Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DoubleChun
Achilles
Level 84
God Stats
1W - 2L
1,398 SR
Queue Stats
37W - 30L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
FeralFang577
Jormungandr
Level 140
God Stats
0W - 2L
1,235 SR
Queue Stats
84W - 59L
1,599 Elo+
Party 2
Mercury
Mercury
LaVerguita
Mercury
Level 124
God Stats
4W - 7L
1,407 SR
Queue Stats
23W - 32L
1,487 Elo+
Solo
Vulcan
Vulcan
ManikMachine
Vulcan
Level 160
God Stats
5W - 5L
1,648 SR
Queue Stats
117W - 105L
1,577 Elo+
Solo
Team Averages
Level 127
1,438 SR
1,551 Elo+

VS

Team Averages
Level 120
1,531 SR
1,592 Elo+
Zeus
Zeus
B3RL1M
Zeus
Level 84
God Stats
60W - 37L
1,541 SR
Queue Stats
173W - 156L
1,603 Elo+
Solo
Ares
Ares
DarkTribal161
Ares
Level 125
God Stats
9W - 9L
1,575 SR
Queue Stats
127W - 119L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
Kebino99
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
King Arthur
King Arthur
ScyrenKasaiyuki
King Arthur
Level 156
God Stats
3W - 7L
1,402 SR
Queue Stats
103W - 96L
1,573 Elo+
Party 1
Nemesis
Nemesis
ºSnöw
Nemesis
Level 129
God Stats
3W - 4L
1,637 SR
Queue Stats
347W - 303L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 3 / 6
11,734
1,067
11,605
10,246
4,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DoubleChun
Achilles
17
0 / 3 / 8
10,191
926
10,124
13,699
15,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
FeralFang577
Jormungandr
17
3 / 2 / 7
10,799
982
12,153
10,072
14,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
LaVerguita
Mercury
17
4 / 3 / 5
11,404
1,037
8,940
9,673
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
16
1 / 1 / 5
9,684
880
14,491
2,866
1,275
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

171

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
B3RL1M
Zeus
17
3 / 4 / 3
10,792
981
9,367
8,354
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 3 / 7
10,587
962
6,079
19,276
26,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Kebino99
Hou Yi
18
2 / 0 / 9
11,214
1,019
7,780
6,121
3,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ScyrenKasaiyuki
King Arthur
17
3 / 3 / 7
11,008
1,001
10,533
18,357
17,867
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ºSnöw
Nemesis
17
1 / 2 / 7
10,055
914
8,249
8,946
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
12
Kills
11
12
Deaths
12
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
6
2.33
W
Zeus
B3RL1M
Zeus
3
4
3
1.13
W
2
3
7
1.83
L
Achilles
DoubleChun
Achilles
0
3
8
1.33
L
Jormungandr
FeralFang577
Jormungandr
3
2
7
3.25
W
Hou Yi
Kebino99
Hou Yi
2
0
9
6.5
L
Mercury
LaVerguita
Mercury
4
3
5
2.17
L
Vulcan
1
1
5
3.5
W
King Arthur
ScyrenKasaiyuki
King Arthur
3
3
7
2.17
W
Nemesis
ºSnöw
Nemesis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,313
Damage
42,008
46,556
Taken
61,054
40,135
Mitigated
56,980
2,395
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,605
1,417
0
122
10,246
4,020
0
4,842
5,404
59,996
0
W
Zeus
B3RL1M
Zeus
9,367
250
179
752
8,354
4,152
0
3,295
4,966
54,336
0
W
6,079
154
0
242
19,276
26,851
0
14,859
4,022
12,905
0
L
Achilles
DoubleChun
Achilles
10,124
2,136
0
1,536
13,699
15,458
0
4,872
8,827
2,502
14,496
L
Jormungandr
FeralFang577
Jormungandr
12,153
1,806
0
214
10,072
14,913
0
4,053
6,019
30,546
0
W
Hou Yi
Kebino99
Hou Yi
7,780
4,292
0
603
6,121
3,140
0
3,701
2,324
0
35,357
L
Mercury
LaVerguita
Mercury
8,940
3,542
0
323
9,673
4,469
0
1,236
7,628
0
27,125
L
Vulcan
14,491
5,369
0
200
2,866
1,275
0
625
2,241
25,077
0
W
King Arthur
ScyrenKasaiyuki
King Arthur
10,533
584
1,210
1,002
18,357
17,867
0
11,627
6,461
182
30,354
W
Nemesis
ºSnöw
Nemesis
8,249
3,080
0
385
8,946
4,970
0
5,754
3,101
0
13,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,812
Gold Earned
53,656
233
Minions Killed
245
13
Camps Cleared
4
1,124,920
Distance Traveled
1,129,577
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,734
1,067
120
11
0
228,622
1
W
Zeus
10,792
981
98
9
1
200,564
0
W
Ares
10,587
962
22
2
1
217,998
0
L
Achilles
10,191
926
22
2
1
247,944
2
L
Jormungandr
10,799
982
40
4
1
237,455
0
W
Hou Yi
11,214
1,019
71
6
0
226,069
0
L
Mercury
11,404
1,037
25
2
11
263,549
1
L
Vulcan
9,684
880
26
2
0
147,350
0
W
King Arthur
11,008
1,001
43
4
1
243,075
3
W
Nemesis
10,055
914
11
1
1
241,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role