Player Matchup

Ganesha
Ganesha
BlindChicksDigMe
Ganesha
Level 27
God Stats
2W - 2L
1,398 SR
Queue Stats
56W - 103L
1,201 Elo+
Party 2
Fenrir
Fenrir
Hasudoragon
Fenrir
Level 18
God Stats
7W - 4L
1,715 SR
Queue Stats
45W - 78L
1,115 Elo+
Party 2
Cernunnos
Cernunnos
TheFalloutJesus
Cernunnos
Level 57
God Stats
10W - 8L
1,555 SR
Queue Stats
234W - 316L
1,273 Elo+
Party 2
Team Averages
Level 34
1,556 SR
1,196 Elo+

VS

Team Averages
Level 33
1,387 SR
1,324 Elo+
Pele
Pele
McBucketz4
Pele
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 13L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
Wolf Forlorn
Kukulkan
Level 63
God Stats
1W - 3L
1,160 SR
Queue Stats
74W - 93L
1,354 Elo+
Party 1
Artemis
Artemis
x iProTactics
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 11
10,380
611
2,969
22,656
21,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
16
11 / 2 / 9
13,943
820
12,669
16,626
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
TheFalloutJesus
Cernunnos
17
10 / 4 / 8
13,099
771
24,747
15,439
6,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 6
10,850
638
8,310
19,041
14,010
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Wolf Forlorn
Kukulkan
16
5 / 6 / 7
12,006
706
14,413
14,217
5,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
14
3 / 7 / 7
11,008
648
15,431
13,839
4,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
21
Kills
12
14
Deaths
21
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
8
11
0.69
W
Fenrir
11
2
9
7.75
L
4
8
6
0.88
W
Cernunnos
TheFalloutJesus
Cernunnos
10
4
8
3.5
L
Kukulkan
Wolf Forlorn
Kukulkan
5
6
7
1.42
L
Artemis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
38,154
54,721
Taken
47,097
51,277
Mitigated
24,739
7,366
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,969
390
422
1,426
22,656
21,697
552
5,232
15,827
10,275
0
W
Fenrir
12,669
1,631
0
1,317
16,626
23,185
144
3,598
12,609
3,852
19,268
L
8,310
2,588
0
883
19,041
14,010
785
3,168
15,873
0
23,676
W
Cernunnos
TheFalloutJesus
Cernunnos
24,747
12,663
0
4,201
15,439
6,395
2,063
4,871
10,265
0
76,662
L
Kukulkan
Wolf Forlorn
Kukulkan
14,413
1,700
32
1,481
14,217
5,785
513
1,493
12,724
43,736
0
L
Artemis
15,431
8,097
0
1,824
13,839
4,944
434
1,398
12,441
0
34,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
33,864
150
Minions Killed
135
2
Camps Cleared
3
889,435
Distance Traveled
765,009
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,380
611
0
0
0
275,044
0
W
Fenrir
13,943
820
30
2
2
327,672
1
L
Pele
10,850
638
25
1
0
275,149
0
W
Cernunnos
13,099
771
120
7
0
286,719
0
L
Kukulkan
12,006
706
75
4
2
257,339
0
L
Artemis
11,008
648
35
2
1
232,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role