Player Matchup

Ymir
Ymir
CheeseNow57
Ymir
Level 29
God Stats
8W - 6L
1,558 SR
Queue Stats
26W - 36L
1,323 Elo+
Solo
Tiamat
Tiamat
Dratinibros
Tiamat
Level 17
God Stats
2W - 1L
1,822 SR
Queue Stats
6W - 5L
1,492 Elo+
Party 1
Thor
Thor
ItsNormie
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,327 Elo+
Party 1
Medusa
Medusa
Octo MrSanz
Medusa
Level 24
God Stats
10W - 8L
1,633 SR
Queue Stats
99W - 95L
1,366 Elo+
Solo
Ra
Ra
PabloFiuza
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,603 SR
1,402 Elo+

VS

Team Averages
Level 29
1,485 SR
1,387 Elo+
Ah Puch
Ah Puch
EarningBubble16
Ah Puch
Level 19
God Stats
5W - 4L
1,390 SR
Queue Stats
25W - 23L
1,395 Elo+
Party 2
King Arthur
King Arthur
HyperFlare8263
King Arthur
Level 48
God Stats
35W - 30L
1,478 SR
Queue Stats
196W - 176L
1,432 Elo+
Party 2
Bacchus
Bacchus
PapaJon4517
Bacchus
Level 22
God Stats
9W - 4L
1,680 SR
Queue Stats
19W - 18L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
fuze vs h0stage
Heimdallr
Level 29
God Stats
14W - 16L
1,463 SR
Queue Stats
72W - 73L
1,425 Elo+
Party 2
Bastet
Bastet
josesito7w7
Bastet
Level 27
God Stats
9W - 9L
1,414 SR
Queue Stats
62W - 64L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,174
298
144
873
247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
11
5 / 4 / 5
7,043
503
11,954
11,089
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
9
4 / 7 / 2
6,299
450
4,279
9,452
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
6 / 4 / 2
7,063
505
7,347
9,887
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 12 / 1
5,673
405
3,316
9,586
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 8
7,668
548
7,971
15,697
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
HyperFlare8263
King Arthur
13
3 / 2 / 0
8,532
609
4,797
9,414
6,749
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
PapaJon4517
Bacchus
11
1 / 2 / 16
7,892
564
4,485
11,017
13,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
fuze vs h0stage
Heimdallr
14
18 / 1 / 4
9,665
690
11,942
9,972
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
11
2 / 5 / 1
7,332
524
2,600
7,343
2,082
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
16
Kills
28
28
Deaths
17
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Tiamat
5
4
5
1.88
W
4
7
8
1.14
W
King Arthur
HyperFlare8263
King Arthur
3
2
0
1.5
L
Thor
4
7
2
0.71
L
Medusa
6
4
2
1.75
L
1
12
1
0.13
W
Bacchus
PapaJon4517
Bacchus
1
2
16
4.5
W
Heimdallr
fuze vs h0stage
Heimdallr
18
1
4
20
W
Bastet
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,040
Damage
31,795
40,887
Taken
53,443
14,943
Mitigated
32,040
5,500
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
144
0
0
90
873
247
0
0
873
857
0
L
Tiamat
11,954
631
33
3,242
11,089
4,826
156
3,594
7,090
33,447
0
W
7,971
1,253
347
5,855
15,697
5,547
629
6,350
8,841
29,648
0
W
King Arthur
HyperFlare8263
King Arthur
4,797
573
11
1,641
9,414
6,749
1,170
33
9,381
0
48,716
L
Thor
4,279
1,054
0
665
9,452
3,843
0
2,635
6,628
0
22,257
L
Medusa
7,347
3,887
0
777
9,887
3,302
0
1,512
8,255
0
28,699
L
3,316
659
0
693
9,586
2,725
128
3,801
5,578
21,930
0
W
Bacchus
PapaJon4517
Bacchus
4,485
479
0
721
11,017
13,590
326
2,544
8,078
11,509
0
W
Heimdallr
fuze vs h0stage
Heimdallr
11,942
5,797
390
4,044
9,972
4,072
2,123
4,350
5,264
0
48,050
W
Bastet
2,600
1,100
0
33
7,343
2,082
2,241
808
6,465
0
25,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
41,089
191
Minions Killed
299
0
Camps Cleared
0
1,009,259
Distance Traveled
1,302,069
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,174
298
3
0
0
34,483
0
L
Tiamat
7,043
503
56
4
0
309,458
3
W
Ah Puch
7,668
548
49
4
0
232,338
0
W
King Arthur
8,532
609
104
7
0
267,731
3
L
Thor
6,299
450
31
2
0
225,120
0
L
Medusa
7,063
505
57
4
0
250,860
1
L
Ra
5,673
405
44
3
0
189,338
1
W
Bacchus
7,892
564
15
1
0
272,897
0
W
Heimdallr
9,665
690
76
5
0
259,932
1
W
Bastet
7,332
524
55
4
0
269,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role