
3,631
10,335
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
3
3
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
ChetooD
Pele
1
6
0
0.17
L
Hachiman
Dossoboy
Hachiman
0
4
1
0.13
W
9
0
1
9.5
W
Scylla
Kict
Scylla
3
1
4
5
L
1
4
2
0.5
L
Mulan
0
5
1
0.1
W
Guan Yu
V_Callista
Guan Yu
3
0
1
3.5
L
Fenrir
b0ltie
Fenrir
1
3
0
0.33
W
Chernobog
imo_caution
Chernobog
5
1
6
8
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
16,841
36,761
Taken
44,703
21,586
Mitigated
16,695
15,109
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
ChetooD
Pele
3,769
1,063
0
549
8,827
2,820
0
2,970
5,817
0
23,154
L
Hachiman
Dossoboy
Hachiman
3,314
1,764
653
1,174
7,320
1,843
296
1,291
5,999
0
22,705
W
8,346
5,593
0
4,239
9,266
4,590
87
531
8,735
0
68,562
W
Scylla
Kict
Scylla
4,905
800
0
2,144
4,644
1,231
477
889
3,755
38,059
0
L
3,045
206
36
2,268
8,603
3,525
114
3,715
4,746
27,259
0
L
Mulan
3,082
263
0
1,026
9,618
3,714
0
1,454
8,112
0
27,846
W
Guan Yu
V_Callista
Guan Yu
4,005
283
128
3,160
6,818
5,406
483
0
6,818
0
32,722
L
Fenrir
b0ltie
Fenrir
3,631
833
0
3,382
10,335
4,793
0
1,333
8,908
0
31,281
W
Chernobog
imo_caution
Chernobog
5,727
3,909
0
3,466
7,714
2,807
109
1,017
6,697
0
54,759
W
6,216
123
0
1,972
8,319
7,552
274
608
7,711
17,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
29,677
402
Minions Killed
253
0
Camps Cleared
0
1,406,881
Distance Traveled
1,204,555
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,779
413
35
3
0
271,189
0
L
Hachiman
5,347
382
38
3
0
230,627
0
W
Arachne
9,114
651
127
9
0
351,142
4
W
Scylla
7,297
521
83
6
0
236,640
4
L
Hades
6,432
459
53
4
0
223,861
3
L
Mulan
5,947
425
58
4
0
213,107
0
W
Guan Yu
7,433
531
72
5
0
280,929
1
L
Fenrir
6,172
441
69
5
0
265,771
1
W
Chernobog
8,015
573
97
7
0
259,607
2
W
Ares
7,488
535
23
2
0
278,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role